Implement Resin (#1257)

* Basic resin usage/refresh.

* Honor resin config, move some logic to logon.

* Add resin usage to DungeonChallenge

* Make fragile and transient resin usable.

* Get resin cost from dungeon excel.

* Add ability to unlock combine diagrams.

* Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin.

* Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin.

* Remove comment

* Check resin usage in addResin
This commit is contained in:
ImmuState
2022-06-14 10:14:15 +02:00
committed by GitHub
parent 2fd2fab54c
commit 6e955c9fdb
13 changed files with 370 additions and 61 deletions

View File

@@ -13,7 +13,7 @@ public class HandlerGadgetInteractReq extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
GadgetInteractReq req = GadgetInteractReq.parseFrom(payload);
session.getPlayer().interactWith(req.getGadgetEntityId());
session.getPlayer().interactWith(req.getGadgetEntityId(), req);
}
}

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@@ -0,0 +1,18 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.CombineDataNotifyOuterClass.CombineDataNotify;
public class PacketCombineDataNotify extends BasePacket {
public PacketCombineDataNotify(Iterable<Integer> unlockedCombines) {
super(PacketOpcodes.CombineDataNotify);
CombineDataNotify proto = CombineDataNotify.newBuilder()
.addAllCombineIdList(unlockedCombines)
.build();
this.setData(proto);
}
}

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@@ -0,0 +1,19 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.CombineFormulaDataNotifyOuterClass.CombineFormulaDataNotify;
public class PacketCombineFormulaDataNotify extends BasePacket {
public PacketCombineFormulaDataNotify(int combineId) {
super(PacketOpcodes.CombineFormulaDataNotify);
CombineFormulaDataNotify proto = CombineFormulaDataNotify.newBuilder()
.setCombineId(combineId)
.setIsLocked(false)
.build();
this.setData(proto);
}
}

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@@ -0,0 +1,23 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ResinChangeNotifyOuterClass.ResinChangeNotify;
public class PacketResinChangeNotify extends BasePacket {
public PacketResinChangeNotify(Player player) {
super(PacketOpcodes.ResinChangeNotify);
ResinChangeNotify proto = ResinChangeNotify.newBuilder()
.setCurValue(player.getProperty(PlayerProperty.PROP_PLAYER_RESIN))
.setNextAddTimestamp(player.getNextResinRefresh())
.build();
// ToDo: Add ability to buy resin with primogems, has to be included here.
this.setData(proto);
}
}