mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-16 17:05:20 +01:00
Remove Drop, ChangeScene, Restart, Broadcast commands
This commit is contained in:
@@ -109,18 +109,6 @@
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"no_account": "Account not found.",
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"description": "Modify user accounts"
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},
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"broadcast": {
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"command_usage": "Usage: broadcast <message>",
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"message_sent": "Message sent.",
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"description": "Sends a message to all the players"
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},
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"changescene": {
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"usage": "Usage: changescene <sceneID>",
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"already_in_scene": "You are already in that scene.",
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"success": "Changed to scene %s.",
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"exists_error": "The specified scene does not exist.",
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"description": "Changes your scene"
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},
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"clear": {
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"command_usage": "Usage: clear <all|wp|art|mat>",
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"weapons": "Cleared weapons for %s.",
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@@ -137,11 +125,6 @@
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"success": "Summoned %s to %s's world.",
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"description": "Forces someone to join the world of others. If no one is targeted, it sends you into co-op mode anyway."
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},
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"drop": {
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"command_usage": "Usage: drop <itemID|itemName> [amount]",
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"success": "Dropped %s of %s.",
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"description": "Drops an item near you"
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},
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"enter_dungeon": {
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"usage": "Usage: enterdungeon <dungeonID>",
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"changed": "Changed to dungeon %s.",
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@@ -259,9 +242,6 @@
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"success": "Reset complete.",
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"description": "Reset target player's shop refresh time"
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},
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"restart": {
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"description": "Restarts the current session"
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},
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"sendMail": {
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"usage": "Usage: sendmail <userID|all|help> [templateID]",
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"user_not_exist": "The user with an ID of '%s' does not exist.",
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@@ -371,6 +351,7 @@
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"usage": "Usage: tp [@<playerID>] <x> <y> <z> [sceneID]",
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"specify_player_id": "You must specify a player ID.",
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"invalid_position": "Invalid position.",
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"exists_error": "The specified scene does not exist.",
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"success": "Teleported %s to %s, %s, %s in scene %s.",
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"description": "Change the player's position"
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},
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@@ -110,18 +110,6 @@
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"command_usage": "Utilisation: account <create|delete> <nom_d'utilisateur> [UID]",
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"description": "Modifie les comptes utilisateurs"
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},
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"broadcast": {
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"command_usage": "Usage: broadcast <message>",
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"message_sent": "Message envoyé.",
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"description": "Envoie un message a tous les joueurs"
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},
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"changescene": {
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"usage": "Usage: changescene <sceneID>",
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"already_in_scene": "Vous êtes déjà dans cette scène.",
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"success": "Nouvelle scène : %s.",
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"exists_error": "La scène spécifié n'existe pas.",
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"description": "Change votre scène"
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},
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"clear": {
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"command_usage": "Usage: clear <all|wp|art|mat>",
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"weapons": "Les armes de %s ont été supprimés.",
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@@ -138,11 +126,6 @@
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"success": "%s est apparu dans de monde de %s.",
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"description": "Force quelqu'un a rejoindre le monde d'un autre. Si personne n'est ciblé, vous envoie quand même en mode multijoueur."
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},
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"drop": {
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"command_usage": "Usage: drop <itemID|itemName> [quantité]",
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"success": " %s %s ont été jetés.",
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"description": "Jette un objet près de vous"
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},
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"enter_dungeon": {
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"usage": "Usage: enterdungeon <dungeonID>",
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"changed": "Entré dans le donjon %s.",
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@@ -260,9 +243,6 @@
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"success": "Réinitialisation terminée.",
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"description": "Réinitialise le temps d'actualisation de la boutique du joueur spécifié"
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},
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"restart": {
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"description": "Redémare la session actuelle"
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},
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"sendMail": {
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"usage": "Usage: sendmail <userID|all|help> [templateID]",
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"user_not_exist": "L'utilisateur avec l'identifiant '%s' n'existe pas.",
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@@ -372,6 +352,7 @@
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"usage": "Utilisation: tp [@<playerID>] <x> <y> <z> [sceneID]",
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"specify_player_id": "Vous devez spécifier un ID d'utilisateur.",
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"invalid_position": "Position invalide.",
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"exists_error": "La scène spécifié n'existe pas.",
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"success": "%s a été téléporté à %s, %s, %s dans la scène %s.",
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"description": "Change la position du joueur"
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},
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@@ -103,16 +103,6 @@
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"no_account": "Nie znaleziono konta.",
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"command_usage": "Użycie: account <create|delete> <nazwa> [uid]"
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},
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"broadcast": {
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"command_usage": "Użycie: broadcast <wiadomość>",
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"message_sent": "Wiadomość wysłana."
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},
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"changescene": {
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"usage": "Użycie: changescene <id sceny>",
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"already_in_scene": "Już jesteś na tej scenie.",
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"success": "Zmieniono scene na %s.",
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"exists_error": "Ta scena nie istenieje."
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},
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"clear": {
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"command_usage": "Użycie: clear <all|wp|art|mat>",
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"weapons": "Wyczyszczono bronie dla %s.",
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@@ -286,6 +276,7 @@
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"usage": "Użycie: /tp [@<ID gracza>] <x> <y> <z> [ID sceny]",
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"specify_player_id": "Musisz określić ID gracza.",
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"invalid_position": "Błędna pozycja.",
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"exists_error": "Ta scena nie istenieje.",
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"success": "Przeteleportowano %s do %s, %s, %s w scenie %s"
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},
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"weather": {
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@@ -294,10 +285,6 @@
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"success": "Set weather ID to %s with climate type %s.",
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"status": "Current weather ID is %s with climate type %s."
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},
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"drop": {
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"command_usage": "Użycie: drop <ID przedmiotu|nazwa przedmiotu> [ilość]",
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"success": "Wyrzucono %s of %s."
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},
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"help": {
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"usage": "Użycie: ",
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"aliases": "Aliasy: ",
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@@ -109,18 +109,6 @@
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"no_account": "账号不存在。",
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"description": "创建或删除账号"
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},
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"broadcast": {
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"command_usage": "用法:broadcast <消息>",
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"message_sent": "公告已发送。",
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"description": "向所有玩家发送公告"
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},
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"changescene": {
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"usage": "用法:changescene <场景ID>",
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"already_in_scene": "你已经在这个场景中了。",
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"success": "已切换至场景 %s。",
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"exists_error": "场景不存在。",
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"description": "切换指定场景"
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},
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"clear": {
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"command_usage": "用法:clear <all|wp|art|mat>\nall: 所有, wp: 武器, art: 圣遗物, mat: 材料",
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"weapons": "已清除 %s 的武器。",
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@@ -137,11 +125,6 @@
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"success": "已强制传送 %s 到 %s 的世界。",
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"description": "强制传送指定玩家到他人的世界。如果没有指定玩家,则会使你进入多人游戏状态"
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},
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"drop": {
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"command_usage": "用法:drop <物品ID|物品名称> [数量]",
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"success": "已丢下 %s 个 %s。",
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"description": "在你附近丢下物品"
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},
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"enter_dungeon": {
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"usage": "用法:enterdungeon <秘境ID>",
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"changed": "已进入秘境 %s。",
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@@ -259,9 +242,6 @@
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"success": "重置完成。",
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"description": "重置指定玩家的商店刷新时间"
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},
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"restart": {
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"description": "重新启动服务器"
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},
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"sendMail": {
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"usage": "用法:sendmail <用户ID|all|help> [模板ID]",
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"user_not_exist": "用户 '%s' 不存在。",
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@@ -371,6 +351,7 @@
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"usage": "用法:tp [@<玩家ID>] <x> <y> <z> [场景ID]",
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"specify_player_id": "你必须指定一个玩家ID。",
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"invalid_position": "无效的位置。",
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"exists_error": "此场景不存在。",
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"success": "传送 %s 到坐标 %s, %s, %s,场景为 %s。",
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"description": "改变指定玩家的位置"
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},
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@@ -108,18 +108,6 @@
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"command_usage": "用法:account <create|delete> <username> [uid]",
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"description": "建立或刪除帳號。"
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},
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"broadcast": {
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"command_usage": "用法:broadcast <message>",
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"message_sent": "公告已發送。",
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"description": "向所有玩家發送公告。"
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},
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"changescene": {
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"usage": "用法:changescene <scene id>",
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"already_in_scene": "你已經在這個場景中了。",
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"success": "已切換至場景 %s.",
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"exists_error": "此場景不存在。",
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"description": "切換指定場景。"
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},
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"clear": {
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"command_usage": "用法: clear <all|wp|art|mat>",
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"weapons": "已將 %s 的武器清空。",
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@@ -136,11 +124,6 @@
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"success": "召喚了 %s 到 %s 的世界。",
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"description": "強制傳送指定用戶到他人的世界。如果未指定玩家,則會將你設為多人遊戲狀態。"
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},
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"drop": {
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"command_usage": "用法:drop <itemId|itemName> [amount]",
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"success": "已將 %s x %s 丟在附近。",
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"description": "在你附近丟下一個物品。"
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},
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"enter_dungeon": {
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"usage": "用法:enterdungeon <dungeon id>",
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"changed": "已進入祕境 %s",
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@@ -263,9 +246,6 @@
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"success": "重置完成。",
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"description": "重置所選玩家的商店刷新時間。"
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},
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"restart": {
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"description": "重新啟動伺服器。"
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},
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"sendMail": {
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"usage": "用法:sendmail <userId|all|help> [templateId]",
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"user_not_exist": "ID '%s' 的使用者不存在。",
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@@ -374,6 +354,7 @@
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"usage": "用法:tp [@<playerId>] <x> <y> <z> [sceneId]",
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"specify_player_id": "你必須指定一個玩家ID。",
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"invalid_position": "無效的座標。",
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"exists_error": "此場景不存在。",
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"success": "傳送 %s 到座標 %s,%s,%s ,場景為 %s 。",
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"description": "將玩家的位置傳送到你所指定的座標。"
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},
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