Support Team Toggle in Tower & Refactor MonsterTide

This commit is contained in:
Akka
2022-05-09 15:39:49 +08:00
parent ccdce68434
commit 65c93a747c
10 changed files with 320 additions and 115 deletions

View File

@@ -7,10 +7,7 @@ import emu.grasscutter.data.def.TowerLevelData;
import emu.grasscutter.game.dungeons.DungeonSettleListener;
import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
import emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify;
import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
import emu.grasscutter.server.packet.send.PacketTowerLevelStarCondNotify;
import emu.grasscutter.server.packet.send.*;
import java.util.HashMap;
import java.util.List;
@@ -152,4 +149,10 @@ public class TowerManager {
return recordMap.get(player.getServer().getTowerScheduleManager().getLastEntranceFloor())
.getStarCount() >= 6;
}
public void mirrorTeamSetUp(int teamId) {
// use team user choose
player.getTeamManager().useTemporaryTeam(teamId);
player.sendPacket(new PacketTowerMiddleLevelChangeTeamNotify());
}
}

View File

@@ -49,6 +49,7 @@ public class TowerScheduleManager {
public int getNextFloorId(int floorId){
var entranceFloors = getCurrentTowerScheduleData().getEntranceFloorId();
var scheduleFloors = getScheduleFloors();
var nextId = 0;
// find in entrance floors first
for(int i=0;i<entranceFloors.size()-1;i++){
@@ -56,10 +57,12 @@ public class TowerScheduleManager {
nextId = entranceFloors.get(i+1);
}
}
if(floorId == entranceFloors.get(entranceFloors.size()-1)){
nextId = scheduleFloors.get(0);
}
if(nextId != 0){
return nextId;
}
var scheduleFloors = getScheduleFloors();
// find in schedule floors
for(int i=0;i<scheduleFloors.size()-1;i++){
if(floorId == scheduleFloors.get(i)){