Implement battle pass triggers/rewards

This commit is contained in:
Melledy
2022-06-24 01:12:52 -07:00
parent 34f7c6e780
commit 5eb1d34b14
32 changed files with 1079 additions and 197 deletions

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@@ -0,0 +1,22 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.BuyBattlePassLevelReqOuterClass.BuyBattlePassLevelReq;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketBuyBattlePassLevelRsp;
@Opcodes(PacketOpcodes.BuyBattlePassLevelReq)
public class HandlerBuyBattlePassLevelReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
BuyBattlePassLevelReq req = BuyBattlePassLevelReq.parseFrom(payload);
int buyLevel = session.getPlayer().getBattlePassManager().buyLevels(req.getBuyLevel());
session.send(new PacketBuyBattlePassLevelRsp(buyLevel));
}
}

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@@ -0,0 +1,19 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SetBattlePassViewedReqOuterClass.SetBattlePassViewedReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketSetBattlePassViewedRsp;
@Opcodes(PacketOpcodes.SetBattlePassViewedReq)
public class HandlerSetBattlePassViewedReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req = SetBattlePassViewedReq.parseFrom(payload);
session.getPlayer().getBattlePassManager().updateViewed();
session.send(new PacketSetBattlePassViewedRsp(req.getScheduleId()));
}
}

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@@ -1,13 +1,10 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TakeBattlePassMissionPointReqOuterClass;
import emu.grasscutter.net.proto.TakeBattlePassMissionPointReqOuterClass.TakeBattlePassMissionPointReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketBattlePassCurScheduleUpdateNotify;
import emu.grasscutter.server.packet.send.PacketBattlePassMissionUpdateNotify;
import emu.grasscutter.server.packet.send.PacketTakeBattlePassMissionPointRsp;
@Opcodes(PacketOpcodes.TakeBattlePassMissionPointReq)
@@ -15,11 +12,10 @@ public class HandlerTakeBattlePassMissionPointReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req
= TakeBattlePassMissionPointReqOuterClass.TakeBattlePassMissionPointReq.parseFrom(payload);
var req = TakeBattlePassMissionPointReq.parseFrom(payload);
session.getPlayer().getBattlePassManager().takeMissionPoint(req.getMissionIdListList());
session.send(new PacketBattlePassMissionUpdateNotify(req.getMissionIdListList() , session));
session.send(new PacketBattlePassCurScheduleUpdateNotify(session.getPlayer()));
session.send(new PacketTakeBattlePassMissionPointRsp());
}
}

View File

@@ -3,7 +3,7 @@ package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TakeBattlePassRewardReqOuterClass;
import emu.grasscutter.net.proto.TakeBattlePassRewardReqOuterClass.TakeBattlePassRewardReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketTakeBattlePassRewardRsp;
@@ -11,14 +11,8 @@ import emu.grasscutter.server.packet.send.PacketTakeBattlePassRewardRsp;
public class HandlerTakeBattlePassRewardReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req
= TakeBattlePassRewardReqOuterClass.TakeBattlePassRewardReq.parseFrom(payload);
var req = TakeBattlePassRewardReq.parseFrom(payload);
//due to the list only have one element, so we can use get(0)
session.send(new PacketTakeBattlePassRewardRsp(req.getTakeOptionListList() , session));
//update the awardTakenLevel
req.getTakeOptionListList().forEach(battlePassRewardTakeOption ->
session.getPlayer().getBattlePassManager().updateAwardTakenLevel(battlePassRewardTakeOption.getTag().getLevel()));
session.getPlayer().getBattlePassManager().takeReward(req.getTakeOptionListList());
}
}