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Refactor GameData, remove deprecated getGsonFactory
- Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update)
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@@ -102,7 +102,7 @@ public class PlayerCodex {
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}
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public void checkUnlockedSuits(int reliquaryId){
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GameData.getcodexReliquaryArrayList().stream()
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GameData.getCodexReliquaryArrayList().stream()
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.filter(x -> !this.getUnlockedReliquarySuitCodex().contains(x.getId()))
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.filter(x -> x.containsId(reliquaryId))
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.filter(x -> this.getUnlockedReliquary().containsAll(x.getIds()))
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@@ -121,7 +121,7 @@ public class PlayerCodex {
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this.unlockedReliquary.forEach(i -> newReliquaries.add((i/10)*10));
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this.unlockedReliquary = newReliquaries;
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GameData.getcodexReliquaryArrayList().stream()
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GameData.getCodexReliquaryArrayList().stream()
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.filter(x -> !this.getUnlockedReliquarySuitCodex().contains(x.getId()))
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.filter(x -> this.getUnlockedReliquary().containsAll(x.getIds()))
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.forEach(x -> this.getUnlockedReliquarySuitCodex().add(x.getId()));
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