teleports

This commit is contained in:
Yazawazi
2022-04-21 04:45:38 +08:00
committed by GitHub
parent 19572f46e3
commit 6f43c0765f
8 changed files with 201 additions and 0 deletions

View File

@@ -206,6 +206,25 @@ public class World implements Iterable<GenshinPlayer> {
public void deregisterScene(GenshinScene scene) {
this.getScenes().remove(scene.getId());
}
public boolean forceTransferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
// Forces the client to reload the scene map to prevent the player from falling off the map.
if (GenshinData.getSceneDataMap().get(sceneId) == null) {
return false;
}
if (player.getScene() != null) {
player.getScene().removePlayer(player);
}
GenshinScene scene = this.getSceneById(sceneId);
scene.addPlayer(player);
player.getPos().set(pos);
// Teleport packet
player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterSelf, EnterReason.TransPoint, sceneId, pos));
return true;
}
public boolean transferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
if (player.getScene().getId() == sceneId || GenshinData.getSceneDataMap().get(sceneId) == null) {