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Refactor GameData, remove deprecated getGsonFactory
- Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update)
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@@ -198,8 +198,7 @@ public class PlayerProgressManager extends BasePlayerDataManager {
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public boolean unlockTransPoint(int sceneId, int pointId, boolean isStatue) {
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// Check whether the unlocked point exists and whether it is still locked.
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String key = sceneId + "_" + pointId;
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ScenePointEntry scenePointEntry = GameData.getScenePointEntries().get(key);
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ScenePointEntry scenePointEntry = GameData.getScenePointEntryById(sceneId, pointId);
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if (scenePointEntry == null || this.player.getUnlockedScenePoints(sceneId).contains(pointId)) {
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return false;
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