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Move player mail to MailHandler class
This is so we dont have to save the entire player to the db every time we send mail
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@@ -1,5 +1,6 @@
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package emu.grasscutter.server.packet.recv;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.net.packet.PacketOpcodes;
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@@ -14,8 +15,8 @@ public class HandlerDelMailReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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DelMailReqOuterClass.DelMailReq req = DelMailReqOuterClass.DelMailReq.parseFrom(payload);
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session.send(new PacketDelMailRsp(session.getPlayer(), req.getMailIdListList()));
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session.getPlayer().getMailHandler().deleteMail(req.getMailIdListList());
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}
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}
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