Renamed all references to a certain game

This commit is contained in:
Melledy
2022-04-26 21:21:57 -07:00
parent 07b4dc95ea
commit 556018d9a9
270 changed files with 1328 additions and 1347 deletions

View File

@@ -2,9 +2,9 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.Player;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.utils.Position;
@@ -15,7 +15,7 @@ import java.util.List;
public final class SpawnCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
@@ -31,7 +31,7 @@ public final class SpawnCommand implements CommandHandler {
int level = args.size() > 1 ? Integer.parseInt(args.get(1)) : 1;
int amount = args.size() > 2 ? Integer.parseInt(args.get(2)) : 1;
MonsterData entityData = GenshinData.getMonsterDataMap().get(entity);
MonsterData entityData = GameData.getMonsterDataMap().get(entity);
if (entityData == null) {
CommandHandler.sendMessage(sender, "Invalid entity id.");
return;