Enable script in big world (#884)

* add docs for tower

* fix: LEAK: ByteBuf.release() was not called

* enableScriptInBigWorld

* not print log when loaded scripts from cache

* revert the change of server tick

* revert the change of server tick

* fix

* optimize the performance: lazy load & cache

* fix the refresh group

* fix NPE

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
This commit is contained in:
Akka
2022-05-15 19:19:24 +08:00
committed by GitHub
parent eb64b25f12
commit 6dc30e4def
21 changed files with 643 additions and 321 deletions

View File

@@ -1,37 +1,28 @@
package emu.grasscutter.scripts;
import java.util.*;
import java.util.stream.Collectors;
import javax.script.Bindings;
import javax.script.CompiledScript;
import javax.script.ScriptException;
import ch.ethz.globis.phtree.PhTree;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.data.def.WorldLevelData;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.VisionTypeOuterClass;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.*;
import emu.grasscutter.scripts.service.ScriptMonsterSpawnService;
import emu.grasscutter.scripts.service.ScriptMonsterTideService;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import org.luaj.vm2.LuaError;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.jse.CoerceJavaToLua;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneBlock;
import emu.grasscutter.scripts.data.SceneConfig;
import emu.grasscutter.scripts.data.SceneGadget;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneInitConfig;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.SceneRegion;
import emu.grasscutter.scripts.data.SceneSuite;
import emu.grasscutter.scripts.data.SceneTrigger;
import emu.grasscutter.scripts.data.SceneVar;
import emu.grasscutter.scripts.data.ScriptArgs;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import static emu.grasscutter.Configuration.*;
import javax.script.Bindings;
import javax.script.ScriptException;
import java.util.*;
public class SceneScriptManager {
private final Scene scene;
@@ -39,8 +30,7 @@ public class SceneScriptManager {
private final LuaValue scriptLibLua;
private final Map<String, Integer> variables;
private Bindings bindings;
private SceneConfig config;
private List<SceneBlock> blocks;
private SceneMeta meta;
private boolean isInit;
/**
* SceneTrigger Set
@@ -55,7 +45,10 @@ public class SceneScriptManager {
private SceneGroup currentGroup;
private ScriptMonsterTideService scriptMonsterTideService;
private ScriptMonsterSpawnService scriptMonsterSpawnService;
/**
* blockid - loaded groupSet
*/
private Int2ObjectMap<Set<SceneGroup>> loadedGroupSetPerBlock;
public SceneScriptManager(Scene scene) {
this.scene = scene;
this.scriptLib = new ScriptLib(this);
@@ -67,9 +60,10 @@ public class SceneScriptManager {
this.variables = new HashMap<>();
this.sceneGroups = new HashMap<>();
this.scriptMonsterSpawnService = new ScriptMonsterSpawnService(this);
this.loadedGroupSetPerBlock = new Int2ObjectOpenHashMap<>();
// TEMPORARY
if (this.getScene().getId() < 10) {
if (this.getScene().getId() < 10 && !Grasscutter.getConfig().server.game.enableScriptInBigWorld) {
return;
}
@@ -94,15 +88,18 @@ public class SceneScriptManager {
}
public SceneConfig getConfig() {
return config;
if(!isInit){
return null;
}
return meta.config;
}
public SceneGroup getCurrentGroup() {
return currentGroup;
}
public List<SceneBlock> getBlocks() {
return blocks;
public Map<Integer, SceneBlock> getBlocks() {
return meta.blocks;
}
public Map<String, Integer> getVariables() {
@@ -150,12 +147,19 @@ public class SceneScriptManager {
public void deregisterRegion(SceneRegion region) {
regions.remove(region.config_id);
}
public Int2ObjectMap<Set<SceneGroup>> getLoadedGroupSetPerBlock() {
return loadedGroupSetPerBlock;
}
// TODO optimize
public SceneGroup getGroupById(int groupId) {
for (SceneBlock block : this.getScene().getLoadedBlocks()) {
for (SceneGroup group : block.groups) {
if (group.id == groupId) {
if(!group.isLoaded()){
loadGroupFromScript(group);
}
return group;
}
}
@@ -164,45 +168,17 @@ public class SceneScriptManager {
}
private void init() {
// Get compiled script if cached
CompiledScript cs = ScriptLoader.getScriptByPath(
SCRIPT("Scene/" + getScene().getId() + "/scene" + getScene().getId() + "." + ScriptLoader.getScriptType()));
if (cs == null) {
Grasscutter.getLogger().warn("No script found for scene " + getScene().getId());
return;
}
// Create bindings
bindings = ScriptLoader.getEngine().createBindings();
// Set variables
bindings.put("ScriptLib", getScriptLib());
// Eval script
try {
cs.eval(getBindings());
this.config = ScriptLoader.getSerializer().toObject(SceneConfig.class, bindings.get("scene_config"));
// TODO optimize later
// Create blocks
List<Integer> blockIds = ScriptLoader.getSerializer().toList(Integer.class, bindings.get("blocks"));
List<SceneBlock> blocks = ScriptLoader.getSerializer().toList(SceneBlock.class, bindings.get("block_rects"));
for (int i = 0; i < blocks.size(); i++) {
SceneBlock block = blocks.get(i);
block.id = blockIds.get(i);
loadBlockFromScript(block);
}
this.blocks = blocks;
} catch (ScriptException e) {
Grasscutter.getLogger().error("Error running script", e);
var meta = ScriptLoader.getSceneMeta(getScene().getId());
if (meta == null){
return;
}
this.meta = meta;
// TEMP
this.isInit = true;
}
@@ -211,89 +187,29 @@ public class SceneScriptManager {
return isInit;
}
private void loadBlockFromScript(SceneBlock block) {
CompiledScript cs = ScriptLoader.getScriptByPath(
SCRIPT("Scene/" + getScene().getId() + "/scene" + getScene().getId() + "_block" + block.id + "." + ScriptLoader.getScriptType()));
if (cs == null) {
return;
}
// Eval script
try {
cs.eval(getBindings());
// Set groups
block.groups = ScriptLoader.getSerializer().toList(SceneGroup.class, bindings.get("groups"));
block.groups.forEach(g -> g.block_id = block.id);
} catch (ScriptException e) {
Grasscutter.getLogger().error("Error loading block " + block.id + " in scene " + getScene().getId(), e);
}
public void loadBlockFromScript(SceneBlock block) {
block.load(scene.getId(), meta.context);
}
public void loadGroupFromScript(SceneGroup group) {
// Set flag here so if there is no script, we dont call this function over and over again.
group.setLoaded(true);
CompiledScript cs = ScriptLoader.getScriptByPath(
SCRIPTS_FOLDER + "Scene/" + getScene().getId() + "/scene" + getScene().getId() + "_group" + group.id + "." + ScriptLoader.getScriptType());
if (cs == null) {
return;
}
// Eval script
group.load(getScene().getId(), meta.context);
try {
cs.eval(getBindings());
// Set
group.monsters = ScriptLoader.getSerializer().toList(SceneMonster.class, bindings.get("monsters")).stream()
.collect(Collectors.toMap(x -> x.config_id, y -> y));
group.gadgets = ScriptLoader.getSerializer().toList(SceneGadget.class, bindings.get("gadgets"));
group.triggers = ScriptLoader.getSerializer().toList(SceneTrigger.class, bindings.get("triggers"));
group.suites = ScriptLoader.getSerializer().toList(SceneSuite.class, bindings.get("suites"));
group.regions = ScriptLoader.getSerializer().toList(SceneRegion.class, bindings.get("regions"));
group.init_config = ScriptLoader.getSerializer().toObject(SceneInitConfig.class, bindings.get("init_config"));
// Add variables to suite
List<SceneVar> variables = ScriptLoader.getSerializer().toList(SceneVar.class, bindings.get("variables"));
variables.forEach(var -> this.getVariables().put(var.name, var.value));
// Add monsters to suite TODO optimize
Int2ObjectMap<Object> map = new Int2ObjectOpenHashMap<>();
group.monsters.entrySet().forEach(m -> map.put(m.getValue().config_id, m));
group.gadgets.forEach(m -> map.put(m.config_id, m));
for (SceneSuite suite : group.suites) {
suite.sceneMonsters = new ArrayList<>(suite.monsters.size());
suite.monsters.forEach(id -> {
Object objEntry = map.get(id.intValue());
if (objEntry instanceof Map.Entry<?,?> monsterEntry) {
Object monster = monsterEntry.getValue();
if(monster instanceof SceneMonster sceneMonster){
suite.sceneMonsters.add(sceneMonster);
}
}
});
suite.sceneGadgets = new ArrayList<>(suite.gadgets.size());
for (int id : suite.gadgets) {
try {
SceneGadget gadget = (SceneGadget) map.get(id);
if (gadget != null) {
suite.sceneGadgets.add(gadget);
}
} catch (Exception ignored) { }
}
}
this.sceneGroups.put(group.id, group);
// build the trigger for this scene
group.getScript().eval(getBindings());
} catch (ScriptException e) {
Grasscutter.getLogger().error("Error loading group " + group.id + " in scene " + getScene().getId(), e);
Grasscutter.getLogger().error("Could not build the trigger for this scene", e);
}
}
public void onTick() {
checkRegions();
group.variables.forEach(var -> this.getVariables().put(var.name, var.value));
this.sceneGroups.put(group.id, group);
if(group.triggers != null){
group.triggers.forEach(this::registerTrigger);
}
if(group.regions != null){
group.regions.forEach(this::registerRegion);
}
}
public void checkRegions() {
@@ -330,21 +246,12 @@ public class SceneScriptManager {
if (suite != null) {
gadgets = suite.sceneGadgets;
}
for (SceneGadget g : gadgets) {
EntityGadget entity = new EntityGadget(getScene(), g.gadget_id, g.pos);
if (entity.getGadgetData() == null) continue;
entity.setBlockId(group.block_id);
entity.setConfigId(g.config_id);
entity.setGroupId(group.id);
entity.getRotation().set(g.rot);
entity.setState(g.state);
getScene().addEntity(entity);
this.callEvent(EventType.EVENT_GADGET_CREATE, new ScriptArgs(entity.getConfigId()));
}
var toCreate = gadgets.stream()
.map(g -> createGadgets(g.groupId, group.block_id, g))
.filter(Objects::nonNull)
.toList();
this.addEntities(toCreate);
}
public void spawnMonstersInGroup(SceneGroup group, int suiteIndex) {
@@ -359,12 +266,15 @@ public class SceneScriptManager {
return;
}
this.currentGroup = group;
suite.sceneMonsters.forEach(mob -> this.scriptMonsterSpawnService.spawnMonster(group.id, mob));
this.addEntities(suite.sceneMonsters.stream()
.map(mob -> createMonster(group.id, group.block_id, mob)).toList());
}
public void spawnMonstersInGroup(SceneGroup group) {
this.currentGroup = group;
group.monsters.values().forEach(mob -> this.scriptMonsterSpawnService.spawnMonster(group.id, mob));
this.addEntities(group.monsters.values().stream()
.map(mob -> createMonster(group.id, group.block_id, mob)).toList());
}
public void startMonsterTideInGroup(SceneGroup group, Integer[] ordersConfigId, int tideCount, int sceneLimit) {
@@ -381,7 +291,8 @@ public class SceneScriptManager {
}
public void spawnMonstersByConfigId(int configId, int delayTime) {
// TODO delay
this.scriptMonsterSpawnService.spawnMonster(this.currentGroup.id, this.currentGroup.monsters.get(configId));
getScene().addEntity(
createMonster(this.currentGroup.id, this.currentGroup.block_id, this.currentGroup.monsters.get(configId)));
}
// Events
@@ -407,6 +318,9 @@ public class SceneScriptManager {
}
if (ret.isboolean() && ret.checkboolean()) {
if(trigger.action == null || trigger.action.isEmpty()){
return;
}
ScriptLib.logger.trace("Call Action Trigger {}", trigger);
LuaValue action = (LuaValue) this.getBindings().get(trigger.action);
// TODO impl the param of SetGroupVariableValueByGroup
@@ -436,4 +350,84 @@ public class SceneScriptManager {
return scriptMonsterSpawnService;
}
public EntityGadget createGadgets(int groupId, int blockId, SceneGadget g) {
EntityGadget entity = new EntityGadget(getScene(), g.gadget_id, g.pos);
if (entity.getGadgetData() == null){
return null;
}
entity.setBlockId(blockId);
entity.setConfigId(g.config_id);
entity.setGroupId(groupId);
entity.getRotation().set(g.rot);
entity.setState(g.state);
return entity;
}
public EntityMonster createMonster(int groupId, int blockId, SceneMonster monster) {
if(monster == null){
return null;
}
MonsterData data = GameData.getMonsterDataMap().get(monster.monster_id);
if (data == null) {
return null;
}
// Calculate level
int level = monster.level;
if (getScene().getDungeonData() != null) {
level = getScene().getDungeonData().getShowLevel();
} else if (getScene().getWorld().getWorldLevel() > 0) {
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(getScene().getWorld().getWorldLevel());
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
}
}
// Spawn mob
EntityMonster entity = new EntityMonster(getScene(), data, monster.pos, level);
entity.getRotation().set(monster.rot);
entity.setGroupId(groupId);
entity.setBlockId(blockId);
entity.setConfigId(monster.config_id);
this.getScriptMonsterSpawnService()
.onMonsterCreatedListener.forEach(action -> action.onNotify(entity));
return entity;
}
public void addEntity(GameEntity gameEntity){
getScene().addEntity(gameEntity);
callCreateEvent(gameEntity);
}
public void meetEntities(List<? extends GameEntity> gameEntity){
getScene().addEntities(gameEntity, VisionTypeOuterClass.VisionType.VISION_MEET);
gameEntity.forEach(this::callCreateEvent);
}
public void addEntities(List<? extends GameEntity> gameEntity){
getScene().addEntities(gameEntity);
gameEntity.forEach(this::callCreateEvent);
}
public void callCreateEvent(GameEntity gameEntity){
if(!isInit){
return;
}
if(gameEntity instanceof EntityMonster entityMonster){
callEvent(EventType.EVENT_ANY_MONSTER_LIVE, new ScriptArgs(entityMonster.getConfigId()));
}
if(gameEntity instanceof EntityGadget entityGadget){
this.callEvent(EventType.EVENT_GADGET_CREATE, new ScriptArgs(entityGadget.getConfigId()));
}
}
public PhTree<SceneBlock> getBlocksIndex() {
return meta.sceneBlockIndex;
}
}