Monsters tide turn by turn && Ban User Skill && Lua functions

This commit is contained in:
Akka
2022-05-07 21:47:13 +08:00
parent a495333e2d
commit 6148ee8742
8 changed files with 232 additions and 88 deletions

View File

@@ -1,28 +1,24 @@
package emu.grasscutter.scripts;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.dungeons.DungeonChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.SceneRegion;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
import emu.grasscutter.server.packet.send.PacketGadgetStateNotify;
import emu.grasscutter.server.packet.send.PacketWorktopOptionNotify;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.List;
import java.util.Optional;
public class ScriptLib {
public static final Logger logger = LoggerFactory.getLogger(ScriptLib.class);
private final SceneScriptManager sceneScriptManager;
public ScriptLib(SceneScriptManager sceneScriptManager) {
@@ -34,6 +30,8 @@ public class ScriptLib {
}
public int SetGadgetStateByConfigId(int configId, int gadgetState) {
logger.debug("[LUA] Call SetGadgetStateByConfigId with {},{}",
configId,gadgetState);
Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getConfigId() == configId).findFirst();
@@ -53,6 +51,8 @@ public class ScriptLib {
}
public int SetGroupGadgetStateByConfigId(int groupId, int configId, int gadgetState) {
logger.debug("[LUA] Call SetGroupGadgetStateByConfigId with {},{},{}",
groupId,configId,gadgetState);
List<GameEntity> list = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getGroupId() == groupId).toList();
@@ -71,6 +71,8 @@ public class ScriptLib {
}
public int SetWorktopOptionsByGroupId(int groupId, int configId, int[] options) {
logger.debug("[LUA] Call SetWorktopOptionsByGroupId with {},{},{}",
groupId,configId,options);
Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getConfigId() == configId && e.getGroupId() == groupId).findFirst();
@@ -90,6 +92,8 @@ public class ScriptLib {
}
public int DelWorktopOptionByGroupId(int groupId, int configId, int option) {
logger.debug("[LUA] Call DelWorktopOptionByGroupId with {},{},{}",groupId,configId,option);
Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getConfigId() == configId && e.getGroupId() == groupId).findFirst();
@@ -109,20 +113,24 @@ public class ScriptLib {
}
// Some fields are guessed
public int AutoMonsterTide(int challengeIndex, int groupId, int[] config_ids, int param4, int param5, int param6) {
public int AutoMonsterTide(int challengeIndex, int groupId, Integer[] ordersConfigId, int tideCount, int sceneLimit, int param6) {
logger.debug("[LUA] Call AutoMonsterTide with {},{},{},{},{},{}",
challengeIndex,groupId,ordersConfigId,tideCount,sceneLimit,param6);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
return 1;
}
// TODO just spawn all from group for now
this.getSceneScriptManager().spawnMonstersInGroup(group);
this.getSceneScriptManager().spawnMonstersInGroup(group, ordersConfigId, tideCount, sceneLimit);
return 0;
}
public int AddExtraGroupSuite(int groupId, int suite) {
logger.debug("[LUA] Call AddExtraGroupSuite with {},{}",
groupId,suite);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
@@ -136,8 +144,17 @@ public class ScriptLib {
}
// param3 (probably time limit for timed dungeons)
public int ActiveChallenge(int challengeId, int challengeIndex, int param3, int groupId, int objectiveKills, int param5) {
public int ActiveChallenge(int challengeId, int challengeIndex, int timeLimitOrGroupId, int groupId, int objectiveKills, int param5) {
logger.debug("[LUA] Call ActiveChallenge with {},{},{},{},{},{}",
challengeId,challengeIndex,timeLimitOrGroupId,groupId,objectiveKills,param5);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
var objective = objectiveKills;
if(group == null){
group = getSceneScriptManager().getGroupById(timeLimitOrGroupId);
objective = groupId;
}
if (group == null || group.monsters == null) {
return 1;
@@ -146,7 +163,7 @@ public class ScriptLib {
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(), group);
challenge.setChallengeId(challengeId);
challenge.setChallengeIndex(challengeIndex);
challenge.setObjective(objectiveKills);
challenge.setObjective(objective);
getSceneScriptManager().getScene().setChallenge(challenge);
@@ -155,26 +172,37 @@ public class ScriptLib {
}
public int GetGroupMonsterCountByGroupId(int groupId) {
logger.debug("[LUA] Call GetGroupMonsterCountByGroupId with {}",
groupId);
return (int) getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster && e.getGroupId() == groupId)
.count();
}
public int GetGroupVariableValue(String var) {
logger.debug("[LUA] Call GetGroupVariableValue with {}",
var);
return getSceneScriptManager().getVariables().getOrDefault(var, 0);
}
public int SetGroupVariableValue(String var, int value) {
logger.debug("[LUA] Call SetGroupVariableValue with {},{}",
var, value);
getSceneScriptManager().getVariables().put(var, value);
return 0;
}
public LuaValue ChangeGroupVariableValue(String var, int value) {
logger.debug("[LUA] Call ChangeGroupVariableValue with {},{}",
var, value);
getSceneScriptManager().getVariables().put(var, getSceneScriptManager().getVariables().get(var) + value);
return LuaValue.ZERO;
}
public int RefreshGroup(LuaTable table) {
logger.debug("[LUA] Call RefreshGroup with {}",
table);
// Kill and Respawn?
int groupId = table.get("group_id").toint();
int suite = table.get("suite").toint();
@@ -192,6 +220,8 @@ public class ScriptLib {
}
public int GetRegionEntityCount(LuaTable table) {
logger.debug("[LUA] Call GetRegionEntityCount with {}",
table);
int regionId = table.get("region_eid").toint();
int entityType = table.get("entity_type").toint();
@@ -205,21 +235,68 @@ public class ScriptLib {
}
public void PrintContextLog(String msg) {
Grasscutter.getLogger().info("[LUA] " + msg);
logger.info("[LUA] " + msg);
}
public int TowerCountTimeStatus(int var1, int var2){
public int TowerCountTimeStatus(int isDone, int var2){
logger.debug("[LUA] Call TowerCountTimeStatus with {},{}",
isDone,var2);
// TODO record time
return 0;
}
public int GetGroupMonsterCount(int var1){
// Maybe...
return GetGroupMonsterCountByGroupId(var1);
logger.debug("[LUA] Call GetGroupMonsterCount with {}",
var1);
return (int) getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster)
.count();
}
public int SetMonsterBattleByGroup(int var1, int var2, int var3){
logger.debug("[LUA] Call SetMonsterBattleByGroup with {},{},{}",
var1,var2,var3);
return 0;
}
public int CauseDungeonFail(int var1){
logger.debug("[LUA] Call CauseDungeonFail with {}",
var1);
return 0;
}
// 8-1
public int GetGroupVariableValueByGroup(int var1, String var2, int var3){
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{},{}",
var1,var2,var3);
//TODO
return getSceneScriptManager().getVariables().getOrDefault(var2, 0);
}
public int SetIsAllowUseSkill(int canUse, int var2){
logger.debug("[LUA] Call SetIsAllowUseSkill with {},{}",
canUse,var2);
getSceneScriptManager().getScene().broadcastPacket(new PacketCanUseSkillNotify(canUse == 1));
return 0;
}
public int KillEntityByConfigId(LuaTable table){
logger.debug("[LUA] Call KillEntityByConfigId with {}",
table);
var configId = table.get("config_id");
if(configId == LuaValue.NIL){
return 1;
}
var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId.toint());
if(entity == null){
return 1;
}
getSceneScriptManager().getScene().killEntity(entity, 0);
return 0;
}
}