mirror of
https://github.com/Grasscutters/Grasscutter.git
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Continue merging quests (pt. 2)
This commit is contained in:
@@ -1,279 +1,281 @@
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package emu.grasscutter.server.game;
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import static emu.grasscutter.config.Configuration.GAME_INFO;
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import static emu.grasscutter.utils.Language.translate;
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import emu.grasscutter.GameConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.battlepass.BattlePassSystem;
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import emu.grasscutter.game.chat.ChatSystem;
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import emu.grasscutter.game.chat.ChatSystemHandler;
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import emu.grasscutter.game.combine.CombineManger;
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import emu.grasscutter.game.drop.DropSystem;
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import emu.grasscutter.game.dungeons.DungeonSystem;
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import emu.grasscutter.game.expedition.ExpeditionSystem;
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import emu.grasscutter.game.gacha.GachaSystem;
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import emu.grasscutter.game.managers.cooking.CookingCompoundManager;
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import emu.grasscutter.game.managers.cooking.CookingManager;
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import emu.grasscutter.game.managers.energy.EnergyManager;
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import emu.grasscutter.game.managers.stamina.StaminaManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.quest.QuestSystem;
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import emu.grasscutter.game.shop.ShopSystem;
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import emu.grasscutter.game.systems.AnnouncementSystem;
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import emu.grasscutter.game.systems.InventorySystem;
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import emu.grasscutter.game.systems.MultiplayerSystem;
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import emu.grasscutter.game.tower.TowerSystem;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.game.world.WorldDataSystem;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.server.event.game.ServerTickEvent;
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import emu.grasscutter.server.event.internal.ServerStartEvent;
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import emu.grasscutter.server.event.internal.ServerStopEvent;
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import emu.grasscutter.server.event.types.ServerEvent;
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import emu.grasscutter.server.scheduler.ServerTaskScheduler;
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import emu.grasscutter.task.TaskMap;
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import java.net.InetSocketAddress;
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import java.time.Instant;
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import java.time.OffsetDateTime;
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import java.util.*;
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import java.util.concurrent.ConcurrentHashMap;
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import kcp.highway.ChannelConfig;
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import kcp.highway.KcpServer;
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import lombok.Getter;
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@Getter
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public final class GameServer extends KcpServer {
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// Game server base
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private final InetSocketAddress address;
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private final GameServerPacketHandler packetHandler;
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private final Map<Integer, Player> players;
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private final Set<World> worlds;
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// Server systems
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private final InventorySystem inventorySystem;
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private final GachaSystem gachaSystem;
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private final ShopSystem shopSystem;
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private final MultiplayerSystem multiplayerSystem;
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private final DungeonSystem dungeonSystem;
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private final ExpeditionSystem expeditionSystem;
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private final DropSystem dropSystem;
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private final WorldDataSystem worldDataSystem;
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private final BattlePassSystem battlePassSystem;
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private final CombineManger combineSystem;
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private final TowerSystem towerSystem;
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private final AnnouncementSystem announcementSystem;
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private final QuestSystem questSystem;
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// Extra
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private final ServerTaskScheduler scheduler;
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private final TaskMap taskMap;
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private ChatSystemHandler chatManager;
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public GameServer() {
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this(getAdapterInetSocketAddress());
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}
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public GameServer(InetSocketAddress address) {
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ChannelConfig channelConfig = new ChannelConfig();
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channelConfig.nodelay(true, GAME_INFO.kcpInterval, 2, true);
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channelConfig.setMtu(1400);
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channelConfig.setSndwnd(256);
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channelConfig.setRcvwnd(256);
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channelConfig.setTimeoutMillis(30 * 1000); // 30s
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channelConfig.setUseConvChannel(true);
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channelConfig.setAckNoDelay(false);
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this.init(GameSessionManager.getListener(), channelConfig, address);
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EnergyManager.initialize();
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StaminaManager.initialize();
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CookingManager.initialize();
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CookingCompoundManager.initialize();
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CombineManger.initialize();
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// Game Server base
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this.address = address;
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this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
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this.players = new ConcurrentHashMap<>();
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this.worlds = Collections.synchronizedSet(new HashSet<>());
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// Extra
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this.scheduler = new ServerTaskScheduler();
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this.taskMap = new TaskMap(true);
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// Create game systems
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this.inventorySystem = new InventorySystem(this);
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this.gachaSystem = new GachaSystem(this);
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this.shopSystem = new ShopSystem(this);
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this.multiplayerSystem = new MultiplayerSystem(this);
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this.dungeonSystem = new DungeonSystem(this);
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this.dropSystem = new DropSystem(this);
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this.expeditionSystem = new ExpeditionSystem(this);
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this.combineSystem = new CombineManger(this);
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this.towerSystem = new TowerSystem(this);
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this.worldDataSystem = new WorldDataSystem(this);
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this.battlePassSystem = new BattlePassSystem(this);
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this.announcementSystem = new AnnouncementSystem(this);
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this.questSystem = new QuestSystem(this);
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// Chata manager
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this.chatManager = new ChatSystem(this);
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// Hook into shutdown event.
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Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
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}
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private static InetSocketAddress getAdapterInetSocketAddress() {
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InetSocketAddress inetSocketAddress;
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if (GAME_INFO.bindAddress.equals("")) {
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inetSocketAddress = new InetSocketAddress(GAME_INFO.bindPort);
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} else {
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inetSocketAddress = new InetSocketAddress(GAME_INFO.bindAddress, GAME_INFO.bindPort);
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}
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return inetSocketAddress;
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}
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@Deprecated
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public ChatSystemHandler getChatManager() {
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return chatManager;
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}
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@Deprecated
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public void setChatManager(ChatSystemHandler chatManager) {
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this.chatManager = chatManager;
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}
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public ChatSystemHandler getChatSystem() {
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return chatManager;
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}
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public void setChatSystem(ChatSystemHandler chatManager) {
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this.chatManager = chatManager;
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}
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public void registerPlayer(Player player) {
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getPlayers().put(player.getUid(), player);
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}
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public Player getPlayerByUid(int id) {
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return this.getPlayerByUid(id, false);
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}
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public Player getPlayerByUid(int id, boolean allowOfflinePlayers) {
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// Console check
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if (id == GameConstants.SERVER_CONSOLE_UID) {
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return null;
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}
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// Get from online players
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Player player = this.getPlayers().get(id);
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if (!allowOfflinePlayers) {
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return player;
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}
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// Check database if character isnt here
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if (player == null) {
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player = DatabaseHelper.getPlayerByUid(id);
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}
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return player;
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}
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public Player getPlayerByAccountId(String accountId) {
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Optional<Player> playerOpt =
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getPlayers().values().stream()
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.filter(player -> player.getAccount().getId().equals(accountId))
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.findFirst();
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return playerOpt.orElse(null);
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}
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public SocialDetail.Builder getSocialDetailByUid(int id) {
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// Get from online players
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Player player = this.getPlayerByUid(id, true);
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if (player == null) {
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return null;
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}
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return player.getSocialDetail();
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}
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public Account getAccountByName(String username) {
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Optional<Player> playerOpt =
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getPlayers().values().stream()
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.filter(player -> player.getAccount().getUsername().equals(username))
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.findFirst();
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if (playerOpt.isPresent()) {
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return playerOpt.get().getAccount();
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}
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return DatabaseHelper.getAccountByName(username);
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}
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public synchronized void onTick() {
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var tickStart = Instant.now();
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// Tick worlds.
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this.worlds.removeIf(World::onTick);
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// Tick players.
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this.players.values().forEach(Player::onTick);
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// Tick scheduler.
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this.getScheduler().runTasks();
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// Call server tick event.
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ServerTickEvent event = new ServerTickEvent(tickStart, Instant.now());
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event.call();
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}
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public void registerWorld(World world) {
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this.getWorlds().add(world);
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}
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public void deregisterWorld(World world) {
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// TODO Auto-generated method stub
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}
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public void start() {
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// Schedule game loop.
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Timer gameLoop = new Timer();
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gameLoop.scheduleAtFixedRate(
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new TimerTask() {
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@Override
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public void run() {
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try {
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onTick();
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} catch (Exception e) {
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Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e);
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}
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}
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},
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new Date(),
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1000L);
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Grasscutter.getLogger().info(translate("messages.status.free_software"));
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Grasscutter.getLogger()
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.info(translate("messages.game.address_bind", GAME_INFO.accessAddress, address.getPort()));
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ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
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event.call();
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}
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public void onServerShutdown() {
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ServerStopEvent event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
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event.call();
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// Kick and save all players
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List<Player> list = new ArrayList<>(this.getPlayers().size());
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list.addAll(this.getPlayers().values());
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for (Player player : list) {
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player.getSession().close();
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}
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}
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}
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package emu.grasscutter.server.game;
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import static emu.grasscutter.config.Configuration.GAME_INFO;
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import static emu.grasscutter.utils.Language.translate;
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import emu.grasscutter.GameConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.battlepass.BattlePassSystem;
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import emu.grasscutter.game.chat.ChatSystem;
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import emu.grasscutter.game.chat.ChatSystemHandler;
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import emu.grasscutter.game.combine.CombineManger;
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import emu.grasscutter.game.drop.DropSystem;
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import emu.grasscutter.game.dungeons.DungeonSystem;
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import emu.grasscutter.game.expedition.ExpeditionSystem;
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import emu.grasscutter.game.gacha.GachaSystem;
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import emu.grasscutter.game.managers.cooking.CookingCompoundManager;
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import emu.grasscutter.game.managers.cooking.CookingManager;
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import emu.grasscutter.game.managers.energy.EnergyManager;
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import emu.grasscutter.game.managers.stamina.StaminaManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.quest.QuestSystem;
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import emu.grasscutter.game.shop.ShopSystem;
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import emu.grasscutter.game.systems.AnnouncementSystem;
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import emu.grasscutter.game.systems.InventorySystem;
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import emu.grasscutter.game.systems.MultiplayerSystem;
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import emu.grasscutter.game.tower.TowerSystem;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.game.world.WorldDataSystem;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.server.event.game.ServerTickEvent;
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import emu.grasscutter.server.event.internal.ServerStartEvent;
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import emu.grasscutter.server.event.internal.ServerStopEvent;
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import emu.grasscutter.server.event.types.ServerEvent;
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import emu.grasscutter.server.scheduler.ServerTaskScheduler;
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import emu.grasscutter.task.TaskMap;
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import java.net.InetSocketAddress;
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import java.time.Instant;
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import java.time.OffsetDateTime;
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import java.util.*;
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import java.util.concurrent.ConcurrentHashMap;
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import kcp.highway.ChannelConfig;
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import kcp.highway.KcpServer;
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import lombok.Getter;
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@Getter
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public final class GameServer extends KcpServer {
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// Game server base
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private final InetSocketAddress address;
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private final GameServerPacketHandler packetHandler;
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private final Map<Integer, Player> players;
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private final Set<World> worlds;
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// Server systems
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private final InventorySystem inventorySystem;
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private final GachaSystem gachaSystem;
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private final ShopSystem shopSystem;
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private final MultiplayerSystem multiplayerSystem;
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private final DungeonSystem dungeonSystem;
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private final ExpeditionSystem expeditionSystem;
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private final DropSystem dropSystem;
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private final WorldDataSystem worldDataSystem;
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private final BattlePassSystem battlePassSystem;
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private final CombineManger combineSystem;
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private final TowerSystem towerSystem;
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private final AnnouncementSystem announcementSystem;
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private final QuestSystem questSystem;
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// Extra
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private final ServerTaskScheduler scheduler;
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private final TaskMap taskMap;
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private ChatSystemHandler chatManager;
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public GameServer() {
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this(getAdapterInetSocketAddress());
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}
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public GameServer(InetSocketAddress address) {
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ChannelConfig channelConfig = new ChannelConfig();
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channelConfig.nodelay(true, GAME_INFO.kcpInterval, 2, true);
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channelConfig.setMtu(1400);
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channelConfig.setSndwnd(256);
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channelConfig.setRcvwnd(256);
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channelConfig.setTimeoutMillis(30 * 1000); // 30s
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channelConfig.setUseConvChannel(true);
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channelConfig.setAckNoDelay(false);
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this.init(GameSessionManager.getListener(), channelConfig, address);
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EnergyManager.initialize();
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StaminaManager.initialize();
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CookingManager.initialize();
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CookingCompoundManager.initialize();
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CombineManger.initialize();
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// Game Server base
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this.address = address;
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this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
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this.players = new ConcurrentHashMap<>();
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this.worlds = Collections.synchronizedSet(new HashSet<>());
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// Extra
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this.scheduler = new ServerTaskScheduler();
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this.taskMap = new TaskMap(true);
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// Create game systems
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this.inventorySystem = new InventorySystem(this);
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this.gachaSystem = new GachaSystem(this);
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this.shopSystem = new ShopSystem(this);
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this.multiplayerSystem = new MultiplayerSystem(this);
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this.dungeonSystem = new DungeonSystem(this);
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this.dropSystem = new DropSystem(this);
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this.expeditionSystem = new ExpeditionSystem(this);
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this.combineSystem = new CombineManger(this);
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this.towerSystem = new TowerSystem(this);
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this.worldDataSystem = new WorldDataSystem(this);
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this.battlePassSystem = new BattlePassSystem(this);
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this.announcementSystem = new AnnouncementSystem(this);
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this.questSystem = new QuestSystem(this);
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// Chata manager
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this.chatManager = new ChatSystem(this);
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|
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// Hook into shutdown event.
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Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
|
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}
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private static InetSocketAddress getAdapterInetSocketAddress() {
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InetSocketAddress inetSocketAddress;
|
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if (GAME_INFO.bindAddress.equals("")) {
|
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inetSocketAddress = new InetSocketAddress(GAME_INFO.bindPort);
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} else {
|
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inetSocketAddress = new InetSocketAddress(GAME_INFO.bindAddress, GAME_INFO.bindPort);
|
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}
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return inetSocketAddress;
|
||||
}
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||||
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||||
@Deprecated
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||||
public ChatSystemHandler getChatManager() {
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return chatManager;
|
||||
}
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||||
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@Deprecated
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||||
public void setChatManager(ChatSystemHandler chatManager) {
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this.chatManager = chatManager;
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}
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public ChatSystemHandler getChatSystem() {
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return chatManager;
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||||
}
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||||
|
||||
public void setChatSystem(ChatSystemHandler chatManager) {
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this.chatManager = chatManager;
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}
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||||
|
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public void registerPlayer(Player player) {
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getPlayers().put(player.getUid(), player);
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}
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||||
|
||||
public Player getPlayerByUid(int id) {
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return this.getPlayerByUid(id, false);
|
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}
|
||||
|
||||
public Player getPlayerByUid(int id, boolean allowOfflinePlayers) {
|
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// Console check
|
||||
if (id == GameConstants.SERVER_CONSOLE_UID) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Get from online players
|
||||
Player player = this.getPlayers().get(id);
|
||||
|
||||
if (!allowOfflinePlayers) {
|
||||
return player;
|
||||
}
|
||||
|
||||
// Check database if character isnt here
|
||||
if (player == null) {
|
||||
player = DatabaseHelper.getPlayerByUid(id);
|
||||
}
|
||||
|
||||
return player;
|
||||
}
|
||||
|
||||
public Player getPlayerByAccountId(String accountId) {
|
||||
Optional<Player> playerOpt =
|
||||
getPlayers().values().stream()
|
||||
.filter(player -> player.getAccount().getId().equals(accountId))
|
||||
.findFirst();
|
||||
return playerOpt.orElse(null);
|
||||
}
|
||||
|
||||
public SocialDetail.Builder getSocialDetailByUid(int id) {
|
||||
// Get from online players
|
||||
Player player = this.getPlayerByUid(id, true);
|
||||
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return player.getSocialDetail();
|
||||
}
|
||||
|
||||
public Account getAccountByName(String username) {
|
||||
Optional<Player> playerOpt =
|
||||
getPlayers().values().stream()
|
||||
.filter(player -> player.getAccount().getUsername().equals(username))
|
||||
.findFirst();
|
||||
if (playerOpt.isPresent()) {
|
||||
return playerOpt.get().getAccount();
|
||||
}
|
||||
return DatabaseHelper.getAccountByName(username);
|
||||
}
|
||||
|
||||
public synchronized void onTick() {
|
||||
var tickStart = Instant.now();
|
||||
|
||||
// Tick worlds.
|
||||
this.worlds.removeIf(World::onTick);
|
||||
|
||||
// Tick players.
|
||||
this.players.values().forEach(Player::onTick);
|
||||
|
||||
// Tick scheduler.
|
||||
this.getScheduler().runTasks();
|
||||
|
||||
// Call server tick event.
|
||||
ServerTickEvent event = new ServerTickEvent(tickStart, Instant.now());
|
||||
event.call();
|
||||
}
|
||||
|
||||
public void registerWorld(World world) {
|
||||
this.getWorlds().add(world);
|
||||
}
|
||||
|
||||
public void deregisterWorld(World world) {
|
||||
// TODO Auto-generated method stub
|
||||
world.save(); //Save the player's world
|
||||
}
|
||||
|
||||
public void start() {
|
||||
// Schedule game loop.
|
||||
Timer gameLoop = new Timer();
|
||||
gameLoop.scheduleAtFixedRate(
|
||||
new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
onTick();
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e);
|
||||
}
|
||||
}
|
||||
},
|
||||
new Date(),
|
||||
1000L);
|
||||
Grasscutter.getLogger().info(translate("messages.status.free_software"));
|
||||
Grasscutter.getLogger()
|
||||
.info(translate("messages.game.address_bind", GAME_INFO.accessAddress, address.getPort()));
|
||||
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
|
||||
event.call();
|
||||
}
|
||||
|
||||
public void onServerShutdown() {
|
||||
ServerStopEvent event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
|
||||
event.call();
|
||||
|
||||
// Kick and save all players
|
||||
List<Player> list = new ArrayList<>(this.getPlayers().size());
|
||||
list.addAll(this.getPlayers().values());
|
||||
|
||||
for (Player player : list) {
|
||||
player.getSession().close();
|
||||
}
|
||||
|
||||
getWorlds().forEach(World::save);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,45 +1,61 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.quest.GameMainQuest;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.QuestUpdateQuestVarReqOuterClass;
|
||||
import emu.grasscutter.net.proto.QuestVarOpOuterClass;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketQuestUpdateQuestVarRsp;
|
||||
import java.util.List;
|
||||
|
||||
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
|
||||
public class HandlerQuestUpdateQuestVarReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
// Client sends packets. One with the value, and one with the index and the new value to
|
||||
// set/inc/dec
|
||||
var req = QuestUpdateQuestVarReqOuterClass.QuestUpdateQuestVarReq.parseFrom(payload);
|
||||
GameMainQuest mainQuest =
|
||||
session.getPlayer().getQuestManager().getMainQuestById(req.getQuestId() / 100);
|
||||
List<QuestVarOpOuterClass.QuestVarOp> questVars = req.getQuestVarOpListList();
|
||||
if (mainQuest.getQuestVarsUpdate().size() == 0) {
|
||||
for (QuestVarOpOuterClass.QuestVarOp questVar : questVars) {
|
||||
mainQuest.getQuestVarsUpdate().add(questVar.getValue());
|
||||
}
|
||||
} else {
|
||||
for (QuestVarOpOuterClass.QuestVarOp questVar : questVars) {
|
||||
if (questVar.getIsAdd()) {
|
||||
if (questVar.getValue() >= 0) {
|
||||
mainQuest.incQuestVar(questVar.getIndex(), questVar.getValue());
|
||||
} else {
|
||||
mainQuest.decQuestVar(questVar.getIndex(), questVar.getValue());
|
||||
}
|
||||
} else {
|
||||
mainQuest.setQuestVar(questVar.getIndex(), mainQuest.getQuestVarsUpdate().get(0));
|
||||
}
|
||||
// remove the first element from the update list
|
||||
mainQuest.getQuestVarsUpdate().remove(0);
|
||||
}
|
||||
}
|
||||
session.send(new PacketQuestUpdateQuestVarRsp(req.getQuestId()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.QuestUpdateQuestVarReqOuterClass.QuestUpdateQuestVarReq;
|
||||
import emu.grasscutter.net.proto.QuestVarOpOuterClass.QuestVarOp;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketQuestUpdateQuestVarRsp;
|
||||
import java.util.List;
|
||||
|
||||
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
|
||||
public class HandlerQuestUpdateQuestVarReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
// Client sends packets. One with the value, and one with the index and the new value to
|
||||
// set/inc/dec
|
||||
var req = QuestUpdateQuestVarReq.parseFrom(payload);
|
||||
var questManager = session.getPlayer().getQuestManager();
|
||||
var subQuest = questManager.getQuestById(req.getQuestId());
|
||||
var mainQuest = questManager.getMainQuestById(req.getParentQuestId());
|
||||
if (mainQuest == null && subQuest != null) {
|
||||
mainQuest = subQuest.getMainQuest();
|
||||
}
|
||||
|
||||
if (mainQuest == null) {
|
||||
session.send(new PacketQuestUpdateQuestVarRsp(req, Retcode.RET_QUEST_NOT_EXIST));
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"trying to update QuestVar for non existing quest s{} m{}",
|
||||
req.getQuestId(),
|
||||
req.getParentQuestId());
|
||||
return;
|
||||
}
|
||||
List<QuestVarOp> questVars = req.getQuestVarOpListList();
|
||||
var questVarUpdate = mainQuest.getQuestVarsUpdate();
|
||||
if (questVarUpdate.size() == 0) {
|
||||
for (var questVar : questVars) {
|
||||
questVarUpdate.add(questVar.getValue());
|
||||
}
|
||||
} else {
|
||||
for (QuestVarOp questVar : questVars) {
|
||||
if (questVar.getIsAdd()) {
|
||||
if (questVar.getValue() >= 0) {
|
||||
mainQuest.incQuestVar(questVar.getIndex(), questVar.getValue());
|
||||
} else {
|
||||
mainQuest.decQuestVar(questVar.getIndex(), questVar.getValue());
|
||||
}
|
||||
} else {
|
||||
mainQuest.setQuestVar(questVar.getIndex(), questVarUpdate.get(0));
|
||||
}
|
||||
// remove the first element from the update list
|
||||
questVarUpdate.remove(0);
|
||||
}
|
||||
}
|
||||
session.send(new PacketQuestUpdateQuestVarRsp(req));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,25 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerEnterDungeonRspOuterClass.PlayerEnterDungeonRsp;
|
||||
|
||||
public class PacketPlayerEnterDungeonRsp extends BasePacket {
|
||||
|
||||
public PacketPlayerEnterDungeonRsp(int pointId, int dungeonId) {
|
||||
super(PacketOpcodes.PlayerEnterDungeonRsp);
|
||||
|
||||
PlayerEnterDungeonRsp proto =
|
||||
PlayerEnterDungeonRsp.newBuilder().setPointId(pointId).setDungeonId(dungeonId).build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerEnterDungeonRspOuterClass.PlayerEnterDungeonRsp;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
|
||||
public class PacketPlayerEnterDungeonRsp extends BasePacket {
|
||||
|
||||
public PacketPlayerEnterDungeonRsp(int pointId, int dungeonId, boolean success) {
|
||||
super(PacketOpcodes.PlayerEnterDungeonRsp);
|
||||
|
||||
PlayerEnterDungeonRsp proto =
|
||||
PlayerEnterDungeonRsp.newBuilder()
|
||||
.setPointId(pointId)
|
||||
.setDungeonId(dungeonId)
|
||||
.setRetcode(
|
||||
success
|
||||
? Retcode.RET_SUCC_VALUE
|
||||
: Retcode.RET_FAIL_VALUE)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,32 +1,33 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerHomeCompInfoNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.PlayerHomeCompInfoOuterClass;
|
||||
|
||||
public class PacketPlayerHomeCompInfoNotify extends BasePacket {
|
||||
|
||||
public PacketPlayerHomeCompInfoNotify(Player player) {
|
||||
super(PacketOpcodes.PlayerHomeCompInfoNotify);
|
||||
|
||||
if (player.getRealmList() == null) {
|
||||
// Do not send
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify proto =
|
||||
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify.newBuilder()
|
||||
.setCompInfo(
|
||||
PlayerHomeCompInfoOuterClass.PlayerHomeCompInfo.newBuilder()
|
||||
.addAllUnlockedModuleIdList(player.getRealmList())
|
||||
.addAllSeenModuleIdList(player.getSeenRealmList())
|
||||
.addAllLevelupRewardGotLevelList(player.getHomeRewardedLevels())
|
||||
.setFriendEnterHomeOptionValue(player.getHome().getEnterHomeOption())
|
||||
.build())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerHomeCompInfoNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.PlayerHomeCompInfoOuterClass;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class PacketPlayerHomeCompInfoNotify extends BasePacket {
|
||||
|
||||
public PacketPlayerHomeCompInfoNotify(Player player) {
|
||||
super(PacketOpcodes.PlayerHomeCompInfoNotify);
|
||||
|
||||
if (player.getRealmList() == null) {
|
||||
// Do not send
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify proto =
|
||||
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify.newBuilder()
|
||||
.setCompInfo(
|
||||
PlayerHomeCompInfoOuterClass.PlayerHomeCompInfo.newBuilder()
|
||||
.addAllUnlockedModuleIdList(player.getRealmList())
|
||||
.addAllLevelupRewardGotLevelList(List.of(1)) // Hardcoded
|
||||
.setFriendEnterHomeOptionValue(player.getHome().getEnterHomeOption())
|
||||
.build())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,16 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
|
||||
public class PacketPlayerSetPauseRsp extends BasePacket {
|
||||
|
||||
public PacketPlayerSetPauseRsp(int clientSequence) {
|
||||
super(PacketOpcodes.PlayerSetPauseRsp);
|
||||
|
||||
this.buildHeader(clientSequence);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerSetPauseRspOuterClass.PlayerSetPauseRsp;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
|
||||
public class PacketPlayerSetPauseRsp extends BasePacket {
|
||||
|
||||
public PacketPlayerSetPauseRsp() {
|
||||
super(PacketOpcodes.PlayerSetPauseRsp);
|
||||
|
||||
this.setData(PlayerSetPauseRsp.newBuilder()
|
||||
.setRetcode(Retcode.RET_SUCC_VALUE));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,27 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.QuestUpdateQuestVarRspOuterClass;
|
||||
|
||||
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
|
||||
public class PacketQuestUpdateQuestVarRsp extends BasePacket {
|
||||
|
||||
public PacketQuestUpdateQuestVarRsp(int questId) {
|
||||
super(PacketOpcodes.QuestUpdateQuestVarRsp);
|
||||
var rsp =
|
||||
QuestUpdateQuestVarRspOuterClass.QuestUpdateQuestVarRsp.newBuilder()
|
||||
.setQuestId(questId)
|
||||
.build();
|
||||
this.setData(rsp);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.QuestUpdateQuestVarReqOuterClass.QuestUpdateQuestVarReq;
|
||||
import emu.grasscutter.net.proto.QuestUpdateQuestVarRspOuterClass;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
|
||||
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
|
||||
public class PacketQuestUpdateQuestVarRsp extends BasePacket {
|
||||
|
||||
public PacketQuestUpdateQuestVarRsp(QuestUpdateQuestVarReq req) {
|
||||
this(req, Retcode.RET_SUCC);
|
||||
}
|
||||
|
||||
public PacketQuestUpdateQuestVarRsp(QuestUpdateQuestVarReq req, Retcode retcode) {
|
||||
super(PacketOpcodes.QuestUpdateQuestVarRsp);
|
||||
var rsp =
|
||||
QuestUpdateQuestVarRspOuterClass.QuestUpdateQuestVarRsp.newBuilder()
|
||||
.setQuestId(req.getQuestId())
|
||||
.setParentQuestId(req.getParentQuestId())
|
||||
.setRetcode(retcode.getNumber())
|
||||
.build();
|
||||
this.setData(rsp);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +1,29 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ScenePointUnlockNotifyOuterClass.ScenePointUnlockNotify;
|
||||
|
||||
public class PacketScenePointUnlockNotify extends BasePacket {
|
||||
public PacketScenePointUnlockNotify(int sceneId, int pointId) {
|
||||
super(PacketOpcodes.ScenePointUnlockNotify);
|
||||
|
||||
ScenePointUnlockNotify.Builder p =
|
||||
ScenePointUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addPointList(pointId)
|
||||
.addUnhidePointList(pointId);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
|
||||
public PacketScenePointUnlockNotify(int sceneId, Iterable<Integer> pointIds) {
|
||||
super(PacketOpcodes.ScenePointUnlockNotify);
|
||||
|
||||
ScenePointUnlockNotify.Builder p =
|
||||
ScenePointUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addAllPointList(pointIds)
|
||||
.addAllUnhidePointList(pointIds);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ScenePointUnlockNotifyOuterClass.ScenePointUnlockNotify;
|
||||
|
||||
public class PacketScenePointUnlockNotify extends BasePacket {
|
||||
public PacketScenePointUnlockNotify(int sceneId, int pointId) {
|
||||
super(PacketOpcodes.ScenePointUnlockNotify);
|
||||
|
||||
ScenePointUnlockNotify.Builder p =
|
||||
ScenePointUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addPointList(pointId);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
|
||||
public PacketScenePointUnlockNotify(int sceneId, Iterable<Integer> pointIds) {
|
||||
super(PacketOpcodes.ScenePointUnlockNotify);
|
||||
|
||||
ScenePointUnlockNotify.Builder p =
|
||||
ScenePointUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addAllPointList(pointIds);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,36 +1,27 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SceneTimeNotifyOuterClass.SceneTimeNotify;
|
||||
|
||||
public class PacketSceneTimeNotify extends BasePacket {
|
||||
|
||||
public PacketSceneTimeNotify(Player player) {
|
||||
super(PacketOpcodes.SceneTimeNotify);
|
||||
|
||||
var proto =
|
||||
SceneTimeNotify.newBuilder()
|
||||
.setIsPaused(player.isPaused())
|
||||
.setSceneId(player.getSceneId())
|
||||
.setSceneTime(player.getScene().getSceneTime())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketSceneTimeNotify(Scene scene) {
|
||||
super(PacketOpcodes.SceneTimeNotify);
|
||||
|
||||
var proto =
|
||||
SceneTimeNotify.newBuilder()
|
||||
.setSceneId(scene.getId())
|
||||
.setSceneTime(scene.getSceneTime())
|
||||
.setIsPaused(scene.isPaused())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SceneTimeNotifyOuterClass.SceneTimeNotify;
|
||||
|
||||
public class PacketSceneTimeNotify extends BasePacket {
|
||||
|
||||
public PacketSceneTimeNotify(Player player) {
|
||||
this(player.getScene());
|
||||
}
|
||||
|
||||
public PacketSceneTimeNotify(Scene scene) {
|
||||
super(PacketOpcodes.SceneTimeNotify);
|
||||
|
||||
var proto =
|
||||
SceneTimeNotify.newBuilder()
|
||||
.setSceneId(scene.getId())
|
||||
.setSceneTime(scene.getSceneTime())
|
||||
.setIsPaused(scene.isPaused())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,29 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.UnlockPersonalLineRspOuterClass;
|
||||
|
||||
public class PacketUnlockPersonalLineRsp extends BasePacket {
|
||||
|
||||
public PacketUnlockPersonalLineRsp(int id, int level, int chapterId) {
|
||||
super(PacketOpcodes.UnlockPersonalLineRsp);
|
||||
|
||||
var proto = UnlockPersonalLineRspOuterClass.UnlockPersonalLineRsp.newBuilder();
|
||||
|
||||
proto.setPersonalLineId(id).setLevel(level).setChapterId(chapterId);
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.net.proto.UnlockPersonalLineRspOuterClass;
|
||||
|
||||
public class PacketUnlockPersonalLineRsp extends BasePacket {
|
||||
|
||||
public PacketUnlockPersonalLineRsp(int id, int level, int chapterId) {
|
||||
super(PacketOpcodes.UnlockPersonalLineRsp);
|
||||
|
||||
var proto = UnlockPersonalLineRspOuterClass.UnlockPersonalLineRsp.newBuilder();
|
||||
|
||||
proto.setPersonalLineId(id).setLevel(level).setChapterId(chapterId);
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketUnlockPersonalLineRsp(int id, Retcode retCode) {
|
||||
super(PacketOpcodes.UnlockPersonalLineRsp);
|
||||
|
||||
var proto = UnlockPersonalLineRspOuterClass.UnlockPersonalLineRsp.newBuilder();
|
||||
|
||||
proto.setPersonalLineId(id).setRetcode(retCode.getNumber());
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,67 +1,73 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityVehicle;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.VehicleInteractRspOuterClass.VehicleInteractRsp;
|
||||
import emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType;
|
||||
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
|
||||
|
||||
public class PacketVehicleInteractRsp extends BasePacket {
|
||||
|
||||
public PacketVehicleInteractRsp(Player player, int entityId, VehicleInteractType interactType) {
|
||||
super(PacketOpcodes.VehicleInteractRsp);
|
||||
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
|
||||
|
||||
GameEntity vehicle = player.getScene().getEntityById(entityId);
|
||||
|
||||
if (vehicle instanceof EntityVehicle) {
|
||||
proto.setEntityId(vehicle.getId());
|
||||
|
||||
VehicleMember vehicleMember =
|
||||
VehicleMember.newBuilder()
|
||||
.setUid(player.getUid())
|
||||
.setAvatarGuid(player.getTeamManager().getCurrentCharacterGuid())
|
||||
.build();
|
||||
|
||||
proto.setInteractType(interactType);
|
||||
proto.setMember(vehicleMember);
|
||||
|
||||
switch (interactType) {
|
||||
case VEHICLE_INTERACT_TYPE_IN -> {
|
||||
((EntityVehicle) vehicle).getVehicleMembers().add(vehicleMember);
|
||||
}
|
||||
case VEHICLE_INTERACT_TYPE_OUT -> {
|
||||
((EntityVehicle) vehicle).getVehicleMembers().remove(vehicleMember);
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
this.setData(proto.build());
|
||||
}
|
||||
|
||||
public PacketVehicleInteractRsp(
|
||||
EntityVehicle vehicle, VehicleMember vehicleMember, VehicleInteractType interactType) {
|
||||
super(PacketOpcodes.VehicleInteractRsp);
|
||||
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
|
||||
|
||||
if (vehicle != null) {
|
||||
proto.setEntityId(vehicle.getId());
|
||||
proto.setInteractType(interactType);
|
||||
proto.setMember(vehicleMember);
|
||||
|
||||
switch (interactType) {
|
||||
case VEHICLE_INTERACT_TYPE_IN -> {
|
||||
vehicle.getVehicleMembers().add(vehicleMember);
|
||||
}
|
||||
case VEHICLE_INTERACT_TYPE_OUT -> {
|
||||
vehicle.getVehicleMembers().remove(vehicleMember);
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
this.setData(proto.build());
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityVehicle;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.VehicleInteractRspOuterClass.VehicleInteractRsp;
|
||||
import emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType;
|
||||
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
|
||||
|
||||
public class PacketVehicleInteractRsp extends BasePacket {
|
||||
|
||||
public PacketVehicleInteractRsp(Player player, int entityId, VehicleInteractType interactType) {
|
||||
super(PacketOpcodes.VehicleInteractRsp);
|
||||
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
|
||||
|
||||
GameEntity vehicle = player.getScene().getEntityById(entityId);
|
||||
|
||||
if (vehicle instanceof EntityVehicle) {
|
||||
proto.setEntityId(vehicle.getId());
|
||||
|
||||
VehicleMember vehicleMember =
|
||||
VehicleMember.newBuilder()
|
||||
.setUid(player.getUid())
|
||||
.setAvatarGuid(player.getTeamManager().getCurrentCharacterGuid())
|
||||
.build();
|
||||
|
||||
proto.setInteractType(interactType);
|
||||
proto.setMember(vehicleMember);
|
||||
|
||||
switch (interactType) {
|
||||
case VEHICLE_INTERACT_TYPE_IN -> {
|
||||
((EntityVehicle) vehicle).getVehicleMembers().add(vehicleMember);
|
||||
player
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestContent.QUEST_CONTENT_ENTER_VEHICLE,
|
||||
((EntityVehicle) vehicle).getGadgetId());
|
||||
}
|
||||
case VEHICLE_INTERACT_TYPE_OUT -> {
|
||||
((EntityVehicle) vehicle).getVehicleMembers().remove(vehicleMember);
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
this.setData(proto.build());
|
||||
}
|
||||
|
||||
public PacketVehicleInteractRsp(
|
||||
EntityVehicle vehicle, VehicleMember vehicleMember, VehicleInteractType interactType) {
|
||||
super(PacketOpcodes.VehicleInteractRsp);
|
||||
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
|
||||
|
||||
if (vehicle != null) {
|
||||
proto.setEntityId(vehicle.getId());
|
||||
proto.setInteractType(interactType);
|
||||
proto.setMember(vehicleMember);
|
||||
|
||||
switch (interactType) {
|
||||
case VEHICLE_INTERACT_TYPE_IN -> {
|
||||
vehicle.getVehicleMembers().add(vehicleMember);
|
||||
}
|
||||
case VEHICLE_INTERACT_TYPE_OUT -> {
|
||||
vehicle.getVehicleMembers().remove(vehicleMember);
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
this.setData(proto.build());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,62 +1,66 @@
|
||||
package emu.grasscutter.server.scheduler;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import lombok.Getter;
|
||||
|
||||
/** This class works the same as a runnable, except with more information. */
|
||||
public final class ServerTask implements Runnable {
|
||||
/* The runnable to run. */
|
||||
private final Runnable runnable;
|
||||
/* This ID is assigned by the scheduler. */
|
||||
@Getter private final int taskId;
|
||||
/* The period at which the task should be run. */
|
||||
/* The delay between the first execute. */
|
||||
private final int period, delay;
|
||||
/* The amount of times the task has been run. */
|
||||
@Getter private int ticks = 0;
|
||||
/* Should the check consider delay? */
|
||||
private boolean considerDelay = true;
|
||||
|
||||
public ServerTask(Runnable runnable, int taskId, int period, int delay) {
|
||||
this.runnable = runnable;
|
||||
this.taskId = taskId;
|
||||
this.period = period;
|
||||
this.delay = delay;
|
||||
}
|
||||
|
||||
/** Cancels the task from running the next time. */
|
||||
public void cancel() {
|
||||
Grasscutter.getGameServer().getScheduler().cancelTask(this.taskId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the task should run at the current tick.
|
||||
*
|
||||
* @return True if the task should run, false otherwise.
|
||||
*/
|
||||
public boolean shouldRun() {
|
||||
if (this.delay != -1 && this.considerDelay) {
|
||||
this.considerDelay = false;
|
||||
return this.ticks == this.delay;
|
||||
} else if (this.period != -1) return this.ticks % this.period == 0;
|
||||
else return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the task should be canceled.
|
||||
*
|
||||
* @return True if the task should be canceled, false otherwise.
|
||||
*/
|
||||
public boolean shouldCancel() {
|
||||
return this.period == -1;
|
||||
}
|
||||
|
||||
/** Runs the task. */
|
||||
@Override
|
||||
public void run() {
|
||||
// Run the runnable.
|
||||
this.runnable.run();
|
||||
// Increase tick count.
|
||||
this.ticks++;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.scheduler;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import lombok.Getter;
|
||||
|
||||
/** This class works the same as a runnable, except with more information. */
|
||||
public final class ServerTask implements Runnable {
|
||||
/* The runnable to run. */
|
||||
private final Runnable runnable;
|
||||
/* This ID is assigned by the scheduler. */
|
||||
@Getter private final int taskId;
|
||||
/* The period at which the task should be run. */
|
||||
/* The delay between the first execute. */
|
||||
private final int period, delay;
|
||||
/* The amount of times the task has been run. */
|
||||
@Getter private int ticks = 0;
|
||||
/* Should the check consider delay? */
|
||||
private boolean considerDelay = true;
|
||||
|
||||
public ServerTask(Runnable runnable, int taskId, int period, int delay) {
|
||||
this.runnable = runnable;
|
||||
this.taskId = taskId;
|
||||
this.period = period;
|
||||
this.delay = delay;
|
||||
}
|
||||
|
||||
/** Cancels the task from running the next time. */
|
||||
public void cancel() {
|
||||
Grasscutter.getGameServer().getScheduler().cancelTask(this.taskId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the task should run at the current tick.
|
||||
*
|
||||
* @return True if the task should run, false otherwise.
|
||||
*/
|
||||
public boolean shouldRun() {
|
||||
// Increase tick count.
|
||||
var ticks = this.ticks++;
|
||||
if (this.delay != -1 && this.considerDelay) {
|
||||
this.considerDelay = false;
|
||||
return ticks == this.delay;
|
||||
} else if (this.period != -1) return ticks % this.period == 0;
|
||||
else return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the task should be canceled.
|
||||
*
|
||||
* @return True if the task should be canceled, false otherwise.
|
||||
*/
|
||||
public boolean shouldCancel() {
|
||||
return this.period == -1 && ticks >= delay;
|
||||
}
|
||||
|
||||
/** Runs the task. */
|
||||
@Override
|
||||
public void run() {
|
||||
// Run the runnable.
|
||||
try {
|
||||
this.runnable.run();
|
||||
} catch (Exception ex) {
|
||||
Grasscutter.getLogger().error("Exception during task: ", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user