update opcodes, correct op names, and update relative codes

This commit is contained in:
Elapse
2022-05-16 19:10:58 +08:00
committed by Melledy
parent 87966b9e98
commit 58a5ad4909
6 changed files with 177 additions and 191 deletions

View File

@@ -10,7 +10,7 @@ import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
import emu.grasscutter.net.proto.VehicleSpawnRspOuterClass.VehicleSpawnRsp;
import emu.grasscutter.net.proto.CreateVehicleRspOuterClass.CreateVehicleRsp;
import emu.grasscutter.utils.Position;
@@ -19,11 +19,11 @@ import java.util.List;
import static emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType.VEHICLE_INTERACT_OUT;
public class PacketVehicleSpawnRsp extends BasePacket {
public class PacketCreateVehicleRsp extends BasePacket {
public PacketVehicleSpawnRsp(Player player, int vehicleId, int pointId, Position pos, Position rot) {
super(PacketOpcodes.VehicleSpawnRsp);
VehicleSpawnRsp.Builder proto = VehicleSpawnRsp.newBuilder();
public PacketCreateVehicleRsp(Player player, int vehicleId, int pointId, Position pos, Position rot) {
super(PacketOpcodes.CreateVehicleRsp);
CreateVehicleRsp.Builder proto = CreateVehicleRsp.newBuilder();
// Eject vehicle members and Kill previous vehicles if there are any
List<GameEntity> previousVehicles = player.getScene().getEntities().values().stream()

View File

@@ -2,15 +2,15 @@ package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneUnlockInfoNotifyOuterClass.SceneUnlockInfoNotify;
import emu.grasscutter.net.proto.PlayerWorldSceneInfoListNotifyOuterClass.PlayerWorldSceneInfoListNotify;
import emu.grasscutter.net.proto.SceneUnlockInfoOuterClass.SceneUnlockInfo;
public class PacketSceneUnlockInfoNotify extends BasePacket {
public class PacketPlayerWorldSceneInfoListNotify extends BasePacket {
public PacketSceneUnlockInfoNotify() {
super(PacketOpcodes.SceneUnlockInfoNotify); // Rename opcode later
public PacketPlayerWorldSceneInfoListNotify() {
super(PacketOpcodes.PlayerWorldSceneInfoListNotify); // Rename opcode later
SceneUnlockInfoNotify proto = SceneUnlockInfoNotify.newBuilder()
PlayerWorldSceneInfoListNotify proto = PlayerWorldSceneInfoListNotify.newBuilder()
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(1))
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(3).addSceneTagIdList(102).addSceneTagIdList(113).addSceneTagIdList(117))
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(4).addSceneTagIdList(106).addSceneTagIdList(109))