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Choose Avatar & Enter Tower
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@@ -68,7 +68,9 @@ public class GameData {
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private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
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// Cache
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private static Map<Integer, List<Integer>> fetters = new HashMap<>();
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private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
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@@ -311,4 +313,11 @@ public class GameData {
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public static Int2ObjectMap<CombineData> getCombineDataMap() {
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return combineDataMap;
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}
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public static Int2ObjectMap<TowerFloorData> getTowerFloorDataMap(){
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return towerFloorDataMap;
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}
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public static Int2ObjectMap<TowerLevelData> getTowerLevelDataMap(){
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return towerLevelDataMap;
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}
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}
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