Fix command map

This commit is contained in:
KingRainbow44
2022-04-20 12:17:56 -04:00
34 changed files with 1184 additions and 1614 deletions

View File

@@ -0,0 +1,30 @@
package emu.grasscutter.command;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.GenshinPlayer;
import java.util.List;
public interface CommandHandler {
/**
* Send a message to the target.
*
* @param player The player to send the message to, or null for the server console.
* @param message The message to send.
*/
static void sendMessage(GenshinPlayer player, String message) {
if (player == null) {
Grasscutter.getLogger().info(message);
} else {
player.dropMessage(message);
}
}
/**
* Called when a player/console invokes a command.
* @param sender The player/console that invoked the command.
* @param args The arguments to the command.
*/
default void execute(GenshinPlayer sender, List<String> args) {
}
}