Switch to using quest excels

This commit is contained in:
Melledy
2022-05-13 03:12:25 -07:00
parent 9b26426e8a
commit 631a53030c
21 changed files with 262 additions and 219 deletions

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@@ -1,12 +1,12 @@
package emu.grasscutter.game.quest.conditions;
import emu.grasscutter.data.custom.QuestConfigData.QuestCondition;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTriggerType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTriggerType.QUEST_CONTENT_NONE)
@QuestValue(QuestTrigger.QUEST_CONTENT_NONE)
public class BaseCondition extends QuestBaseHandler {
@Override

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@@ -1,17 +1,17 @@
package emu.grasscutter.game.quest.conditions;
import emu.grasscutter.data.custom.QuestConfigData.QuestCondition;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTriggerType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTriggerType.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER)
@QuestValue(QuestTrigger.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER)
public class ConditionPlayerLevelEqualGreater extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, int... params) {
return quest.getOwner().getLevel() >= condition.getParam()[0];
return quest.getOwner().getLevel() >= params[0];
}
}

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@@ -1,20 +1,20 @@
package emu.grasscutter.game.quest.conditions;
import emu.grasscutter.data.custom.QuestConfigData.QuestCondition;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTriggerType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTriggerType.QUEST_COND_STATE_EQUAL)
@QuestValue(QuestTrigger.QUEST_COND_STATE_EQUAL)
public class ConditionStateEqual extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, int... params) {
GameQuest checkQuest = quest.getOwner().getQuestManager().getQuestById(condition.getParam()[0]);
GameQuest checkQuest = quest.getOwner().getQuestManager().getQuestById(params[0]);
if (checkQuest != null) {
return checkQuest.getState().getValue() == condition.getParam()[1];
return checkQuest.getState().getValue() == params[1];
}
return false;