Continue merging quests (pt. 2)

This commit is contained in:
KingRainbow44
2023-04-09 14:35:45 -04:00
parent 97ee71bcf4
commit 644f1b3ab9
31 changed files with 4392 additions and 3984 deletions

View File

@@ -1,13 +1,13 @@
package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
public class InTimeTrigger extends ChallengeTrigger {
@Override
public void onCheckTimeout(WorldChallenge challenge) {
var current = System.currentTimeMillis();
if (current - challenge.getStartedAt() > challenge.getTimeLimit() * 1000L) {
challenge.fail();
}
}
}
package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
public class InTimeTrigger extends ChallengeTrigger {
@Override
public void onCheckTimeout(WorldChallenge challenge) {
var current = challenge.getScene().getSceneTimeSeconds();
if (current - challenge.getStartedAt() > challenge.getTimeLimit()) {
challenge.fail();
}
}
}

View File

@@ -15,6 +15,7 @@ import emu.grasscutter.game.activity.ActivityManager;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.avatar.AvatarStorage;
import emu.grasscutter.game.battlepass.BattlePassManager;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.expedition.ExpeditionInfo;
import emu.grasscutter.game.friends.FriendsList;
@@ -44,6 +45,7 @@ import emu.grasscutter.game.props.ClimateType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.game.quest.QuestManager;
import emu.grasscutter.game.quest.enums.QuestCond;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.tower.TowerData;
@@ -51,20 +53,18 @@ import emu.grasscutter.game.tower.TowerManager;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.*;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.MpSettingTypeOuterClass.MpSettingType;
import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord.GrantReason;
import emu.grasscutter.scripts.data.SceneRegion;
import emu.grasscutter.server.event.player.PlayerJoinEvent;
import emu.grasscutter.server.event.player.PlayerQuitEvent;
@@ -88,6 +88,7 @@ import java.time.ZoneId;
import java.util.*;
import java.util.concurrent.CopyOnWriteArraySet;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.stream.Stream;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
@@ -472,6 +473,8 @@ public class Player {
// Handle open state unlocks from level-up.
this.getProgressManager().tryUnlockOpenStates();
this.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_PLAYER_LEVEL_UP, level);
this.getQuestManager().queueEvent(QuestCond.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER, level);
return true;
}
@@ -613,7 +616,7 @@ public class Player {
public void onEnterRegion(SceneRegion region) {
getQuestManager().forEachActiveQuest(quest -> {
if (quest.getTriggers().containsKey("ENTER_REGION_" + region.config_id)) {
if (quest.getTriggerData() != null && quest.getTriggers().containsKey("ENTER_REGION_"+ region.config_id)) {
// If trigger hasn't been fired yet
if (!Boolean.TRUE.equals(quest.getTriggers().put("ENTER_REGION_" + region.config_id, true))) {
//getSession().send(new PacketServerCondMeetQuestListUpdateNotify());
@@ -824,6 +827,85 @@ public class Player {
addAvatar(avatar, true);
}
public void addAvatar(int avatarId) {
// I dont see why we cant do this lolz
addAvatar(new Avatar(avatarId), true);
}
public List<Integer> getTrialAvatarParam (int trialAvatarId) {
if (GameData.getTrialAvatarCustomData().isEmpty()) { // use default data if custom data not available
if (GameData.getTrialAvatarDataMap().get(trialAvatarId) == null) return List.of();
return GameData.getTrialAvatarDataMap().get(trialAvatarId)
.getTrialAvatarParamList();
}
// use custom data
if (GameData.getTrialAvatarCustomData().get(trialAvatarId) == null) return List.of();
var trialCustomParams = GameData.getTrialAvatarCustomData().get(trialAvatarId).getTrialAvatarParamList();
return trialCustomParams.isEmpty() ? List.of() : Stream.of(trialCustomParams.get(0).split(";")).map(Integer::parseInt).toList();
}
public boolean addTrialAvatar(int trialAvatarId, GrantReason reason, int questMainId){
List<Integer> trialAvatarBasicParam = getTrialAvatarParam(trialAvatarId);
if (trialAvatarBasicParam.isEmpty()) return false;
Avatar avatar = new Avatar(trialAvatarBasicParam.get(0));
if (avatar.getAvatarData() == null || !hasSentLoginPackets()) return false;
avatar.setOwner(this);
// Add trial weapons and relics
avatar.setTrialAvatarInfo(trialAvatarBasicParam.get(1), trialAvatarId, reason, questMainId);
avatar.equipTrialItems();
// Recalc stats
avatar.recalcStats();
// Packet, mimic official server behaviour, add to player's bag but not saving to db
sendPacket(new PacketAvatarAddNotify(avatar, false));
// add to avatar to temporary trial team
getTeamManager().addAvatarToTrialTeam(avatar);
return true;
}
public boolean addTrialAvatarForQuest(int trialAvatarId, int questMainId) {
// TODO: Find method for 'setupTrialAvatarTeamForQuest'.
getTeamManager().setupTrialAvatars(true);
if (!addTrialAvatar(
trialAvatarId,
GrantReason.GRANT_REASON_BY_QUEST,
questMainId)) return false;
getTeamManager().trialAvatarTeamPostUpdate();
// Packet, mimic official server behaviour, neccessary to stop player from modifying team
sendPacket(new PacketAvatarTeamUpdateNotify(this));
return true;
}
public void addTrialAvatarsForActivity(List<Integer> trialAvatarIds) {
getTeamManager().setupTrialAvatars(false);
trialAvatarIds.forEach(trialAvatarId -> addTrialAvatar(
trialAvatarId,
GrantReason.GRANT_REASON_BY_TRIAL_AVATAR_ACTIVITY,
0));
getTeamManager().trialAvatarTeamPostUpdate(0);
}
public boolean removeTrialAvatarForQuest(int trialAvatarId) {
if (!getTeamManager().isUsingTrialTeam()) return false;
sendPacket(new PacketAvatarDelNotify(List.of(getTeamManager().getTrialAvatarGuid(trialAvatarId))));
getTeamManager().removeTrialAvatarTeam(trialAvatarId);
sendPacket(new PacketAvatarTeamUpdateNotify());
return true;
}
public void removeTrialAvatarForActivity() {
if (!getTeamManager().isUsingTrialTeam()) return;
sendPacket(new PacketAvatarDelNotify(getTeamManager().getActiveTeam().stream()
.map(x -> x.getAvatar().getGuid()).toList()));
getTeamManager().removeTrialAvatarTeam();
}
public void addFlycloak(int flycloakId) {
this.getFlyCloakList().add(flycloakId);
this.sendPacket(new PacketAvatarGainFlycloakNotify(flycloakId));
@@ -834,6 +916,11 @@ public class Player {
this.sendPacket(new PacketAvatarGainCostumeNotify(costumeId));
}
public void addPersonalLine(int personalLineId) {
this.getPersonalLineList().add(personalLineId);
session.getPlayer().getQuestManager().queueEvent(QuestCond.QUEST_COND_PERSONAL_LINE_UNLOCK, personalLineId);
}
public void addNameCard(int nameCardId) {
this.getNameCardList().add(nameCardId);
this.sendPacket(new PacketUnlockNameCardNotify(nameCardId));
@@ -863,6 +950,46 @@ public class Player {
this.getServer().getChatSystem().sendPrivateMessageFromServer(getUid(), message.toString());
}
public void setAvatarsAbilityForScene(Scene scene) {
try {
var levelEntityConfig = scene.getSceneData().getLevelEntityConfig();
var config = GameData.getConfigLevelEntityDataMap().get(levelEntityConfig);
if (config == null){
return;
}
List<Integer> avatarIds = scene.getSceneData().getSpecifiedAvatarList();
List<EntityAvatar> specifiedAvatarList = getTeamManager().getActiveTeam();
if (avatarIds != null && avatarIds.size() > 0){
// certain scene could limit specifc avatars' entry
specifiedAvatarList.clear();
for (int id : avatarIds){
var avatar = getAvatars().getAvatarById(id);
if (avatar == null){
continue;
}
specifiedAvatarList.add(new EntityAvatar(scene, avatar));
}
}
for (EntityAvatar entityAvatar : specifiedAvatarList){
var avatarData = entityAvatar.getAvatar().getAvatarData();
if (avatarData == null){
continue;
}
avatarData.buildEmbryo();
if (config.getAvatarAbilities() == null){
continue; // continue and not break because has to rebuild ability for the next avatar if any
}
for (var abilities : config.getAvatarAbilities()){
avatarData.getAbilities().add(Utils.abilityHash(abilities.getAbilityName()));
}
}
} catch (Exception e){
Grasscutter.getLogger().error("Error applying level entity config for scene {}", scene.getSceneData().getId(), e);
}
}
/**
* Sends a message to another player.
*
@@ -982,7 +1109,7 @@ public class Player {
}
}
SocialDetail.Builder social = SocialDetail.newBuilder()
return SocialDetail.newBuilder()
.setUid(this.getUid())
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()))
.setNickname(this.getNickname())
@@ -996,7 +1123,6 @@ public class Player {
.addAllShowNameCardIdList(this.getShowNameCardInfoList())
.setFinishAchievementNum(this.getFinishedAchievementNum())
.setFriendEnterHomeOptionValue(this.getHome() == null ? 0 : this.getHome().getEnterHomeOption());
return social;
}
public int getFinishedAchievementNum() {
@@ -1135,6 +1261,8 @@ public class Player {
// Home resources
this.getHome().updateHourlyResources(this);
this.getQuestManager().onTick();
}
private synchronized void doDailyReset() {
@@ -1200,12 +1328,17 @@ public class Player {
this.achievements = Achievements.getByPlayer(this);
this.getAvatars().loadFromDatabase();
this.getInventory().loadFromDatabase();
this.loadBattlePassManager(); // Call before avatar postLoad to avoid null pointer
this.getAvatars().postLoad(); // Needs to be called after inventory is handled
this.getFriendsList().loadFromDatabase();
this.getMailHandler().loadFromDatabase();
this.getQuestManager().loadFromDatabase();
this.loadBattlePassManager();
this.getAvatars().postLoad(); // Needs to be called after inventory is handled
}
public void onPlayerBorn() {
getQuestManager().onPlayerBorn();
}
public void onLogin() {

View File

@@ -1,108 +1,109 @@
package emu.grasscutter.game.props;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.HashMap;
import java.util.Map;
import java.util.stream.Stream;
public enum EntityType {
None(0),
Avatar(1),
Monster(2),
Bullet(3),
AttackPhyisicalUnit(4),
AOE(5),
Camera(6),
EnviroArea(7),
Equip(8),
MonsterEquip(9),
Grass(10),
Level(11),
NPC(12),
TransPointFirst(13),
TransPointFirstGadget(14),
TransPointSecond(15),
TransPointSecondGadget(16),
DropItem(17),
Field(18),
Gadget(19),
Water(20),
GatherPoint(21),
GatherObject(22),
AirflowField(23),
SpeedupField(24),
Gear(25),
Chest(26),
EnergyBall(27),
ElemCrystal(28),
Timeline(29),
Worktop(30),
Team(31),
Platform(32),
AmberWind(33),
EnvAnimal(34),
SealGadget(35),
Tree(36),
Bush(37),
QuestGadget(38),
Lightning(39),
RewardPoint(40),
RewardStatue(41),
MPLevel(42),
WindSeed(43),
MpPlayRewardPoint(44),
ViewPoint(45),
RemoteAvatar(46),
GeneralRewardPoint(47),
PlayTeam(48),
OfferingGadget(49),
EyePoint(50),
MiracleRing(51),
Foundation(52),
WidgetGadget(53),
Vehicle(54),
SubEquip(55),
FishRod(56),
CustomTile(57),
FishPool(58),
CustomGadget(59),
BlackMud(60),
RoguelikeOperatorGadget(61),
NightCrowGadget(62),
Projector(63),
Screen(64),
EchoShell(65),
UIInteractGadget(66),
PlaceHolder(99);
private static final Int2ObjectMap<EntityType> map = new Int2ObjectOpenHashMap<>();
private static final Map<String, EntityType> stringMap = new HashMap<>();
static {
Stream.of(values())
.forEach(
e -> {
map.put(e.getValue(), e);
stringMap.put(e.name(), e);
});
}
private final int value;
EntityType(int value) {
this.value = value;
}
public static EntityType getTypeByValue(int value) {
return map.getOrDefault(value, None);
}
public static EntityType getTypeByName(String name) {
return stringMap.getOrDefault(name, None);
}
public int getValue() {
return value;
}
}
package emu.grasscutter.game.props;
import emu.grasscutter.scripts.constants.IntValueEnum;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.HashMap;
import java.util.Map;
import java.util.stream.Stream;
public enum EntityType implements IntValueEnum {
None(0),
Avatar(1),
Monster(2),
Bullet(3),
AttackPhyisicalUnit(4),
AOE(5),
Camera(6),
EnviroArea(7),
Equip(8),
MonsterEquip(9),
Grass(10),
Level(11),
NPC(12),
TransPointFirst(13),
TransPointFirstGadget(14),
TransPointSecond(15),
TransPointSecondGadget(16),
DropItem(17),
Field(18),
Gadget(19),
Water(20),
GatherPoint(21),
GatherObject(22),
AirflowField(23),
SpeedupField(24),
Gear(25),
Chest(26),
EnergyBall(27),
ElemCrystal(28),
Timeline(29),
Worktop(30),
Team(31),
Platform(32),
AmberWind(33),
EnvAnimal(34),
SealGadget(35),
Tree(36),
Bush(37),
QuestGadget(38),
Lightning(39),
RewardPoint(40),
RewardStatue(41),
MPLevel(42),
WindSeed(43),
MpPlayRewardPoint(44),
ViewPoint(45),
RemoteAvatar(46),
GeneralRewardPoint(47),
PlayTeam(48),
OfferingGadget(49),
EyePoint(50),
MiracleRing(51),
Foundation(52),
WidgetGadget(53),
Vehicle(54),
SubEquip(55),
FishRod(56),
CustomTile(57),
FishPool(58),
CustomGadget(59),
BlackMud(60),
RoguelikeOperatorGadget(61),
NightCrowGadget(62),
Projector(63),
Screen(64),
EchoShell(65),
UIInteractGadget(66),
PlaceHolder(99);
private static final Int2ObjectMap<EntityType> map = new Int2ObjectOpenHashMap<>();
private static final Map<String, EntityType> stringMap = new HashMap<>();
static {
Stream.of(values())
.forEach(
e -> {
map.put(e.getValue(), e);
stringMap.put(e.name(), e);
});
}
private final int value;
EntityType(int value) {
this.value = value;
}
public static EntityType getTypeByValue(int value) {
return map.getOrDefault(value, None);
}
public static EntityType getTypeByName(String name) {
return stringMap.getOrDefault(name, None);
}
public int getValue() {
return value;
}
}

View File

@@ -16,7 +16,6 @@ import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.quest.enums.*;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.ChildQuestOuterClass.ChildQuest;
import emu.grasscutter.net.proto.ParentQuestOuterClass.ParentQuest;
import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
@@ -41,7 +40,7 @@ public class GameMainQuest {
@Getter private int[] questVars;
@Getter private long[] timeVar;
//QuestUpdateQuestVarReq is sent in two stages...
@Getter private List<Integer> questVarsUpdate;
private List<Integer> questVarsUpdate;
@Getter private ParentQuestState state;
@Getter private boolean isFinished;
@Getter List<QuestGroupSuite> questGroupSuites;
@@ -67,6 +66,13 @@ public class GameMainQuest {
addAllChildQuests();
}
public List<Integer> getQuestVarsUpdate() {
if(questVarsUpdate == null){
questVarsUpdate = new ArrayList<>();
}
return questVarsUpdate;
}
private void addAllChildQuests() {
List<Integer> subQuestIds = Arrays.stream(GameData.getMainQuestDataMap().get(this.parentQuestId).getSubQuests()).map(SubQuestData::getSubId).toList();
for (Integer subQuestId : subQuestIds) {
@@ -166,10 +172,10 @@ public class GameMainQuest {
}
// handoff main quest
if (mainQuestData.getSuggestTrackMainQuestList() != null) {
Arrays.stream(mainQuestData.getSuggestTrackMainQuestList())
.forEach(getQuestManager()::startMainQuest);
}
// if (mainQuestData.getSuggestTrackMainQuestList() != null) {
// Arrays.stream(mainQuestData.getSuggestTrackMainQuestList())
// .forEach(getQuestManager()::startMainQuest);
// }
}
//TODO
public void fail() {}
@@ -181,9 +187,9 @@ public class GameMainQuest {
return null;
}
/*if(rewindPositions.isEmpty()){
addRewindPoints();
}*/
// if(rewindPositions.isEmpty()){
// this.addRewindPoints();
// }
List<Position> posAndRot = new ArrayList<>();
if(hasRewindPosition(targetQuest.getSubQuestId(), posAndRot)){
@@ -198,8 +204,8 @@ public class GameMainQuest {
if (hasRewindPosition(quest.getSubQuestId(), posAndRot)) {
return posAndRot;
}
}
return null;
}

View File

@@ -1,308 +1,312 @@
package emu.grasscutter.game.quest;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Transient;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.ChapterData;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.TriggerExcelConfigData;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.quest.enums.QuestCond;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.net.proto.ChapterStateOuterClass;
import emu.grasscutter.net.proto.QuestOuterClass.Quest;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.server.packet.send.PacketChapterStateNotify;
import emu.grasscutter.server.packet.send.PacketDelQuestNotify;
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
import emu.grasscutter.utils.Utils;
import java.util.HashMap;
import java.util.Map;
import javax.script.Bindings;
import lombok.Getter;
import lombok.Setter;
import lombok.val;
@Entity
public class GameQuest {
@Transient @Getter @Setter private GameMainQuest mainQuest;
@Transient @Getter private QuestData questData;
@Getter private int subQuestId;
@Getter private int mainQuestId;
@Getter @Setter public QuestState state;
@Getter @Setter private int startTime;
@Getter @Setter private int acceptTime;
@Getter @Setter private int finishTime;
@Getter @Setter private long startGameDay;
@Getter private int[] finishProgressList;
@Getter private int[] failProgressList;
@Transient @Getter private Map<String, TriggerExcelConfigData> triggerData;
@Getter private Map<String, Boolean> triggers;
private transient Bindings bindings;
@Deprecated // Morphia only. Do not use.
public GameQuest() {}
public GameQuest(GameMainQuest mainQuest, QuestData questData) {
this.mainQuest = mainQuest;
this.subQuestId = questData.getId();
this.mainQuestId = questData.getMainId();
this.questData = questData;
this.state = QuestState.QUEST_STATE_UNSTARTED;
this.triggerData = new HashMap<>();
this.triggers = new HashMap<>();
}
public void start() {
clearProgress(false);
this.acceptTime = Utils.getCurrentSeconds();
this.startTime = this.acceptTime;
this.startGameDay = getOwner().getWorld().getTotalGameTimeDays();
this.state = QuestState.QUEST_STATE_UNFINISHED;
val triggerCond =
questData.getFinishCond().stream()
.filter(p -> p.getType() == QuestContent.QUEST_CONTENT_TRIGGER_FIRE)
.toList();
if (triggerCond.size() > 0) {
for (val cond : triggerCond) {
TriggerExcelConfigData newTrigger =
GameData.getTriggerExcelConfigDataMap().get(cond.getParam()[0]);
if (newTrigger != null) {
if (this.triggerData == null) {
this.triggerData = new HashMap<>();
}
triggerData.put(newTrigger.getTriggerName(), newTrigger);
triggers.put(newTrigger.getTriggerName(), false);
SceneGroup group = SceneGroup.of(newTrigger.getGroupId()).load(newTrigger.getSceneId());
getOwner()
.getWorld()
.getSceneById(newTrigger.getSceneId())
.loadTriggerFromGroup(group, newTrigger.getTriggerName());
}
}
}
getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
if (ChapterData.beginQuestChapterMap.containsKey(subQuestId)) {
getOwner()
.sendPacket(
new PacketChapterStateNotify(
ChapterData.beginQuestChapterMap.get(subQuestId).getId(),
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_BEGIN));
}
// Some subQuests and talks become active when some other subQuests are unfinished (even from
// different MainQuests)
getOwner()
.getQuestManager()
.queueEvent(
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
getSubQuestId(),
getState().getValue(),
0,
0,
0);
getOwner()
.getQuestManager()
.queueEvent(
QuestCond.QUEST_COND_STATE_EQUAL, getSubQuestId(), getState().getValue(), 0, 0, 0);
getQuestData()
.getBeginExec()
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
getOwner().getQuestManager().checkQuestAlreadyFullfilled(this);
Grasscutter.getLogger().debug("Quest {} is started", subQuestId);
}
public String getTriggerNameById(int id) {
TriggerExcelConfigData trigger = GameData.getTriggerExcelConfigDataMap().get(id);
if (trigger != null) {
String triggerName = trigger.getTriggerName();
return triggerName;
}
// return empty string if can't find trigger
return "";
}
public Player getOwner() {
return this.getMainQuest().getOwner();
}
public void setConfig(QuestData config) {
if (config == null || getSubQuestId() != config.getId()) return;
this.questData = config;
}
public void setFinishProgress(int index, int value) {
finishProgressList[index] = value;
}
public void setFailProgress(int index, int value) {
failProgressList[index] = value;
}
public boolean clearProgress(boolean notifyDelete) {
// TODO improve
var oldState = state;
if (questData.getFinishCond() != null && questData.getFinishCond().size() != 0) {
this.finishProgressList = new int[questData.getFinishCond().size()];
}
if (questData.getFailCond() != null && questData.getFailCond().size() != 0) {
this.failProgressList = new int[questData.getFailCond().size()];
}
setState(QuestState.QUEST_STATE_UNSTARTED);
finishTime = 0;
acceptTime = 0;
startTime = 0;
if (oldState == QuestState.QUEST_STATE_UNSTARTED) {
return false;
}
if (notifyDelete) {
getOwner().sendPacket(new PacketDelQuestNotify(getSubQuestId()));
}
save();
return true;
}
public void finish() {
this.state = QuestState.QUEST_STATE_FINISHED;
this.finishTime = Utils.getCurrentSeconds();
getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
if (getQuestData().isFinishParent()) {
// This quest finishes the questline - the main quest will also save the quest to db, so we
// don't have to call save() here
getMainQuest().finish();
}
getQuestData()
.getFinishExec()
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
// Some subQuests have conditions that subQuests are finished (even from different MainQuests)
getOwner()
.getQuestManager()
.queueEvent(
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
this.subQuestId,
this.state.getValue(),
0,
0,
0);
getOwner()
.getQuestManager()
.queueEvent(QuestContent.QUEST_CONTENT_FINISH_PLOT, this.subQuestId, 0);
getOwner()
.getQuestManager()
.queueEvent(
QuestCond.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(), 0, 0, 0);
getOwner()
.getScene()
.triggerDungeonEvent(DungeonPassConditionType.DUNGEON_COND_FINISH_QUEST, getSubQuestId());
getOwner().getProgressManager().tryUnlockOpenStates();
if (ChapterData.endQuestChapterMap.containsKey(subQuestId)) {
mainQuest
.getOwner()
.sendPacket(
new PacketChapterStateNotify(
ChapterData.endQuestChapterMap.get(subQuestId).getId(),
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_END));
}
// hard coding to give amber
if (getQuestData().getSubId() == 35402) {
getOwner().getInventory().addItem(1021, 1, ActionReason.QuestItem); // amber item id
}
Grasscutter.getLogger().debug("Quest {} is finished", subQuestId);
}
// TODO
public void fail() {
this.state = QuestState.QUEST_STATE_FAILED;
this.finishTime = Utils.getCurrentSeconds();
this.getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
// Some subQuests have conditions that subQuests fail (even from different MainQuests)
this.getOwner()
.getQuestManager()
.queueEvent(
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
this.subQuestId,
this.state.getValue(),
0,
0,
0);
this.getOwner()
.getQuestManager()
.queueEvent(
QuestCond.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(), 0, 0, 0);
this.getQuestData()
.getFailExec()
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
if (this.getQuestData().getTrialAvatarList() != null) {
this.getQuestData()
.getTrialAvatarList()
.forEach(t -> this.getOwner().getTeamManager().removeTrialAvatar(t));
}
Grasscutter.getLogger().debug("Quest {} is failed", subQuestId);
}
// Return true if it did the rewind
public boolean rewind(boolean notifyDelete) {
getMainQuest().getChildQuests().values().stream()
.filter(p -> p.getQuestData().getOrder() > this.getQuestData().getOrder())
.forEach(
q -> {
q.clearProgress(notifyDelete);
});
clearProgress(notifyDelete);
this.start();
return true;
}
public void save() {
getMainQuest().save();
}
public Quest toProto() {
Quest.Builder proto =
Quest.newBuilder()
.setQuestId(getSubQuestId())
.setState(getState().getValue())
.setParentQuestId(getMainQuestId())
.setStartTime(getStartTime())
.setStartGameTime(438)
.setAcceptTime(getAcceptTime());
if (getFinishProgressList() != null) {
for (int i : getFinishProgressList()) {
proto.addFinishProgressList(i);
}
}
if (getFailProgressList() != null) {
for (int i : getFailProgressList()) {
proto.addFailProgressList(i);
}
}
return proto.build();
}
}
package emu.grasscutter.game.quest;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Transient;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.ChapterData;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.TriggerExcelConfigData;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.quest.enums.QuestCond;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.net.proto.ChapterStateOuterClass;
import emu.grasscutter.net.proto.QuestOuterClass.Quest;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.server.packet.send.PacketChapterStateNotify;
import emu.grasscutter.server.packet.send.PacketDelQuestNotify;
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
import emu.grasscutter.utils.Utils;
import java.util.HashMap;
import java.util.Map;
import javax.script.Bindings;
import lombok.Getter;
import lombok.Setter;
import lombok.val;
@Entity
public class GameQuest {
@Transient @Getter @Setter private GameMainQuest mainQuest;
@Transient @Getter private QuestData questData;
@Getter private int subQuestId;
@Getter private int mainQuestId;
@Getter @Setter public QuestState state;
@Getter @Setter private int startTime;
@Getter @Setter private int acceptTime;
@Getter @Setter private int finishTime;
@Getter @Setter private long startGameDay;
@Getter private int[] finishProgressList;
@Getter private int[] failProgressList;
@Transient @Getter private Map<String, TriggerExcelConfigData> triggerData;
@Getter private Map<String, Boolean> triggers;
private transient Bindings bindings;
@Deprecated // Morphia only. Do not use.
public GameQuest() {}
public GameQuest(GameMainQuest mainQuest, QuestData questData) {
this.mainQuest = mainQuest;
this.subQuestId = questData.getId();
this.mainQuestId = questData.getMainId();
this.questData = questData;
this.state = QuestState.QUEST_STATE_UNSTARTED;
this.triggerData = new HashMap<>();
this.triggers = new HashMap<>();
}
public void start() {
clearProgress(false);
this.acceptTime = Utils.getCurrentSeconds();
this.startTime = this.acceptTime;
this.startGameDay = getOwner().getWorld().getTotalGameTimeDays();
this.state = QuestState.QUEST_STATE_UNFINISHED;
val triggerCond =
questData.getFinishCond().stream()
.filter(p -> p.getType() == QuestContent.QUEST_CONTENT_TRIGGER_FIRE)
.toList();
if (triggerCond.size() > 0) {
for (val cond : triggerCond) {
TriggerExcelConfigData newTrigger =
GameData.getTriggerExcelConfigDataMap().get(cond.getParam()[0]);
if (newTrigger != null) {
if (this.triggerData == null) {
this.triggerData = new HashMap<>();
}
triggerData.put(newTrigger.getTriggerName(), newTrigger);
triggers.put(newTrigger.getTriggerName(), false);
SceneGroup group = SceneGroup.of(newTrigger.getGroupId()).load(newTrigger.getSceneId());
getOwner()
.getWorld()
.getSceneById(newTrigger.getSceneId())
.loadTriggerFromGroup(group, newTrigger.getTriggerName());
}
}
}
getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
if (ChapterData.beginQuestChapterMap.containsKey(subQuestId)) {
getOwner()
.sendPacket(
new PacketChapterStateNotify(
ChapterData.beginQuestChapterMap.get(subQuestId).getId(),
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_BEGIN));
}
// Some subQuests and talks become active when some other subQuests are unfinished (even from
// different MainQuests)
getOwner()
.getQuestManager()
.queueEvent(
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
getSubQuestId(),
getState().getValue(),
0,
0,
0);
getOwner()
.getQuestManager()
.queueEvent(
QuestCond.QUEST_COND_STATE_EQUAL, getSubQuestId(), getState().getValue(), 0, 0, 0);
getQuestData()
.getBeginExec()
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
getOwner().getQuestManager().checkQuestAlreadyFullfilled(this);
Grasscutter.getLogger().debug("Quest {} is started", subQuestId);
this.save();
}
public String getTriggerNameById(int id) {
TriggerExcelConfigData trigger = GameData.getTriggerExcelConfigDataMap().get(id);
if (trigger != null) {
String triggerName = trigger.getTriggerName();
return triggerName;
}
// return empty string if can't find trigger
return "";
}
public Player getOwner() {
return this.getMainQuest().getOwner();
}
public void setConfig(QuestData config) {
if (config == null || getSubQuestId() != config.getId()) return;
this.questData = config;
}
public void setFinishProgress(int index, int value) {
finishProgressList[index] = value;
}
public void setFailProgress(int index, int value) {
failProgressList[index] = value;
}
public boolean clearProgress(boolean notifyDelete) {
// TODO improve
var oldState = state;
if (questData.getFinishCond() != null && questData.getFinishCond().size() != 0) {
this.finishProgressList = new int[questData.getFinishCond().size()];
}
if (questData.getFailCond() != null && questData.getFailCond().size() != 0) {
this.failProgressList = new int[questData.getFailCond().size()];
}
setState(QuestState.QUEST_STATE_UNSTARTED);
finishTime = 0;
acceptTime = 0;
startTime = 0;
if (oldState == QuestState.QUEST_STATE_UNSTARTED) {
return false;
}
if (notifyDelete) {
getOwner().sendPacket(new PacketDelQuestNotify(getSubQuestId()));
}
save();
return true;
}
public void finish() {
this.state = QuestState.QUEST_STATE_FINISHED;
this.finishTime = Utils.getCurrentSeconds();
getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
if (getQuestData().isFinishParent()) {
// This quest finishes the questline - the main quest will also save the quest to db, so we
// don't have to call save() here
getMainQuest().finish();
}
getQuestData()
.getFinishExec()
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
// Some subQuests have conditions that subQuests are finished (even from different MainQuests)
getOwner()
.getQuestManager()
.queueEvent(
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
this.subQuestId,
this.state.getValue(),
0,
0,
0);
getOwner()
.getQuestManager()
.queueEvent(QuestContent.QUEST_CONTENT_FINISH_PLOT, this.subQuestId, 0);
getOwner()
.getQuestManager()
.queueEvent(
QuestCond.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(), 0, 0, 0);
getOwner()
.getScene()
.triggerDungeonEvent(DungeonPassConditionType.DUNGEON_COND_FINISH_QUEST, getSubQuestId());
getOwner().getProgressManager().tryUnlockOpenStates();
if (ChapterData.endQuestChapterMap.containsKey(subQuestId)) {
mainQuest
.getOwner()
.sendPacket(
new PacketChapterStateNotify(
ChapterData.endQuestChapterMap.get(subQuestId).getId(),
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_END));
}
// hard coding to give amber
if (getQuestData().getSubId() == 35402) {
getOwner().getInventory().addItem(1021, 1, ActionReason.QuestItem); // amber item id
}
this.save();
Grasscutter.getLogger().debug("Quest {} is finished", subQuestId);
}
// TODO
public void fail() {
this.state = QuestState.QUEST_STATE_FAILED;
this.finishTime = Utils.getCurrentSeconds();
this.getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
// Some subQuests have conditions that subQuests fail (even from different MainQuests)
this.getOwner()
.getQuestManager()
.queueEvent(
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
this.subQuestId,
this.state.getValue(),
0,
0,
0);
this.getOwner()
.getQuestManager()
.queueEvent(
QuestCond.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(), 0, 0, 0);
this.getQuestData()
.getFailExec()
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
if (this.getQuestData().getTrialAvatarList() != null) {
this.getQuestData()
.getTrialAvatarList()
.forEach(t -> this.getOwner().getTeamManager().removeTrialAvatar(t));
}
Grasscutter.getLogger().debug("Quest {} is failed", subQuestId);
}
// Return true if it did the rewind
public boolean rewind(boolean notifyDelete) {
getMainQuest().getChildQuests().values().stream()
.filter(p -> p.getQuestData().getOrder() > this.getQuestData().getOrder())
.forEach(
q -> {
q.clearProgress(notifyDelete);
});
clearProgress(notifyDelete);
this.start();
return true;
}
public void save() {
getMainQuest().save();
}
public Quest toProto() {
Quest.Builder proto =
Quest.newBuilder()
.setQuestId(getSubQuestId())
.setState(getState().getValue())
.setParentQuestId(getMainQuestId())
.setStartTime(getStartTime())
.setStartGameTime(438)
.setAcceptTime(getAcceptTime());
if (getFinishProgressList() != null) {
for (int i : getFinishProgressList()) {
proto.addFinishProgressList(i);
}
}
if (getFailProgressList() != null) {
for (int i : getFailProgressList()) {
proto.addFailProgressList(i);
}
}
return proto.build();
}
}

View File

@@ -7,10 +7,7 @@ import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.enums.ParentQuestState;
import emu.grasscutter.game.quest.enums.QuestCond;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.game.quest.enums.*;
import emu.grasscutter.server.packet.send.PacketFinishedParentQuestUpdateNotify;
import emu.grasscutter.utils.Position;
import io.netty.util.concurrent.FastThreadLocalThread;
@@ -19,6 +16,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import lombok.Getter;
import lombok.val;
import javax.annotation.Nonnull;
import java.util.*;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.LinkedBlockingDeque;
@@ -86,13 +84,17 @@ public class QuestManager extends BasePlayerManager {
this.mainQuests = new Int2ObjectOpenHashMap<>();
}
// TODO store user value set on enable
public boolean isQuestingEnabled() {
return Grasscutter.getConfig().server.game.gameOptions.questing;
}
public void onPlayerBorn() {
// TODO scan the quest and start the quest with acceptCond fulfilled
// The off send 3 request in that order: 1. FinishedParentQuestNotify, 2. QuestListNotify, 3. ServerCondMeetQuestListUpdateNotify
List<GameMainQuest> newQuests = this.addMultMainQuests(newPlayerMainQuests);
for (GameMainQuest mainQuest : newQuests) {
startMainQuest(mainQuest.getParentQuestId());
if(this.isQuestingEnabled()) {
this.enableQuests();
}
//getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(newQuests));
@@ -117,6 +119,8 @@ public class QuestManager extends BasePlayerManager {
}
quest.checkProgress();
}
player.getActivityManager().triggerActivityConditions();
}
public void onTick(){
@@ -163,7 +167,8 @@ public class QuestManager extends BasePlayerManager {
}
public void enableQuests() {
onPlayerBorn();
this.triggerEvent(QuestCond.QUEST_COND_NONE, null, 0);
this.triggerEvent(QuestCond.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER, null, 1);
}
/*
@@ -256,6 +261,11 @@ public class QuestManager extends BasePlayerManager {
return null;
}
return addQuest(questConfig);
}
public GameQuest addQuest(@Nonnull QuestData questConfig) {
// Main quest
GameMainQuest mainQuest = this.getMainQuestById(questConfig.getMainId());
@@ -265,7 +275,7 @@ public class QuestManager extends BasePlayerManager {
}
// Sub quest
GameQuest quest = mainQuest.getChildQuestById(questId);
GameQuest quest = mainQuest.getChildQuestById(questConfig.getSubId());
// Forcefully start
quest.start();
@@ -286,13 +296,12 @@ public class QuestManager extends BasePlayerManager {
.map(MainQuestData.SubQuestData::getSubId)
.ifPresent(this::addQuest);
//TODO find a better way then hardcoding to detect needed required quests
if(mainQuestId == 355){
startMainQuest(361);
startMainQuest(418);
startMainQuest(423);
startMainQuest(20509);
}
// if (mainQuestId == 355){
// startMainQuest(361);
// startMainQuest(418);
// startMainQuest(423);
// startMainQuest(20509);
// }
}
public void queueEvent(QuestCond condType, int... params) {
queueEvent(condType, "", params);
@@ -312,13 +321,42 @@ public class QuestManager extends BasePlayerManager {
public void triggerEvent(QuestCond condType, String paramStr, int... params) {
Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
List<GameMainQuest> checkMainQuests = this.getMainQuests().values().stream()
.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
.toList();
for (GameMainQuest mainquest : checkMainQuests) {
mainquest.tryAcceptSubQuests(condType, paramStr, params);
var potentialQuests = GameData.getQuestDataByConditions(condType, params[0], paramStr);
if(potentialQuests == null){
return;
}
var questSystem = getPlayer().getServer().getQuestSystem();
var owner = getPlayer();
potentialQuests.forEach(questData -> {
if(this.wasSubQuestStarted(questData)){
return;
}
val acceptCond = questData.getAcceptCond();
int[] accept = new int[acceptCond.size()];
for (int i = 0; i < acceptCond.size(); i++) {
val condition = acceptCond.get(i);
boolean result = questSystem.triggerCondition(owner, questData, condition, paramStr, params);
accept[i] = result ? 1 : 0;
}
boolean shouldAccept = LogicType.calculate(questData.getAcceptCondComb(), accept);
if (shouldAccept){
GameQuest quest = owner.getQuestManager().addQuest(questData);
Grasscutter.getLogger().debug("Added quest {} result {}", questData.getSubId(), quest !=null);
}
});
}
public boolean wasSubQuestStarted(QuestData questData) {
var quest = getQuestById(questData.getId());
if(quest == null) return false;
return quest.state != QuestState.QUEST_STATE_UNSTARTED;
}
public void triggerEvent(QuestContent condType, String paramStr, int... params) {
Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
List<GameMainQuest> checkMainQuests = this.getMainQuests().values().stream()
@@ -332,6 +370,7 @@ public class QuestManager extends BasePlayerManager {
/**
* TODO maybe trigger them delayed to allow basic communication finish first
* TODO move content checks to use static informations where possible to allow direct already fulfilled checking
* @param quest
*/
public void checkQuestAlreadyFullfilled(GameQuest quest){
@@ -355,6 +394,7 @@ public class QuestManager extends BasePlayerManager {
queueEvent(condition.getType(), condition.getParam()[0], condition.getParam()[1]);
}
}
case QUEST_CONTENT_PLAYER_LEVEL_UP -> queueEvent(condition.getType(), player.getLevel());
}
}
}, 1);

View File

@@ -1,16 +1,19 @@
package emu.grasscutter.game.quest.content;
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_UNLOCK_TRANS_POINT;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueContent;
@QuestValueContent(QUEST_CONTENT_UNLOCK_TRANS_POINT)
public class ContentUnlockTransPoint extends BaseContent {
@Override
public boolean execute(
GameQuest quest, QuestData.QuestContentCondition condition, String paramStr, int... params) {
return condition.getParam()[0] == params[0] && condition.getParam()[1] == params[1];
}
}
package emu.grasscutter.game.quest.content;
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_UNLOCK_TRANS_POINT;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueContent;
@QuestValueContent(QUEST_CONTENT_UNLOCK_TRANS_POINT)
public class ContentUnlockTransPoint extends BaseContent {
@Override
public boolean execute(
GameQuest quest, QuestData.QuestContentCondition condition, String paramStr, int... params) {
var sceneId = condition.getParam()[0];
var scenePointId = condition.getParam()[1];
var scenePoints = quest.getOwner().getUnlockedScenePoints().get(sceneId);
return scenePoints != null && scenePoints.contains(scenePointId);
}
}

View File

@@ -1,17 +1,17 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_ADD_CUR_AVATAR_ENERGY)
public class ExecAddCurAvatarEnergy extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
Grasscutter.getLogger().info("Energy refilled");
return quest.getOwner().getEnergyManager().refillActiveEnergy();
}
}
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_ADD_CUR_AVATAR_ENERGY)
public class ExecAddCurAvatarEnergy extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
Grasscutter.getLogger().debug("Energy refilled");
return quest.getOwner().getEnergyManager().refillActiveEnergy();
}
}

View File

@@ -319,12 +319,14 @@ public class World implements Iterable<Player> {
var newScene = this.getSceneById(teleportProperties.getSceneId());
newScene.addPlayer(player);
player.setAvatarsAbilityForScene(newScene);
// Dungeon
// Dungeon system is handling this already
// if(dungeonData!=null){
// var dungeonManager = new DungeonManager(newScene, dungeonData);
// dungeonManager.startDungeon();
// }
SceneConfig config = newScene.getScriptManager().getConfig();
if (teleportProperties.getTeleportTo() == null && config != null) {
if (config.born_pos != null) {

View File

@@ -1,153 +1,160 @@
package emu.grasscutter.game.world;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.InvestigationMonsterData;
import emu.grasscutter.data.excels.RewardPreviewData;
import emu.grasscutter.data.excels.world.WorldLevelData;
import emu.grasscutter.game.entity.gadget.chest.BossChestInteractHandler;
import emu.grasscutter.game.entity.gadget.chest.ChestInteractHandler;
import emu.grasscutter.game.entity.gadget.chest.NormalChestInteractHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.InvestigationMonsterOuterClass;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
public class WorldDataSystem extends BaseGameSystem {
private final Map<String, ChestInteractHandler> chestInteractHandlerMap; // chestType-Handler
private final Map<String, SceneGroup> sceneInvestigationGroupMap; // <sceneId_groupId, Group>
public WorldDataSystem(GameServer server) {
super(server);
this.chestInteractHandlerMap = new HashMap<>();
this.sceneInvestigationGroupMap = new ConcurrentHashMap<>();
loadChestConfig();
}
public synchronized void loadChestConfig() {
// set the special chest first
chestInteractHandlerMap.put("SceneObj_Chest_Flora", new BossChestInteractHandler());
try {
DataLoader.loadList("ChestReward.json", ChestReward.class)
.forEach(
reward ->
reward
.getObjNames()
.forEach(
name ->
chestInteractHandlerMap.computeIfAbsent(
name, x -> new NormalChestInteractHandler(reward))));
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load chest reward config.", e);
}
}
public Map<String, ChestInteractHandler> getChestInteractHandlerMap() {
return chestInteractHandlerMap;
}
public RewardPreviewData getRewardByBossId(int monsterId) {
var investigationMonsterData =
GameData.getInvestigationMonsterDataMap().values().parallelStream()
.filter(imd -> imd.getMonsterIdList() != null && !imd.getMonsterIdList().isEmpty())
.filter(imd -> imd.getMonsterIdList().get(0) == monsterId)
.findFirst();
if (investigationMonsterData.isEmpty()) {
return null;
}
return GameData.getRewardPreviewDataMap()
.get(investigationMonsterData.get().getRewardPreviewId());
}
private SceneGroup getInvestigationGroup(int sceneId, int groupId) {
var key = sceneId + "_" + groupId;
if (!sceneInvestigationGroupMap.containsKey(key)) {
var group = SceneGroup.of(groupId).load(sceneId);
sceneInvestigationGroupMap.putIfAbsent(key, group);
return group;
}
return sceneInvestigationGroupMap.get(key);
}
public int getMonsterLevel(SceneMonster monster, World world) {
// Calculate level
int level = monster.level;
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(world.getWorldLevel());
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
}
return level;
}
private InvestigationMonsterOuterClass.InvestigationMonster getInvestigationMonster(
Player player, InvestigationMonsterData imd) {
if (imd.getGroupIdList().isEmpty() || imd.getMonsterIdList().isEmpty()) {
return null;
}
var groupId = imd.getGroupIdList().get(0);
var monsterId = imd.getMonsterIdList().get(0);
var sceneId = imd.getCityData().getSceneId();
var group = getInvestigationGroup(sceneId, groupId);
if (group == null || group.monsters == null) {
return null;
}
var monster =
group.monsters.values().stream().filter(x -> x.monster_id == monsterId).findFirst();
if (monster.isEmpty()) {
return null;
}
var builder = InvestigationMonsterOuterClass.InvestigationMonster.newBuilder();
builder
.setId(imd.getId())
.setCityId(imd.getCityId())
.setSceneId(imd.getCityData().getSceneId())
.setGroupId(groupId)
.setMonsterId(monsterId)
.setLevel(getMonsterLevel(monster.get(), player.getWorld()))
.setIsAlive(true)
.setNextRefreshTime(Integer.MAX_VALUE)
.setRefreshInterval(Integer.MAX_VALUE)
.setPos(monster.get().pos.toProto());
if ("Boss".equals(imd.getMonsterCategory())) {
var bossChest = group.searchBossChestInGroup();
if (bossChest.isPresent()) {
builder.setResin(bossChest.get().resin);
builder.setMaxBossChestNum(bossChest.get().take_num);
}
}
return builder.build();
}
public List<InvestigationMonsterOuterClass.InvestigationMonster> getInvestigationMonstersByCityId(
Player player, int cityId) {
var cityData = GameData.getCityDataMap().get(cityId);
if (cityData == null) {
Grasscutter.getLogger().warn("City not exist {}", cityId);
return List.of();
}
return GameData.getInvestigationMonsterDataMap().values().parallelStream()
.filter(imd -> imd.getCityId() == cityId)
.map(imd -> this.getInvestigationMonster(player, imd))
.filter(Objects::nonNull)
.toList();
}
}
package emu.grasscutter.game.world;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.InvestigationMonsterData;
import emu.grasscutter.data.excels.RewardPreviewData;
import emu.grasscutter.data.excels.world.WorldLevelData;
import emu.grasscutter.game.entity.gadget.chest.BossChestInteractHandler;
import emu.grasscutter.game.entity.gadget.chest.ChestInteractHandler;
import emu.grasscutter.game.entity.gadget.chest.NormalChestInteractHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.InvestigationMonsterOuterClass;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import org.luaj.vm2.LuaError;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
public class WorldDataSystem extends BaseGameSystem {
private final Map<String, ChestInteractHandler> chestInteractHandlerMap; // chestType-Handler
private final Map<String, SceneGroup> sceneInvestigationGroupMap; // <sceneId_groupId, Group>
public WorldDataSystem(GameServer server) {
super(server);
this.chestInteractHandlerMap = new HashMap<>();
this.sceneInvestigationGroupMap = new ConcurrentHashMap<>();
loadChestConfig();
}
public synchronized void loadChestConfig() {
// set the special chest first
chestInteractHandlerMap.put("SceneObj_Chest_Flora", new BossChestInteractHandler());
try {
DataLoader.loadList("ChestReward.json", ChestReward.class)
.forEach(
reward ->
reward
.getObjNames()
.forEach(
name ->
chestInteractHandlerMap.computeIfAbsent(
name, x -> new NormalChestInteractHandler(reward))));
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load chest reward config.", e);
}
}
public Map<String, ChestInteractHandler> getChestInteractHandlerMap() {
return chestInteractHandlerMap;
}
public RewardPreviewData getRewardByBossId(int monsterId) {
var investigationMonsterData =
GameData.getInvestigationMonsterDataMap().values().parallelStream()
.filter(imd -> imd.getMonsterIdList() != null && !imd.getMonsterIdList().isEmpty())
.filter(imd -> imd.getMonsterIdList().get(0) == monsterId)
.findFirst();
if (investigationMonsterData.isEmpty()) {
return null;
}
return GameData.getRewardPreviewDataMap()
.get(investigationMonsterData.get().getRewardPreviewId());
}
private SceneGroup getInvestigationGroup(int sceneId, int groupId) {
var key = sceneId + "_" + groupId;
if (!sceneInvestigationGroupMap.containsKey(key)) {
try {
var group = SceneGroup.of(groupId).load(sceneId);
sceneInvestigationGroupMap.putIfAbsent(key, group);
return group;
} catch (LuaError luaError) {
Grasscutter.getLogger()
.error("failed to get investigationGroup {} in scene{}:", groupId, sceneId, luaError);
}
}
return sceneInvestigationGroupMap.get(key);
}
public int getMonsterLevel(SceneMonster monster, World world) {
// Calculate level
int level = monster.level;
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(world.getWorldLevel());
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
}
return level;
}
private InvestigationMonsterOuterClass.InvestigationMonster getInvestigationMonster(
Player player, InvestigationMonsterData imd) {
if (imd.getGroupIdList().isEmpty() || imd.getMonsterIdList().isEmpty()) {
return null;
}
var groupId = imd.getGroupIdList().get(0);
var monsterId = imd.getMonsterIdList().get(0);
var sceneId = imd.getCityData().getSceneId();
var group = getInvestigationGroup(sceneId, groupId);
if (group == null || group.monsters == null) {
return null;
}
var monster =
group.monsters.values().stream().filter(x -> x.monster_id == monsterId).findFirst();
if (monster.isEmpty()) {
return null;
}
var builder = InvestigationMonsterOuterClass.InvestigationMonster.newBuilder();
builder
.setId(imd.getId())
.setCityId(imd.getCityId())
.setSceneId(imd.getCityData().getSceneId())
.setGroupId(groupId)
.setMonsterId(monsterId)
.setLevel(getMonsterLevel(monster.get(), player.getWorld()))
.setIsAlive(true)
.setNextRefreshTime(Integer.MAX_VALUE)
.setRefreshInterval(Integer.MAX_VALUE)
.setPos(monster.get().pos.toProto());
if ("Boss".equals(imd.getMonsterCategory())) {
var bossChest = group.searchBossChestInGroup();
if (bossChest.isPresent()) {
builder.setResin(bossChest.get().resin);
builder.setMaxBossChestNum(bossChest.get().take_num);
}
}
return builder.build();
}
public List<InvestigationMonsterOuterClass.InvestigationMonster> getInvestigationMonstersByCityId(
Player player, int cityId) {
var cityData = GameData.getCityDataMap().get(cityId);
if (cityData == null) {
Grasscutter.getLogger().warn("City not exist {}", cityId);
return List.of();
}
return GameData.getInvestigationMonsterDataMap().values().parallelStream()
.filter(imd -> imd.getCityId() == cityId)
.map(imd -> this.getInvestigationMonster(player, imd))
.filter(Objects::nonNull)
.toList();
}
}