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Implement map marking features
Teleport still exists on fish hook mark. Added mapMark-related protos. Map marking data is stored in players collection.
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19
proto/MarkEntityInMinMapNotify.proto
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19
proto/MarkEntityInMinMapNotify.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "Vector.proto";
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message MarkEntityInMinMapNotify {
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enum CmdId {
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option allow_alias = true;
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NONE = 0;
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ENET_CHANNEL_ID = 0;
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ENET_IS_RELIABLE = 1;
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CMD_ID = 249;
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}
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uint32 entity_id = 1;
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Vector position = 2;
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uint32 monster_id = 3;
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}
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