Convert to the far superior config system

This commit is contained in:
KingRainbow44
2022-05-11 00:30:07 -04:00
parent 5ad58a4566
commit 6894ab8aae
39 changed files with 504 additions and 373 deletions

View File

@@ -3,17 +3,141 @@ package emu.grasscutter;
import emu.grasscutter.Grasscutter.*;
import emu.grasscutter.game.mail.Mail.*;
import java.lang.reflect.Field;
import java.util.Arrays;
import java.util.Locale;
import static emu.grasscutter.Grasscutter.config;
/**
* A data container for the server's configuration.
*
* Use `import static emu.grasscutter.Configuration.*;`
* to import all configuration constants.
*/
public final class Configuration {
private static int version() {
return 1;
}
/**
* Attempts to update the server's existing configuration to the latest configuration.
*/
public static void updateConfig() {
var existing = config.version;
var latest = version();
if(existing == latest)
return;
// Create a new configuration instance.
Configuration updated = new Configuration();
// Update all configuration fields.
Field[] fields = Configuration.class.getDeclaredFields();
Arrays.stream(fields).forEach(field -> {
try {
field.set(updated, field.get(config));
} catch (Exception exception) {
Grasscutter.getLogger().error("Failed to update a configuration field.", exception);
}
});
try { // Save configuration & reload.
Grasscutter.saveConfig(updated);
Grasscutter.reloadConfig();
} catch (Exception exception) {
Grasscutter.getLogger().warn("Failed to inject the updated configuration.", exception);
}
}
/*
* Constants
*/
// 'c' is short for 'config' and makes code look 'cleaner'.
public static final Configuration c = config;
public static final Locale LANGUAGE = config.language.language;
public static final Locale FALLBACK_LANGUAGE = config.language.fallback;
public static final String DATA_FOLDER = config.folderStructure.data;
public static final String RESOURCES_FOLDER = config.folderStructure.resources;
public static final String KEYS_FOLDER = config.folderStructure.keys;
public static final String PLUGINS_FOLDER = config.folderStructure.plugins;
public static final String SCRIPTS_FOLDER = config.folderStructure.scripts;
public static final String PACKETS_FOLDER = config.folderStructure.packets;
public static final Server SERVER = config.server;
public static final Database DATABASE = config.databaseInfo;
public static final Account ACCOUNT = config.account;
public static final Dispatch DISPATCH_INFO = config.server.dispatch;
public static final Game GAME_INFO = config.server.game;
public static final Encryption DISPATCH_ENCRYPTION = config.server.dispatch.encryption;
public static final Policies DISPATCH_POLICIES = config.server.dispatch.policies;
public static final GameOptions GAME_OPTIONS = config.server.game.gameOptions;
public static final GameOptions.InventoryLimits INVENTORY_LIMITS = config.server.game.gameOptions.inventoryLimits;
/*
* Utilities
*/
public static String DATA(String path) {
return DATA_FOLDER + "/" + path;
}
public static String RESOURCE(String path) {
return RESOURCES_FOLDER + "/" + path;
}
public static String SCRIPT(String path) {
return SCRIPTS_FOLDER + "/" + path;
}
/**
* Fallback method.
* @param left Attempt to use.
* @param right Use if left is undefined.
* @return Left or right.
*/
public static <T> T lr(T left, T right) {
return left == null ? right : left;
}
/**
* {@link Configuration#lr(Object, Object)} for {@link String}s.
* @param left Attempt to use.
* @param right Use if left is empty.
* @return Left or right.
*/
public static String lr(String left, String right) {
return left.isEmpty() ? right : left;
}
/**
* {@link Configuration#lr(Object, Object)} for {@link Integer}s.
* @param left Attempt to use.
* @param right Use if left is 0.
* @return Left or right.
*/
public static int lr(int left, int right) {
return left == 0 ? right : left;
}
/*
* Configuration data.
*/
public Structure folderStructure;
public Database databaseInfo;
public Language language;
public Account account;
public Server server;
// DO NOT. TOUCH. THE VERSION NUMBER.
public int version = version();
/* Option containers. */
public static class Database {
@@ -45,6 +169,11 @@ public final class Configuration {
public Locale language = Locale.getDefault();
public Locale fallback = Locale.US;
}
public static class Account {
public boolean autoCreate = false;
public String[] defaultPermissions = {};
}
/* Server options. */
@@ -60,6 +189,8 @@ public final class Configuration {
public Encryption encryption = new Encryption();
public Policies policies = new Policies();
public Region[] regions = {};
public String defaultName = "Grasscutter";
}
public static class Game {
@@ -100,10 +231,13 @@ public final class Configuration {
public AvatarLimits avatarLimits = new AvatarLimits();
public int worldEntityLimit = 1000; // Unenforced. TODO: Implement.
public boolean watchGachaConfiguration = false;
public boolean watchGachaConfig = false;
public boolean enableShopItems = true;
public boolean staminaUsage = true;
public Rates rates = new Rates();
public Database databaseInfo = new Database();
public static class InventoryLimits {
public int weapons = 2000;
public int relics = 2000;
@@ -127,6 +261,7 @@ public final class Configuration {
public static class JoinOptions {
public int[] welcomeEmotes = {2007, 1002, 4010};
public String welcomeMessage = "Welcome to a Grasscutter server.";
public Mail welcomeMail = new Mail();
public static class Mail {
public String title = "Welcome to Grasscutter!";