Merge remote-tracking branch 'origin/dev-4.0' into dev-4.0

# Conflicts:
#	src/main/java/emu/grasscutter/game/player/Player.java
#	src/main/java/emu/grasscutter/game/player/TeamManager.java
#	src/main/java/emu/grasscutter/game/world/Scene.java
This commit is contained in:
KingRainbow44
2023-08-31 21:06:13 -04:00
82 changed files with 2394 additions and 1075 deletions

View File

@@ -1,7 +1,8 @@
package emu.grasscutter.game.world;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.*;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameDepot;
import emu.grasscutter.data.binout.SceneNpcBornEntry;
import emu.grasscutter.data.binout.routes.Route;
import emu.grasscutter.data.excels.ItemData;
@@ -11,32 +12,44 @@ import emu.grasscutter.data.excels.scene.SceneData;
import emu.grasscutter.data.excels.world.WorldLevelData;
import emu.grasscutter.data.server.Grid;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.dungeons.*;
import emu.grasscutter.game.dungeons.DungeonManager;
import emu.grasscutter.game.dungeons.DungeonSettleListener;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.entity.gadget.GadgetWorktop;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.managers.blossom.BlossomManager;
import emu.grasscutter.game.player.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.player.TeamInfo;
import emu.grasscutter.game.props.*;
import emu.grasscutter.game.quest.QuestGroupSuite;
import emu.grasscutter.game.world.data.TeleportProperties;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.*;
import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
import emu.grasscutter.net.proto.EnterTypeOuterClass;
import emu.grasscutter.net.proto.SelectWorktopOptionReqOuterClass;
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
import emu.grasscutter.scripts.*;
import emu.grasscutter.scripts.SceneIndexManager;
import emu.grasscutter.scripts.SceneScriptManager;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.*;
import emu.grasscutter.scripts.data.SceneBlock;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.event.entity.EntityCreationEvent;
import emu.grasscutter.server.event.player.PlayerTeleportEvent;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
import emu.grasscutter.utils.objects.KahnsSort;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import lombok.Getter;
import lombok.Setter;
import lombok.val;
import javax.annotation.Nullable;
import java.util.*;
import java.util.concurrent.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.stream.Collectors;
import javax.annotation.Nullable;
import lombok.*;
@@ -259,6 +272,13 @@ public final class Scene {
this.removeEntity(gadget);
}
// Remove player widget gadgets
this.getEntities().values().stream()
.filter(gameEntity -> gameEntity instanceof EntityVehicle)
.map(gameEntity -> (EntityVehicle) gameEntity)
.filter(entityVehicle -> entityVehicle.getOwner().equals(player))
.forEach(entityVehicle -> this.removeEntity(entityVehicle, VisionType.VISION_TYPE_REMOVE));
// Deregister scene if not in use
if (this.getPlayerCount() <= 0 && !this.dontDestroyWhenEmpty) {
this.getScriptManager().onDestroy();

View File

@@ -1,17 +1,20 @@
package emu.grasscutter.game.world;
import static emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportType.SCRIPT;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.dungeon.DungeonData;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.entity.EntityTeam;
import emu.grasscutter.game.entity.EntityWorld;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.player.Player.SceneLoadState;
import emu.grasscutter.game.props.*;
import emu.grasscutter.game.props.EnterReason;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.game.world.data.TeleportProperties;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.ChatInfoOuterClass.ChatInfo.*;
import emu.grasscutter.net.proto.ChatInfoOuterClass.ChatInfo.SystemHint;
import emu.grasscutter.net.proto.ChatInfoOuterClass.ChatInfo.SystemHintType;
import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType;
import emu.grasscutter.scripts.data.SceneConfig;
import emu.grasscutter.server.event.player.PlayerTeleportEvent;
@@ -19,14 +22,23 @@ import emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportType;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.ConversionUtils;
import it.unimi.dsi.fastutil.ints.*;
import java.util.*;
import lombok.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMaps;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import lombok.Getter;
import lombok.val;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import static emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportType.SCRIPT;
public class World implements Iterable<Player> {
@Getter private final GameServer server;
@Getter private final Player host;
@Getter private Player host;
@Getter private final List<Player> players;
@Getter private final Int2ObjectMap<Scene> scenes;
@@ -65,6 +77,15 @@ public class World implements Iterable<Player> {
this.host.getServer().registerWorld(this);
}
public World(GameServer server, Player owner) {
this.server = server;
this.host = owner;
this.players = Collections.synchronizedList(new ArrayList<>());
this.scenes = Int2ObjectMaps.synchronize(new Int2ObjectOpenHashMap<>());
this.entity = new EntityWorld(this);
this.lastUpdateTime = System.currentTimeMillis();
}
public int getLevelEntityId() {
return entity.getId();
}
@@ -90,6 +111,10 @@ public class World implements Iterable<Player> {
this.worldLevel = worldLevel;
}
protected synchronized void setHost(Player host) {
this.host = host;
}
/**
* Gets an associated scene by ID. Creates a new instance of the scene if it doesn't exist.
*
@@ -179,6 +204,58 @@ public class World implements Iterable<Player> {
}
}
public synchronized void addPlayer(Player player, int newSceneId) {
// Check if player already in
if (this.getPlayers().contains(player)) {
return;
}
// Remove player from prev world
if (player.getWorld() != null) {
player.getWorld().removePlayer(player);
}
// Register
player.setWorld(this);
this.getPlayers().add(player);
// Set player variables
player.setPeerId(this.getNextPeerId());
player.getTeamManager().setEntity(new EntityTeam(player));
// player.getTeamManager().setEntityId(this.getNextEntityId(EntityIdType.TEAM));
// Copy main team to multiplayer team
if (this.isMultiplayer()) {
player
.getTeamManager()
.getMpTeam()
.copyFrom(
player.getTeamManager().getCurrentSinglePlayerTeamInfo(),
player.getTeamManager().getMaxTeamSize());
player.getTeamManager().setCurrentCharacterIndex(0);
if (player != this.getHost()) {
this.broadcastPacket(
new PacketPlayerChatNotify(
player,
0,
SystemHint.newBuilder()
.setType(SystemHintType.SYSTEM_HINT_TYPE_CHAT_ENTER_WORLD.getNumber())
.build()));
}
}
// Add to scene
player.setSceneId(newSceneId);
Scene scene = this.getSceneById(player.getSceneId());
scene.addPlayer(player);
// Info packet for other players
if (this.getPlayers().size() > 1) {
this.updatePlayerInfos(player);
}
}
public synchronized void removePlayer(Player player) {
// Remove team entities
player.sendPacket(
@@ -389,7 +466,7 @@ public class World implements Iterable<Player> {
return true;
}
private void updatePlayerInfos(Player paramPlayer) {
protected void updatePlayerInfos(Player paramPlayer) {
for (Player player : this.getPlayers()) {
// Dont send packets if player is logging in and filter out joining player
if (!player.hasSentLoginPackets() || player == paramPlayer) {
@@ -408,7 +485,7 @@ public class World implements Iterable<Player> {
}
// Dont send packets if player is loading into the scene
if (player.getSceneLoadState().getValue() < SceneLoadState.INIT.getValue()) {
if (player.getSceneLoadState().getValue() >= SceneLoadState.INIT.getValue()) {
// World player info packets
player.getSession().send(new PacketWorldPlayerInfoNotify(this));
player.getSession().send(new PacketScenePlayerInfoNotify(this));