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Remove cause of threadlock on first dragon fight (#2137)
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@@ -795,7 +795,7 @@ public final class Scene {
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return true;
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return true;
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}
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}
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public synchronized void checkGroups() {
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public void checkGroups() {
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Set<Integer> visible =
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Set<Integer> visible =
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this.players.stream()
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this.players.stream()
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.map(player -> this.getPlayerActiveGroups(player))
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.map(player -> this.getPlayerActiveGroups(player))
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