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Tower Dungeons Handoff between level and floor
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26
proto/TowerLevelEndNotify.proto
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26
proto/TowerLevelEndNotify.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "ItemParam.proto";
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message TowerLevelEndNotify {
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enum CmdId {
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option allow_alias = true;
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NONE = 0;
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ENET_CHANNEL_ID = 0;
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ENET_IS_RELIABLE = 1;
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CMD_ID = 2456;
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}
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enum ContinueStateType {
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CONTINUE_STATE_CAN_NOT_CONTINUE = 0;
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CONTINUE_STATE_CAN_ENTER_NEXT_LEVEL = 1;
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CONTINUE_STATE_CAN_ENTER_NEXT_FLOOR = 2;
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}
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bool is_success = 1;
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repeated uint32 finished_star_cond_list = 2;
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repeated ItemParam reward_item_list = 3;
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uint32 continue_state = 4;
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uint32 next_floor_id = 5;
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}
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