Rewrite commands

Signed-off-by: Jaida Wu <mlgmxyysd@meowcat.org>
This commit is contained in:
Jaida Wu
2022-04-20 20:21:38 +08:00
parent 087cd680bd
commit 63cb0a8174
31 changed files with 1025 additions and 1453 deletions

View File

@@ -0,0 +1,36 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import java.util.List;
@Command(label = "changescene", usage = "changescene <scene id>",
description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene")
public class ChangeScene implements CommandHandler {
@Override
public void onCommand(GenshinPlayer sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, "Usage: changescene <scene id>");
return;
}
try {
int sceneId = Integer.parseInt(args.get(0));
boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, sender.getPos());
CommandHandler.sendMessage(sender, "Changed to scene " + sceneId);
if (!result) {
CommandHandler.sendMessage(sender, "Scene does not exist or you are already in it");
}
} catch (Exception e) {
CommandHandler.sendMessage(sender, "Usage: changescene <scene id>");
}
}
}