mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-17 09:25:06 +01:00
Merge branch 'development' into api
This commit is contained in:
@@ -98,14 +98,14 @@ public final class GiveAllCommand implements CommandHandler {
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if (isTestItem(itemdata.getId())) continue;
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if (itemdata.isEquip()) {
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for (int i = 0; i < 5; ++i) {
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GameItem item = new GameItem(itemdata);
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if (itemdata.getItemType() == ItemType.ITEM_WEAPON) {
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if (itemdata.getItemType() == ItemType.ITEM_WEAPON) {
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for (int i = 0; i < 5; ++i) {
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GameItem item = new GameItem(itemdata);
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item.setLevel(90);
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item.setPromoteLevel(6);
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item.setRefinement(4);
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itemList.add(item);
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}
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itemList.add(item);
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}
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}
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else {
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@@ -14,13 +14,13 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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@Command(label = "giveart", usage = "giveart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", description = "Gives the player a specified reliquary", aliases = {"givea"}, permission = "player.giveart")
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@Command(label = "giveart", usage = "giveart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", description = "Gives the player a specified artifact", aliases = {"gart"}, permission = "player.giveart")
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public final class GiveArtifactCommand implements CommandHandler {
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@Override
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public void execute(Player sender, List<String> args) {
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int size = args.size(), target, itemId, mainPropId, level;
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int size = args.size(), target, itemId, mainPropId, level = 1;
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ArrayList<Integer> appendPropIdList = new ArrayList<>();
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String msg = "Usage: giveart|givea [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]";
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String msg = "Usage: giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]";
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if (sender == null && size < 2) {
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CommandHandler.sendMessage(null, msg);
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@@ -29,9 +29,14 @@ public final class GiveArtifactCommand implements CommandHandler {
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if (size >= 2) {
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try {
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level = Integer.parseInt(args.get(size - 1));
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if (level <= 21) size--;
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else level = 1;
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try {
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int last = Integer.parseInt(args.get(size - 1));
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if (last >= 1 && last <= 21) {
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level = last;
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size--;
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}
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} catch (NumberFormatException ignored) {
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}
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target = Integer.parseInt(args.get(0));
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int fromIdx;
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if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
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@@ -79,6 +84,7 @@ public final class GiveArtifactCommand implements CommandHandler {
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GameItem item = new GameItem(itemData);
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item.setLevel(level);
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item.setMainPropId(mainPropId);
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item.getAppendPropIdList().clear();
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item.getAppendPropIdList().addAll(appendPropIdList);
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targetPlayer.getInventory().addItem(item, ActionReason.SubfieldDrop);
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@@ -163,20 +163,28 @@ public final class GiveCommand implements CommandHandler {
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List<GameItem> items = new LinkedList<>();
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for (int i = 0; i < amount; i++) {
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GameItem item = new GameItem(itemData);
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if (item.isEquipped()) {
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// check item max level
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if (item.getItemType() == ItemType.ITEM_WEAPON) {
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if (lvl > 90) lvl = 90;
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} else {
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if (lvl > 21) lvl = 21;
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}
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}
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item.setCount(amount);
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item.setLevel(lvl);
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if (lvl > 20 && lvl < 40) {
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item.setPromoteLevel(1);
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} else if (lvl > 40 && lvl <= 50) {
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item.setPromoteLevel(2);
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} else if (lvl > 50 && lvl <= 60) {
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item.setPromoteLevel(3);
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} else if (lvl > 60 && lvl <= 70) {
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item.setPromoteLevel(4);
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} else if (lvl > 70 && lvl <= 80) {
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item.setPromoteLevel(5);
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} else if (lvl > 80 && lvl <= 90) {
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if (lvl > 80) {
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item.setPromoteLevel(6);
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} else if (lvl > 70) {
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item.setPromoteLevel(5);
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} else if (lvl > 60) {
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item.setPromoteLevel(4);
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} else if (lvl > 50) {
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item.setPromoteLevel(3);
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} else if (lvl > 40) {
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item.setPromoteLevel(2);
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} else if (lvl > 20) {
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item.setPromoteLevel(1);
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}
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if (item.getItemType() == ItemType.ITEM_WEAPON) {
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if (refinement > 0) {
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@@ -1,5 +1,6 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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@@ -7,21 +8,39 @@ import emu.grasscutter.utils.Position;
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import java.util.List;
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@Command(label = "teleport", usage = "teleport <x> <y> <z>", aliases = {"tp"},
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@Command(label = "teleport", usage = "teleport [@player id] <x> <y> <z> [scene id]", aliases = {"tp"},
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description = "Change the player's position.", permission = "player.teleport")
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public final class TeleportCommand implements CommandHandler {
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@Override
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public void execute(Player sender, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, "Run this command in-game.");
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int target;
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if (args.size() < (sender == null ? 4 : 3)) {
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CommandHandler.sendMessage(sender, sender == null ? "Usage: /tp @<player id> <x> <y> <z> [scene id]" :
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"Usage: /tp [@<player id>] <x> <y> <z> [scene id]");
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return;
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}
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if (args.get(0).startsWith("@")) {
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try {
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target = Integer.parseInt(args.get(0).substring(1));
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} catch (NumberFormatException e) {
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CommandHandler.sendMessage(sender, "Invalid player id.");
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return;
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}
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} else {
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if (sender == null) {
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CommandHandler.sendMessage(null, "You must specify a player id.");
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return;
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}
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target = sender.getUid();
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}
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if (args.size() < 3){
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CommandHandler.sendMessage(sender, "Usage: /tp <x> <y> <z> [scene id]");
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Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, "Player not found or offline.");
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return;
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}
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args = args.subList(args.get(0).startsWith("@") ? 1 : 0, args.size());
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try {
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float x = 0f;
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@@ -29,39 +48,41 @@ public final class TeleportCommand implements CommandHandler {
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float z = 0f;
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if (args.get(0).contains("~")) {
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if (args.get(0).equals("~")) {
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x = sender.getPos().getX();
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x = targetPlayer.getPos().getX();
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} else {
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x = Float.parseFloat(args.get(0).replace("~", "")) + sender.getPos().getX();
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x = Float.parseFloat(args.get(0).replace("~", "")) + targetPlayer.getPos().getX();
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}
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} else {
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x = Float.parseFloat(args.get(0));
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}
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if (args.get(1).contains("~")) {
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if (args.get(1).equals("~")) {
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y = sender.getPos().getY();
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y = targetPlayer.getPos().getY();
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} else {
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y = Float.parseFloat(args.get(1).replace("~", "")) + sender.getPos().getY();
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y = Float.parseFloat(args.get(1).replace("~", "")) + targetPlayer.getPos().getY();
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}
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} else {
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y = Float.parseFloat(args.get(1));
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}
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if (args.get(2).contains("~")) {
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if (args.get(2).equals("~")) {
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z = sender.getPos().getZ();
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z = targetPlayer.getPos().getZ();
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} else {
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z = Float.parseFloat(args.get(2).replace("~", "")) + sender.getPos().getZ();
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z = Float.parseFloat(args.get(2).replace("~", "")) + targetPlayer.getPos().getZ();
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}
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} else {
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z = Float.parseFloat(args.get(2));
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}
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int sceneId = sender.getSceneId();
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int sceneId = targetPlayer.getSceneId();
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if (args.size() == 4){
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sceneId = Integer.parseInt(args.get(3));
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}
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Position target = new Position(x, y, z);
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boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, target);
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Position target_pos = new Position(x, y, z);
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boolean result = targetPlayer.getWorld().transferPlayerToScene(targetPlayer, sceneId, target_pos);
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if (!result) {
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CommandHandler.sendMessage(sender, "Invalid position.");
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} else {
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CommandHandler.sendMessage(sender, "Teleported " + targetPlayer.getNickname() + " to " + x + "," + y + "," + z + " in scene " + sceneId);
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}
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid position.");
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