Continue merging quests (pt. 2)

This commit is contained in:
KingRainbow44
2023-04-09 14:35:45 -04:00
parent 97ee71bcf4
commit 644f1b3ab9
31 changed files with 4392 additions and 3984 deletions

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@@ -1,279 +1,281 @@
package emu.grasscutter.server.game;
import static emu.grasscutter.config.Configuration.GAME_INFO;
import static emu.grasscutter.utils.Language.translate;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.battlepass.BattlePassSystem;
import emu.grasscutter.game.chat.ChatSystem;
import emu.grasscutter.game.chat.ChatSystemHandler;
import emu.grasscutter.game.combine.CombineManger;
import emu.grasscutter.game.drop.DropSystem;
import emu.grasscutter.game.dungeons.DungeonSystem;
import emu.grasscutter.game.expedition.ExpeditionSystem;
import emu.grasscutter.game.gacha.GachaSystem;
import emu.grasscutter.game.managers.cooking.CookingCompoundManager;
import emu.grasscutter.game.managers.cooking.CookingManager;
import emu.grasscutter.game.managers.energy.EnergyManager;
import emu.grasscutter.game.managers.stamina.StaminaManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.QuestSystem;
import emu.grasscutter.game.shop.ShopSystem;
import emu.grasscutter.game.systems.AnnouncementSystem;
import emu.grasscutter.game.systems.InventorySystem;
import emu.grasscutter.game.systems.MultiplayerSystem;
import emu.grasscutter.game.tower.TowerSystem;
import emu.grasscutter.game.world.World;
import emu.grasscutter.game.world.WorldDataSystem;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.server.event.game.ServerTickEvent;
import emu.grasscutter.server.event.internal.ServerStartEvent;
import emu.grasscutter.server.event.internal.ServerStopEvent;
import emu.grasscutter.server.event.types.ServerEvent;
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
import emu.grasscutter.task.TaskMap;
import java.net.InetSocketAddress;
import java.time.Instant;
import java.time.OffsetDateTime;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import kcp.highway.ChannelConfig;
import kcp.highway.KcpServer;
import lombok.Getter;
@Getter
public final class GameServer extends KcpServer {
// Game server base
private final InetSocketAddress address;
private final GameServerPacketHandler packetHandler;
private final Map<Integer, Player> players;
private final Set<World> worlds;
// Server systems
private final InventorySystem inventorySystem;
private final GachaSystem gachaSystem;
private final ShopSystem shopSystem;
private final MultiplayerSystem multiplayerSystem;
private final DungeonSystem dungeonSystem;
private final ExpeditionSystem expeditionSystem;
private final DropSystem dropSystem;
private final WorldDataSystem worldDataSystem;
private final BattlePassSystem battlePassSystem;
private final CombineManger combineSystem;
private final TowerSystem towerSystem;
private final AnnouncementSystem announcementSystem;
private final QuestSystem questSystem;
// Extra
private final ServerTaskScheduler scheduler;
private final TaskMap taskMap;
private ChatSystemHandler chatManager;
public GameServer() {
this(getAdapterInetSocketAddress());
}
public GameServer(InetSocketAddress address) {
ChannelConfig channelConfig = new ChannelConfig();
channelConfig.nodelay(true, GAME_INFO.kcpInterval, 2, true);
channelConfig.setMtu(1400);
channelConfig.setSndwnd(256);
channelConfig.setRcvwnd(256);
channelConfig.setTimeoutMillis(30 * 1000); // 30s
channelConfig.setUseConvChannel(true);
channelConfig.setAckNoDelay(false);
this.init(GameSessionManager.getListener(), channelConfig, address);
EnergyManager.initialize();
StaminaManager.initialize();
CookingManager.initialize();
CookingCompoundManager.initialize();
CombineManger.initialize();
// Game Server base
this.address = address;
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
this.players = new ConcurrentHashMap<>();
this.worlds = Collections.synchronizedSet(new HashSet<>());
// Extra
this.scheduler = new ServerTaskScheduler();
this.taskMap = new TaskMap(true);
// Create game systems
this.inventorySystem = new InventorySystem(this);
this.gachaSystem = new GachaSystem(this);
this.shopSystem = new ShopSystem(this);
this.multiplayerSystem = new MultiplayerSystem(this);
this.dungeonSystem = new DungeonSystem(this);
this.dropSystem = new DropSystem(this);
this.expeditionSystem = new ExpeditionSystem(this);
this.combineSystem = new CombineManger(this);
this.towerSystem = new TowerSystem(this);
this.worldDataSystem = new WorldDataSystem(this);
this.battlePassSystem = new BattlePassSystem(this);
this.announcementSystem = new AnnouncementSystem(this);
this.questSystem = new QuestSystem(this);
// Chata manager
this.chatManager = new ChatSystem(this);
// Hook into shutdown event.
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
}
private static InetSocketAddress getAdapterInetSocketAddress() {
InetSocketAddress inetSocketAddress;
if (GAME_INFO.bindAddress.equals("")) {
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindPort);
} else {
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindAddress, GAME_INFO.bindPort);
}
return inetSocketAddress;
}
@Deprecated
public ChatSystemHandler getChatManager() {
return chatManager;
}
@Deprecated
public void setChatManager(ChatSystemHandler chatManager) {
this.chatManager = chatManager;
}
public ChatSystemHandler getChatSystem() {
return chatManager;
}
public void setChatSystem(ChatSystemHandler chatManager) {
this.chatManager = chatManager;
}
public void registerPlayer(Player player) {
getPlayers().put(player.getUid(), player);
}
public Player getPlayerByUid(int id) {
return this.getPlayerByUid(id, false);
}
public Player getPlayerByUid(int id, boolean allowOfflinePlayers) {
// Console check
if (id == GameConstants.SERVER_CONSOLE_UID) {
return null;
}
// Get from online players
Player player = this.getPlayers().get(id);
if (!allowOfflinePlayers) {
return player;
}
// Check database if character isnt here
if (player == null) {
player = DatabaseHelper.getPlayerByUid(id);
}
return player;
}
public Player getPlayerByAccountId(String accountId) {
Optional<Player> playerOpt =
getPlayers().values().stream()
.filter(player -> player.getAccount().getId().equals(accountId))
.findFirst();
return playerOpt.orElse(null);
}
public SocialDetail.Builder getSocialDetailByUid(int id) {
// Get from online players
Player player = this.getPlayerByUid(id, true);
if (player == null) {
return null;
}
return player.getSocialDetail();
}
public Account getAccountByName(String username) {
Optional<Player> playerOpt =
getPlayers().values().stream()
.filter(player -> player.getAccount().getUsername().equals(username))
.findFirst();
if (playerOpt.isPresent()) {
return playerOpt.get().getAccount();
}
return DatabaseHelper.getAccountByName(username);
}
public synchronized void onTick() {
var tickStart = Instant.now();
// Tick worlds.
this.worlds.removeIf(World::onTick);
// Tick players.
this.players.values().forEach(Player::onTick);
// Tick scheduler.
this.getScheduler().runTasks();
// Call server tick event.
ServerTickEvent event = new ServerTickEvent(tickStart, Instant.now());
event.call();
}
public void registerWorld(World world) {
this.getWorlds().add(world);
}
public void deregisterWorld(World world) {
// TODO Auto-generated method stub
}
public void start() {
// Schedule game loop.
Timer gameLoop = new Timer();
gameLoop.scheduleAtFixedRate(
new TimerTask() {
@Override
public void run() {
try {
onTick();
} catch (Exception e) {
Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e);
}
}
},
new Date(),
1000L);
Grasscutter.getLogger().info(translate("messages.status.free_software"));
Grasscutter.getLogger()
.info(translate("messages.game.address_bind", GAME_INFO.accessAddress, address.getPort()));
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
event.call();
}
public void onServerShutdown() {
ServerStopEvent event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
event.call();
// Kick and save all players
List<Player> list = new ArrayList<>(this.getPlayers().size());
list.addAll(this.getPlayers().values());
for (Player player : list) {
player.getSession().close();
}
}
}
package emu.grasscutter.server.game;
import static emu.grasscutter.config.Configuration.GAME_INFO;
import static emu.grasscutter.utils.Language.translate;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.battlepass.BattlePassSystem;
import emu.grasscutter.game.chat.ChatSystem;
import emu.grasscutter.game.chat.ChatSystemHandler;
import emu.grasscutter.game.combine.CombineManger;
import emu.grasscutter.game.drop.DropSystem;
import emu.grasscutter.game.dungeons.DungeonSystem;
import emu.grasscutter.game.expedition.ExpeditionSystem;
import emu.grasscutter.game.gacha.GachaSystem;
import emu.grasscutter.game.managers.cooking.CookingCompoundManager;
import emu.grasscutter.game.managers.cooking.CookingManager;
import emu.grasscutter.game.managers.energy.EnergyManager;
import emu.grasscutter.game.managers.stamina.StaminaManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.QuestSystem;
import emu.grasscutter.game.shop.ShopSystem;
import emu.grasscutter.game.systems.AnnouncementSystem;
import emu.grasscutter.game.systems.InventorySystem;
import emu.grasscutter.game.systems.MultiplayerSystem;
import emu.grasscutter.game.tower.TowerSystem;
import emu.grasscutter.game.world.World;
import emu.grasscutter.game.world.WorldDataSystem;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.server.event.game.ServerTickEvent;
import emu.grasscutter.server.event.internal.ServerStartEvent;
import emu.grasscutter.server.event.internal.ServerStopEvent;
import emu.grasscutter.server.event.types.ServerEvent;
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
import emu.grasscutter.task.TaskMap;
import java.net.InetSocketAddress;
import java.time.Instant;
import java.time.OffsetDateTime;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import kcp.highway.ChannelConfig;
import kcp.highway.KcpServer;
import lombok.Getter;
@Getter
public final class GameServer extends KcpServer {
// Game server base
private final InetSocketAddress address;
private final GameServerPacketHandler packetHandler;
private final Map<Integer, Player> players;
private final Set<World> worlds;
// Server systems
private final InventorySystem inventorySystem;
private final GachaSystem gachaSystem;
private final ShopSystem shopSystem;
private final MultiplayerSystem multiplayerSystem;
private final DungeonSystem dungeonSystem;
private final ExpeditionSystem expeditionSystem;
private final DropSystem dropSystem;
private final WorldDataSystem worldDataSystem;
private final BattlePassSystem battlePassSystem;
private final CombineManger combineSystem;
private final TowerSystem towerSystem;
private final AnnouncementSystem announcementSystem;
private final QuestSystem questSystem;
// Extra
private final ServerTaskScheduler scheduler;
private final TaskMap taskMap;
private ChatSystemHandler chatManager;
public GameServer() {
this(getAdapterInetSocketAddress());
}
public GameServer(InetSocketAddress address) {
ChannelConfig channelConfig = new ChannelConfig();
channelConfig.nodelay(true, GAME_INFO.kcpInterval, 2, true);
channelConfig.setMtu(1400);
channelConfig.setSndwnd(256);
channelConfig.setRcvwnd(256);
channelConfig.setTimeoutMillis(30 * 1000); // 30s
channelConfig.setUseConvChannel(true);
channelConfig.setAckNoDelay(false);
this.init(GameSessionManager.getListener(), channelConfig, address);
EnergyManager.initialize();
StaminaManager.initialize();
CookingManager.initialize();
CookingCompoundManager.initialize();
CombineManger.initialize();
// Game Server base
this.address = address;
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
this.players = new ConcurrentHashMap<>();
this.worlds = Collections.synchronizedSet(new HashSet<>());
// Extra
this.scheduler = new ServerTaskScheduler();
this.taskMap = new TaskMap(true);
// Create game systems
this.inventorySystem = new InventorySystem(this);
this.gachaSystem = new GachaSystem(this);
this.shopSystem = new ShopSystem(this);
this.multiplayerSystem = new MultiplayerSystem(this);
this.dungeonSystem = new DungeonSystem(this);
this.dropSystem = new DropSystem(this);
this.expeditionSystem = new ExpeditionSystem(this);
this.combineSystem = new CombineManger(this);
this.towerSystem = new TowerSystem(this);
this.worldDataSystem = new WorldDataSystem(this);
this.battlePassSystem = new BattlePassSystem(this);
this.announcementSystem = new AnnouncementSystem(this);
this.questSystem = new QuestSystem(this);
// Chata manager
this.chatManager = new ChatSystem(this);
// Hook into shutdown event.
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
}
private static InetSocketAddress getAdapterInetSocketAddress() {
InetSocketAddress inetSocketAddress;
if (GAME_INFO.bindAddress.equals("")) {
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindPort);
} else {
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindAddress, GAME_INFO.bindPort);
}
return inetSocketAddress;
}
@Deprecated
public ChatSystemHandler getChatManager() {
return chatManager;
}
@Deprecated
public void setChatManager(ChatSystemHandler chatManager) {
this.chatManager = chatManager;
}
public ChatSystemHandler getChatSystem() {
return chatManager;
}
public void setChatSystem(ChatSystemHandler chatManager) {
this.chatManager = chatManager;
}
public void registerPlayer(Player player) {
getPlayers().put(player.getUid(), player);
}
public Player getPlayerByUid(int id) {
return this.getPlayerByUid(id, false);
}
public Player getPlayerByUid(int id, boolean allowOfflinePlayers) {
// Console check
if (id == GameConstants.SERVER_CONSOLE_UID) {
return null;
}
// Get from online players
Player player = this.getPlayers().get(id);
if (!allowOfflinePlayers) {
return player;
}
// Check database if character isnt here
if (player == null) {
player = DatabaseHelper.getPlayerByUid(id);
}
return player;
}
public Player getPlayerByAccountId(String accountId) {
Optional<Player> playerOpt =
getPlayers().values().stream()
.filter(player -> player.getAccount().getId().equals(accountId))
.findFirst();
return playerOpt.orElse(null);
}
public SocialDetail.Builder getSocialDetailByUid(int id) {
// Get from online players
Player player = this.getPlayerByUid(id, true);
if (player == null) {
return null;
}
return player.getSocialDetail();
}
public Account getAccountByName(String username) {
Optional<Player> playerOpt =
getPlayers().values().stream()
.filter(player -> player.getAccount().getUsername().equals(username))
.findFirst();
if (playerOpt.isPresent()) {
return playerOpt.get().getAccount();
}
return DatabaseHelper.getAccountByName(username);
}
public synchronized void onTick() {
var tickStart = Instant.now();
// Tick worlds.
this.worlds.removeIf(World::onTick);
// Tick players.
this.players.values().forEach(Player::onTick);
// Tick scheduler.
this.getScheduler().runTasks();
// Call server tick event.
ServerTickEvent event = new ServerTickEvent(tickStart, Instant.now());
event.call();
}
public void registerWorld(World world) {
this.getWorlds().add(world);
}
public void deregisterWorld(World world) {
// TODO Auto-generated method stub
world.save(); //Save the player's world
}
public void start() {
// Schedule game loop.
Timer gameLoop = new Timer();
gameLoop.scheduleAtFixedRate(
new TimerTask() {
@Override
public void run() {
try {
onTick();
} catch (Exception e) {
Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e);
}
}
},
new Date(),
1000L);
Grasscutter.getLogger().info(translate("messages.status.free_software"));
Grasscutter.getLogger()
.info(translate("messages.game.address_bind", GAME_INFO.accessAddress, address.getPort()));
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
event.call();
}
public void onServerShutdown() {
ServerStopEvent event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
event.call();
// Kick and save all players
List<Player> list = new ArrayList<>(this.getPlayers().size());
list.addAll(this.getPlayers().values());
for (Player player : list) {
player.getSession().close();
}
getWorlds().forEach(World::save);
}
}

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@@ -1,45 +1,61 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.QuestUpdateQuestVarReqOuterClass;
import emu.grasscutter.net.proto.QuestVarOpOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketQuestUpdateQuestVarRsp;
import java.util.List;
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
public class HandlerQuestUpdateQuestVarReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
// Client sends packets. One with the value, and one with the index and the new value to
// set/inc/dec
var req = QuestUpdateQuestVarReqOuterClass.QuestUpdateQuestVarReq.parseFrom(payload);
GameMainQuest mainQuest =
session.getPlayer().getQuestManager().getMainQuestById(req.getQuestId() / 100);
List<QuestVarOpOuterClass.QuestVarOp> questVars = req.getQuestVarOpListList();
if (mainQuest.getQuestVarsUpdate().size() == 0) {
for (QuestVarOpOuterClass.QuestVarOp questVar : questVars) {
mainQuest.getQuestVarsUpdate().add(questVar.getValue());
}
} else {
for (QuestVarOpOuterClass.QuestVarOp questVar : questVars) {
if (questVar.getIsAdd()) {
if (questVar.getValue() >= 0) {
mainQuest.incQuestVar(questVar.getIndex(), questVar.getValue());
} else {
mainQuest.decQuestVar(questVar.getIndex(), questVar.getValue());
}
} else {
mainQuest.setQuestVar(questVar.getIndex(), mainQuest.getQuestVarsUpdate().get(0));
}
// remove the first element from the update list
mainQuest.getQuestVarsUpdate().remove(0);
}
}
session.send(new PacketQuestUpdateQuestVarRsp(req.getQuestId()));
}
}
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.QuestUpdateQuestVarReqOuterClass.QuestUpdateQuestVarReq;
import emu.grasscutter.net.proto.QuestVarOpOuterClass.QuestVarOp;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketQuestUpdateQuestVarRsp;
import java.util.List;
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
public class HandlerQuestUpdateQuestVarReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
// Client sends packets. One with the value, and one with the index and the new value to
// set/inc/dec
var req = QuestUpdateQuestVarReq.parseFrom(payload);
var questManager = session.getPlayer().getQuestManager();
var subQuest = questManager.getQuestById(req.getQuestId());
var mainQuest = questManager.getMainQuestById(req.getParentQuestId());
if (mainQuest == null && subQuest != null) {
mainQuest = subQuest.getMainQuest();
}
if (mainQuest == null) {
session.send(new PacketQuestUpdateQuestVarRsp(req, Retcode.RET_QUEST_NOT_EXIST));
Grasscutter.getLogger()
.debug(
"trying to update QuestVar for non existing quest s{} m{}",
req.getQuestId(),
req.getParentQuestId());
return;
}
List<QuestVarOp> questVars = req.getQuestVarOpListList();
var questVarUpdate = mainQuest.getQuestVarsUpdate();
if (questVarUpdate.size() == 0) {
for (var questVar : questVars) {
questVarUpdate.add(questVar.getValue());
}
} else {
for (QuestVarOp questVar : questVars) {
if (questVar.getIsAdd()) {
if (questVar.getValue() >= 0) {
mainQuest.incQuestVar(questVar.getIndex(), questVar.getValue());
} else {
mainQuest.decQuestVar(questVar.getIndex(), questVar.getValue());
}
} else {
mainQuest.setQuestVar(questVar.getIndex(), questVarUpdate.get(0));
}
// remove the first element from the update list
questVarUpdate.remove(0);
}
}
session.send(new PacketQuestUpdateQuestVarRsp(req));
}
}

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@@ -1,17 +1,25 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerEnterDungeonRspOuterClass.PlayerEnterDungeonRsp;
public class PacketPlayerEnterDungeonRsp extends BasePacket {
public PacketPlayerEnterDungeonRsp(int pointId, int dungeonId) {
super(PacketOpcodes.PlayerEnterDungeonRsp);
PlayerEnterDungeonRsp proto =
PlayerEnterDungeonRsp.newBuilder().setPointId(pointId).setDungeonId(dungeonId).build();
this.setData(proto);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerEnterDungeonRspOuterClass.PlayerEnterDungeonRsp;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
public class PacketPlayerEnterDungeonRsp extends BasePacket {
public PacketPlayerEnterDungeonRsp(int pointId, int dungeonId, boolean success) {
super(PacketOpcodes.PlayerEnterDungeonRsp);
PlayerEnterDungeonRsp proto =
PlayerEnterDungeonRsp.newBuilder()
.setPointId(pointId)
.setDungeonId(dungeonId)
.setRetcode(
success
? Retcode.RET_SUCC_VALUE
: Retcode.RET_FAIL_VALUE)
.build();
this.setData(proto);
}
}

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@@ -1,32 +1,33 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerHomeCompInfoNotifyOuterClass;
import emu.grasscutter.net.proto.PlayerHomeCompInfoOuterClass;
public class PacketPlayerHomeCompInfoNotify extends BasePacket {
public PacketPlayerHomeCompInfoNotify(Player player) {
super(PacketOpcodes.PlayerHomeCompInfoNotify);
if (player.getRealmList() == null) {
// Do not send
return;
}
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify proto =
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify.newBuilder()
.setCompInfo(
PlayerHomeCompInfoOuterClass.PlayerHomeCompInfo.newBuilder()
.addAllUnlockedModuleIdList(player.getRealmList())
.addAllSeenModuleIdList(player.getSeenRealmList())
.addAllLevelupRewardGotLevelList(player.getHomeRewardedLevels())
.setFriendEnterHomeOptionValue(player.getHome().getEnterHomeOption())
.build())
.build();
this.setData(proto);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerHomeCompInfoNotifyOuterClass;
import emu.grasscutter.net.proto.PlayerHomeCompInfoOuterClass;
import java.util.List;
public class PacketPlayerHomeCompInfoNotify extends BasePacket {
public PacketPlayerHomeCompInfoNotify(Player player) {
super(PacketOpcodes.PlayerHomeCompInfoNotify);
if (player.getRealmList() == null) {
// Do not send
return;
}
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify proto =
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify.newBuilder()
.setCompInfo(
PlayerHomeCompInfoOuterClass.PlayerHomeCompInfo.newBuilder()
.addAllUnlockedModuleIdList(player.getRealmList())
.addAllLevelupRewardGotLevelList(List.of(1)) // Hardcoded
.setFriendEnterHomeOptionValue(player.getHome().getEnterHomeOption())
.build())
.build();
this.setData(proto);
}
}

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@@ -1,13 +1,16 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
public class PacketPlayerSetPauseRsp extends BasePacket {
public PacketPlayerSetPauseRsp(int clientSequence) {
super(PacketOpcodes.PlayerSetPauseRsp);
this.buildHeader(clientSequence);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerSetPauseRspOuterClass.PlayerSetPauseRsp;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
public class PacketPlayerSetPauseRsp extends BasePacket {
public PacketPlayerSetPauseRsp() {
super(PacketOpcodes.PlayerSetPauseRsp);
this.setData(PlayerSetPauseRsp.newBuilder()
.setRetcode(Retcode.RET_SUCC_VALUE));
}
}

View File

@@ -1,19 +1,27 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.QuestUpdateQuestVarRspOuterClass;
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
public class PacketQuestUpdateQuestVarRsp extends BasePacket {
public PacketQuestUpdateQuestVarRsp(int questId) {
super(PacketOpcodes.QuestUpdateQuestVarRsp);
var rsp =
QuestUpdateQuestVarRspOuterClass.QuestUpdateQuestVarRsp.newBuilder()
.setQuestId(questId)
.build();
this.setData(rsp);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.QuestUpdateQuestVarReqOuterClass.QuestUpdateQuestVarReq;
import emu.grasscutter.net.proto.QuestUpdateQuestVarRspOuterClass;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
public class PacketQuestUpdateQuestVarRsp extends BasePacket {
public PacketQuestUpdateQuestVarRsp(QuestUpdateQuestVarReq req) {
this(req, Retcode.RET_SUCC);
}
public PacketQuestUpdateQuestVarRsp(QuestUpdateQuestVarReq req, Retcode retcode) {
super(PacketOpcodes.QuestUpdateQuestVarRsp);
var rsp =
QuestUpdateQuestVarRspOuterClass.QuestUpdateQuestVarRsp.newBuilder()
.setQuestId(req.getQuestId())
.setParentQuestId(req.getParentQuestId())
.setRetcode(retcode.getNumber())
.build();
this.setData(rsp);
}
}

View File

@@ -1,31 +1,29 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ScenePointUnlockNotifyOuterClass.ScenePointUnlockNotify;
public class PacketScenePointUnlockNotify extends BasePacket {
public PacketScenePointUnlockNotify(int sceneId, int pointId) {
super(PacketOpcodes.ScenePointUnlockNotify);
ScenePointUnlockNotify.Builder p =
ScenePointUnlockNotify.newBuilder()
.setSceneId(sceneId)
.addPointList(pointId)
.addUnhidePointList(pointId);
this.setData(p);
}
public PacketScenePointUnlockNotify(int sceneId, Iterable<Integer> pointIds) {
super(PacketOpcodes.ScenePointUnlockNotify);
ScenePointUnlockNotify.Builder p =
ScenePointUnlockNotify.newBuilder()
.setSceneId(sceneId)
.addAllPointList(pointIds)
.addAllUnhidePointList(pointIds);
this.setData(p);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ScenePointUnlockNotifyOuterClass.ScenePointUnlockNotify;
public class PacketScenePointUnlockNotify extends BasePacket {
public PacketScenePointUnlockNotify(int sceneId, int pointId) {
super(PacketOpcodes.ScenePointUnlockNotify);
ScenePointUnlockNotify.Builder p =
ScenePointUnlockNotify.newBuilder()
.setSceneId(sceneId)
.addPointList(pointId);
this.setData(p);
}
public PacketScenePointUnlockNotify(int sceneId, Iterable<Integer> pointIds) {
super(PacketOpcodes.ScenePointUnlockNotify);
ScenePointUnlockNotify.Builder p =
ScenePointUnlockNotify.newBuilder()
.setSceneId(sceneId)
.addAllPointList(pointIds);
this.setData(p);
}
}

View File

@@ -1,36 +1,27 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneTimeNotifyOuterClass.SceneTimeNotify;
public class PacketSceneTimeNotify extends BasePacket {
public PacketSceneTimeNotify(Player player) {
super(PacketOpcodes.SceneTimeNotify);
var proto =
SceneTimeNotify.newBuilder()
.setIsPaused(player.isPaused())
.setSceneId(player.getSceneId())
.setSceneTime(player.getScene().getSceneTime())
.build();
this.setData(proto);
}
public PacketSceneTimeNotify(Scene scene) {
super(PacketOpcodes.SceneTimeNotify);
var proto =
SceneTimeNotify.newBuilder()
.setSceneId(scene.getId())
.setSceneTime(scene.getSceneTime())
.setIsPaused(scene.isPaused())
.build();
this.setData(proto);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneTimeNotifyOuterClass.SceneTimeNotify;
public class PacketSceneTimeNotify extends BasePacket {
public PacketSceneTimeNotify(Player player) {
this(player.getScene());
}
public PacketSceneTimeNotify(Scene scene) {
super(PacketOpcodes.SceneTimeNotify);
var proto =
SceneTimeNotify.newBuilder()
.setSceneId(scene.getId())
.setSceneTime(scene.getSceneTime())
.setIsPaused(scene.isPaused())
.build();
this.setData(proto);
}
}

View File

@@ -1,18 +1,29 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.UnlockPersonalLineRspOuterClass;
public class PacketUnlockPersonalLineRsp extends BasePacket {
public PacketUnlockPersonalLineRsp(int id, int level, int chapterId) {
super(PacketOpcodes.UnlockPersonalLineRsp);
var proto = UnlockPersonalLineRspOuterClass.UnlockPersonalLineRsp.newBuilder();
proto.setPersonalLineId(id).setLevel(level).setChapterId(chapterId);
this.setData(proto);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.net.proto.UnlockPersonalLineRspOuterClass;
public class PacketUnlockPersonalLineRsp extends BasePacket {
public PacketUnlockPersonalLineRsp(int id, int level, int chapterId) {
super(PacketOpcodes.UnlockPersonalLineRsp);
var proto = UnlockPersonalLineRspOuterClass.UnlockPersonalLineRsp.newBuilder();
proto.setPersonalLineId(id).setLevel(level).setChapterId(chapterId);
this.setData(proto);
}
public PacketUnlockPersonalLineRsp(int id, Retcode retCode) {
super(PacketOpcodes.UnlockPersonalLineRsp);
var proto = UnlockPersonalLineRspOuterClass.UnlockPersonalLineRsp.newBuilder();
proto.setPersonalLineId(id).setRetcode(retCode.getNumber());
this.setData(proto);
}
}

View File

@@ -1,67 +1,73 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.entity.EntityVehicle;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.VehicleInteractRspOuterClass.VehicleInteractRsp;
import emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType;
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
public class PacketVehicleInteractRsp extends BasePacket {
public PacketVehicleInteractRsp(Player player, int entityId, VehicleInteractType interactType) {
super(PacketOpcodes.VehicleInteractRsp);
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
GameEntity vehicle = player.getScene().getEntityById(entityId);
if (vehicle instanceof EntityVehicle) {
proto.setEntityId(vehicle.getId());
VehicleMember vehicleMember =
VehicleMember.newBuilder()
.setUid(player.getUid())
.setAvatarGuid(player.getTeamManager().getCurrentCharacterGuid())
.build();
proto.setInteractType(interactType);
proto.setMember(vehicleMember);
switch (interactType) {
case VEHICLE_INTERACT_TYPE_IN -> {
((EntityVehicle) vehicle).getVehicleMembers().add(vehicleMember);
}
case VEHICLE_INTERACT_TYPE_OUT -> {
((EntityVehicle) vehicle).getVehicleMembers().remove(vehicleMember);
}
default -> {}
}
}
this.setData(proto.build());
}
public PacketVehicleInteractRsp(
EntityVehicle vehicle, VehicleMember vehicleMember, VehicleInteractType interactType) {
super(PacketOpcodes.VehicleInteractRsp);
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
if (vehicle != null) {
proto.setEntityId(vehicle.getId());
proto.setInteractType(interactType);
proto.setMember(vehicleMember);
switch (interactType) {
case VEHICLE_INTERACT_TYPE_IN -> {
vehicle.getVehicleMembers().add(vehicleMember);
}
case VEHICLE_INTERACT_TYPE_OUT -> {
vehicle.getVehicleMembers().remove(vehicleMember);
}
default -> {}
}
}
this.setData(proto.build());
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.entity.EntityVehicle;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.VehicleInteractRspOuterClass.VehicleInteractRsp;
import emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType;
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
public class PacketVehicleInteractRsp extends BasePacket {
public PacketVehicleInteractRsp(Player player, int entityId, VehicleInteractType interactType) {
super(PacketOpcodes.VehicleInteractRsp);
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
GameEntity vehicle = player.getScene().getEntityById(entityId);
if (vehicle instanceof EntityVehicle) {
proto.setEntityId(vehicle.getId());
VehicleMember vehicleMember =
VehicleMember.newBuilder()
.setUid(player.getUid())
.setAvatarGuid(player.getTeamManager().getCurrentCharacterGuid())
.build();
proto.setInteractType(interactType);
proto.setMember(vehicleMember);
switch (interactType) {
case VEHICLE_INTERACT_TYPE_IN -> {
((EntityVehicle) vehicle).getVehicleMembers().add(vehicleMember);
player
.getQuestManager()
.queueEvent(
QuestContent.QUEST_CONTENT_ENTER_VEHICLE,
((EntityVehicle) vehicle).getGadgetId());
}
case VEHICLE_INTERACT_TYPE_OUT -> {
((EntityVehicle) vehicle).getVehicleMembers().remove(vehicleMember);
}
default -> {}
}
}
this.setData(proto.build());
}
public PacketVehicleInteractRsp(
EntityVehicle vehicle, VehicleMember vehicleMember, VehicleInteractType interactType) {
super(PacketOpcodes.VehicleInteractRsp);
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
if (vehicle != null) {
proto.setEntityId(vehicle.getId());
proto.setInteractType(interactType);
proto.setMember(vehicleMember);
switch (interactType) {
case VEHICLE_INTERACT_TYPE_IN -> {
vehicle.getVehicleMembers().add(vehicleMember);
}
case VEHICLE_INTERACT_TYPE_OUT -> {
vehicle.getVehicleMembers().remove(vehicleMember);
}
default -> {}
}
}
this.setData(proto.build());
}
}

View File

@@ -1,62 +1,66 @@
package emu.grasscutter.server.scheduler;
import emu.grasscutter.Grasscutter;
import lombok.Getter;
/** This class works the same as a runnable, except with more information. */
public final class ServerTask implements Runnable {
/* The runnable to run. */
private final Runnable runnable;
/* This ID is assigned by the scheduler. */
@Getter private final int taskId;
/* The period at which the task should be run. */
/* The delay between the first execute. */
private final int period, delay;
/* The amount of times the task has been run. */
@Getter private int ticks = 0;
/* Should the check consider delay? */
private boolean considerDelay = true;
public ServerTask(Runnable runnable, int taskId, int period, int delay) {
this.runnable = runnable;
this.taskId = taskId;
this.period = period;
this.delay = delay;
}
/** Cancels the task from running the next time. */
public void cancel() {
Grasscutter.getGameServer().getScheduler().cancelTask(this.taskId);
}
/**
* Checks if the task should run at the current tick.
*
* @return True if the task should run, false otherwise.
*/
public boolean shouldRun() {
if (this.delay != -1 && this.considerDelay) {
this.considerDelay = false;
return this.ticks == this.delay;
} else if (this.period != -1) return this.ticks % this.period == 0;
else return true;
}
/**
* Checks if the task should be canceled.
*
* @return True if the task should be canceled, false otherwise.
*/
public boolean shouldCancel() {
return this.period == -1;
}
/** Runs the task. */
@Override
public void run() {
// Run the runnable.
this.runnable.run();
// Increase tick count.
this.ticks++;
}
}
package emu.grasscutter.server.scheduler;
import emu.grasscutter.Grasscutter;
import lombok.Getter;
/** This class works the same as a runnable, except with more information. */
public final class ServerTask implements Runnable {
/* The runnable to run. */
private final Runnable runnable;
/* This ID is assigned by the scheduler. */
@Getter private final int taskId;
/* The period at which the task should be run. */
/* The delay between the first execute. */
private final int period, delay;
/* The amount of times the task has been run. */
@Getter private int ticks = 0;
/* Should the check consider delay? */
private boolean considerDelay = true;
public ServerTask(Runnable runnable, int taskId, int period, int delay) {
this.runnable = runnable;
this.taskId = taskId;
this.period = period;
this.delay = delay;
}
/** Cancels the task from running the next time. */
public void cancel() {
Grasscutter.getGameServer().getScheduler().cancelTask(this.taskId);
}
/**
* Checks if the task should run at the current tick.
*
* @return True if the task should run, false otherwise.
*/
public boolean shouldRun() {
// Increase tick count.
var ticks = this.ticks++;
if (this.delay != -1 && this.considerDelay) {
this.considerDelay = false;
return ticks == this.delay;
} else if (this.period != -1) return ticks % this.period == 0;
else return true;
}
/**
* Checks if the task should be canceled.
*
* @return True if the task should be canceled, false otherwise.
*/
public boolean shouldCancel() {
return this.period == -1 && ticks >= delay;
}
/** Runs the task. */
@Override
public void run() {
// Run the runnable.
try {
this.runnable.run();
} catch (Exception ex) {
Grasscutter.getLogger().error("Exception during task: ", ex);
}
}
}