mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-15 08:25:21 +01:00
Merge branch 'development' into java-16
This commit is contained in:
@@ -8,6 +8,10 @@ import emu.grasscutter.utils.Utils;
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import java.util.ArrayList;
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import java.util.List;
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import org.bson.Document;
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import com.mongodb.DBObject;
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@Entity(value = "accounts", useDiscriminator = false)
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public class Account {
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@Id private String id;
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@@ -17,7 +21,7 @@ public class Account {
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private String username;
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private String password; // Unused for now
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private int playerId;
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@AlsoLoad("playerUid") private int playerId;
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private String email;
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private String token;
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@@ -61,7 +65,7 @@ public class Account {
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this.token = token;
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}
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public int getPlayerId() {
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public int getPlayerUid() {
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return this.playerId;
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}
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@@ -117,13 +121,12 @@ public class Account {
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public void save() {
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DatabaseHelper.saveAccount(this);
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}
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// TODO: Find an implementation for this. Morphia 2.0 breaks this method for some reason?
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// @PreLoad
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// public void onLoad(DBObject object) {
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// // Grant the superuser permissions to accounts created before the permissions update
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// if (!object.containsField("permissions")) {
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// this.addPermission("*");
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// }
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// }
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@PreLoad
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public void onLoad(Document document) {
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// Grant the superuser permissions to accounts created before the permissions update
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if (!document.containsKey("permissions")) {
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this.addPermission("*");
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}
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}
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}
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@@ -31,6 +31,7 @@ import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
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import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
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import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.net.proto.WorldPlayerLocationInfoOuterClass.WorldPlayerLocationInfo;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.PacketAbilityInvocationsNotify;
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@@ -49,9 +50,11 @@ import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerPropNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerStoreNotify;
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import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
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import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
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import emu.grasscutter.server.packet.send.PacketSetNameCardRsp;
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import emu.grasscutter.server.packet.send.PacketStoreWeightLimitNotify;
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import emu.grasscutter.server.packet.send.PacketUnlockNameCardNotify;
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import emu.grasscutter.server.packet.send.PacketWorldPlayerLocationNotify;
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import emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify;
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import emu.grasscutter.utils.Position;
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@@ -101,6 +104,7 @@ public class GenshinPlayer {
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@Transient private int enterSceneToken;
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@Transient private SceneLoadState sceneState;
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@Transient private boolean hasSentAvatarDataNotify;
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@Transient private long nextSendPlayerLocTime = 0;
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@Transient private final Int2ObjectMap<CoopRequest> coopRequests;
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@Transient private final InvokeHandler<CombatInvokeEntry> combatInvokeHandler;
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@@ -121,6 +125,12 @@ public class GenshinPlayer {
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}
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this.properties.put(prop.getId(), 0);
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}
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this.gachaInfo = new PlayerGachaInfo();
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this.nameCardList = new HashSet<>();
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this.flyCloakList = new HashSet<>();
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this.costumeList = new HashSet<>();
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this.setSceneId(3);
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this.setRegionId(1);
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this.sceneState = SceneLoadState.NONE;
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@@ -140,11 +150,6 @@ public class GenshinPlayer {
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this.nickname = "Traveler";
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this.signature = "";
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this.teamManager = new TeamManager(this);
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this.gachaInfo = new PlayerGachaInfo();
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this.playerProfile = new PlayerProfile(this);
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this.nameCardList = new HashSet<>();
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this.flyCloakList = new HashSet<>();
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this.costumeList = new HashSet<>();
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this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, 1);
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this.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1);
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this.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, 50);
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@@ -288,7 +293,7 @@ public class GenshinPlayer {
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}
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private float getExpModifier() {
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return Grasscutter.getConfig().getGameRates().ADVENTURE_EXP_RATE;
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return Grasscutter.getConfig().getGameServerOptions().getGameRates().ADVENTURE_EXP_RATE;
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}
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// Affected by exp rate
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@@ -347,7 +352,6 @@ public class GenshinPlayer {
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public PlayerProfile getProfile() {
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if (this.playerProfile == null) {
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this.playerProfile = new PlayerProfile(this);
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this.save();
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}
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return playerProfile;
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}
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@@ -654,6 +658,13 @@ public class GenshinPlayer {
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return social;
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}
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public WorldPlayerLocationInfo getWorldPlayerLocationInfo() {
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return WorldPlayerLocationInfo.newBuilder()
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.setSceneId(this.getSceneId())
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.setPlayerLoc(this.getPlayerLocationInfo())
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.build();
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}
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public PlayerLocationInfo getPlayerLocationInfo() {
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return PlayerLocationInfo.newBuilder()
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.setUid(this.getUid())
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@@ -679,9 +690,22 @@ public class GenshinPlayer {
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}
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// Ping
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if (this.getWorld() != null) {
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this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld())); // Player ping
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// RTT notify - very important to send this often
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this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld()));
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// Update player locations if in multiplayer every 5 seconds
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long time = System.currentTimeMillis();
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if (this.getWorld().isMultiplayer() && this.getScene() != null && time > nextSendPlayerLocTime) {
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this.sendPacket(new PacketWorldPlayerLocationNotify(this.getWorld()));
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this.sendPacket(new PacketScenePlayerLocationNotify(this.getScene()));
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this.resetSendPlayerLocTime();
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}
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}
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}
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public void resetSendPlayerLocTime() {
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this.nextSendPlayerLocTime = System.currentTimeMillis() + 5000;
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}
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@PostLoad
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private void onLoad() {
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@@ -696,12 +720,8 @@ public class GenshinPlayer {
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// Make sure these exist
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if (this.getTeamManager() == null) {
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this.teamManager = new TeamManager(this);
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} if (this.getGachaInfo() == null) {
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this.gachaInfo = new PlayerGachaInfo();
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} if (this.nameCardList == null) {
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this.nameCardList = new HashSet<>();
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} if (this.costumeList == null) {
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this.costumeList = new HashSet<>();
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} if (this.getProfile().getUid() == 0) {
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this.getProfile().syncWithCharacter(this);
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}
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// Check if player object exists in server
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@@ -34,7 +34,8 @@ public class GenshinScene {
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private int time;
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private ClimateType climate;
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private int weather;
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public GenshinScene(World world, SceneData sceneData) {
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this.world = world;
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this.sceneData = sceneData;
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@@ -89,10 +90,18 @@ public class GenshinScene {
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return climate;
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}
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public int getWeather() {
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return weather;
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}
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public void setClimate(ClimateType climate) {
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this.climate = climate;
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}
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public void setWeather(int weather) {
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this.weather = weather;
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}
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public boolean isInScene(GenshinEntity entity) {
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return this.entities.containsKey(entity.getId());
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}
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@@ -15,7 +15,7 @@ public class TeamInfo {
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public TeamInfo() {
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this.name = "";
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this.avatars = new ArrayList<>(Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam);
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this.avatars = new ArrayList<>(Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam);
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}
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public String getName() {
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@@ -39,7 +39,7 @@ public class TeamInfo {
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}
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public boolean addAvatar(GenshinAvatar avatar) {
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if (size() >= Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam || contains(avatar)) {
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if (size() >= Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam || contains(avatar)) {
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return false;
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}
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@@ -59,7 +59,7 @@ public class TeamInfo {
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}
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public void copyFrom(TeamInfo team) {
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copyFrom(team, Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam);
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copyFrom(team, Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam);
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}
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public void copyFrom(TeamInfo team, int maxTeamSize) {
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@@ -166,13 +166,13 @@ public class TeamManager {
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public int getMaxTeamSize() {
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if (getPlayer().isInMultiplayer()) {
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int max = Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeamMultiplayer;
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int max = Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeamMultiplayer;
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if (getPlayer().getWorld().getHost() == this.getPlayer()) {
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return Math.max(1, (int) Math.ceil(max / (double) getWorld().getPlayerCount()));
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}
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return Math.max(1, (int) Math.floor(max / (double) getWorld().getPlayerCount()));
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}
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return Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam;
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return Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam;
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}
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// Methods
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@@ -206,14 +206,16 @@ public class World implements Iterable<GenshinPlayer> {
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public void deregisterScene(GenshinScene scene) {
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this.getScenes().remove(scene.getId());
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}
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public boolean forceTransferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
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// Forces the client to reload the scene map to prevent the player from falling off the map.
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public boolean transferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
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if (GenshinData.getSceneDataMap().get(sceneId) == null) {
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return false;
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}
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Integer oldSceneId = null;
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if (player.getScene() != null) {
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oldSceneId = player.getScene().getId();
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player.getScene().removePlayer(player);
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}
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@@ -222,25 +224,11 @@ public class World implements Iterable<GenshinPlayer> {
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player.getPos().set(pos);
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// Teleport packet
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player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterSelf, EnterReason.TransPoint, sceneId, pos));
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return true;
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}
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public boolean transferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
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if (player.getScene().getId() == sceneId || GenshinData.getSceneDataMap().get(sceneId) == null) {
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return false;
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if (oldSceneId.equals(sceneId)) {
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player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterGoto, EnterReason.TransPoint, sceneId, pos));
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} else {
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player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterJump, EnterReason.TransPoint, sceneId, pos));
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}
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if (player.getScene() != null) {
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player.getScene().removePlayer(player);
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}
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GenshinScene scene = this.getSceneById(sceneId);
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scene.addPlayer(player);
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player.getPos().set(pos);
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// Teleport packet
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player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterSelf, EnterReason.TransPoint, sceneId, pos));
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return true;
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}
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@@ -1,7 +1,9 @@
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package emu.grasscutter.game.avatar;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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@@ -13,6 +15,7 @@ import dev.morphia.annotations.Indexed;
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import dev.morphia.annotations.PostLoad;
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import dev.morphia.annotations.PrePersist;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.common.FightPropData;
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import emu.grasscutter.data.custom.OpenConfigEntry;
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@@ -38,10 +41,13 @@ import emu.grasscutter.game.inventory.EquipType;
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import emu.grasscutter.game.inventory.GenshinItem;
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import emu.grasscutter.game.props.ElementType;
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import emu.grasscutter.game.props.EntityIdType;
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import emu.grasscutter.game.props.FetterState;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.net.proto.AvatarFetterInfoOuterClass.AvatarFetterInfo;
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import emu.grasscutter.net.proto.FetterDataOuterClass.FetterData;
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import emu.grasscutter.net.proto.AvatarInfoOuterClass.AvatarInfo;
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import emu.grasscutter.server.packet.send.PacketAbilityChangeNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarEquipChangeNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarFightPropNotify;
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import emu.grasscutter.utils.ProtoHelper;
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@@ -69,8 +75,10 @@ public class GenshinAvatar {
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@Transient private final Int2ObjectMap<GenshinItem> equips;
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@Transient private final Int2FloatOpenHashMap fightProp;
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@Transient private final Set<String> bonusAbilityList;
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@Transient private Set<String> extraAbilityEmbryos;
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private List<Integer> fetters;
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private Map<Integer, Integer> skillLevelMap; // Talent levels
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private Map<Integer, Integer> proudSkillBonusMap; // Talent bonus levels (from const)
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private int skillDepotId;
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@@ -86,8 +94,9 @@ public class GenshinAvatar {
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// Morhpia only!
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this.equips = new Int2ObjectOpenHashMap<>();
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this.fightProp = new Int2FloatOpenHashMap();
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this.bonusAbilityList = new HashSet<>();
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this.proudSkillBonusMap = new HashMap<>(); // TODO Move to genshin avatar
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this.extraAbilityEmbryos = new HashSet<>();
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this.proudSkillBonusMap = new HashMap<>();
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this.fetters = new ArrayList<>(); // TODO Move to genshin avatar
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}
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// On creation
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@@ -260,8 +269,16 @@ public class GenshinAvatar {
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return proudSkillBonusMap;
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}
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public Set<String> getBonusAbilityList() {
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return bonusAbilityList;
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public Set<String> getExtraAbilityEmbryos() {
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return extraAbilityEmbryos;
|
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}
|
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public void setFetterList(List<Integer> fetterList) {
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this.fetters = fetterList;
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}
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public List<Integer> getFetterList() {
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return fetters;
|
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}
|
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|
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public float getCurrentHp() {
|
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@@ -347,14 +364,14 @@ public class GenshinAvatar {
|
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item.setEquipCharacter(this.getAvatarId());
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item.save();
|
||||
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||||
if (this.getPlayer().hasSentAvatarDataNotify()) {
|
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this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item));
|
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}
|
||||
|
||||
if (shouldRecalc) {
|
||||
this.recalcStats();
|
||||
}
|
||||
|
||||
if (this.getPlayer().hasSentAvatarDataNotify()) {
|
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this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item));
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}
|
||||
|
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return true;
|
||||
}
|
||||
|
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@@ -371,11 +388,21 @@ public class GenshinAvatar {
|
||||
}
|
||||
|
||||
public void recalcStats() {
|
||||
recalcStats(false);
|
||||
}
|
||||
|
||||
public void recalcStats(boolean forceSendAbilityChange) {
|
||||
// Setup
|
||||
AvatarData data = this.getAvatarData();
|
||||
AvatarPromoteData promoteData = GenshinData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
|
||||
Int2IntOpenHashMap setMap = new Int2IntOpenHashMap();
|
||||
this.getBonusAbilityList().clear();
|
||||
|
||||
// Extra ability embryos
|
||||
Set<String> prevExtraAbilityEmbryos = this.getExtraAbilityEmbryos();
|
||||
this.extraAbilityEmbryos = new HashSet<>();
|
||||
|
||||
// Fetters
|
||||
this.setFetterList(data.getFetters());
|
||||
|
||||
// Get hp percent, set to 100% if none
|
||||
float hpPercent = this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) <= 0 ? 1f : this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) / this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
@@ -458,7 +485,7 @@ public class GenshinAvatar {
|
||||
}
|
||||
|
||||
// Add any skill strings from this affix
|
||||
this.addToAbilityList(affix.getOpenConfig(), true);
|
||||
this.addToExtraAbilityEmbryos(affix.getOpenConfig(), true);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
@@ -505,7 +532,7 @@ public class GenshinAvatar {
|
||||
}
|
||||
|
||||
// Add any skill strings from this affix
|
||||
this.addToAbilityList(affix.getOpenConfig(), true);
|
||||
this.addToExtraAbilityEmbryos(affix.getOpenConfig(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -538,7 +565,7 @@ public class GenshinAvatar {
|
||||
}
|
||||
|
||||
// Add any skill strings from this proud skill
|
||||
this.addToAbilityList(proudSkillData.getOpenConfig(), true);
|
||||
this.addToExtraAbilityEmbryos(proudSkillData.getOpenConfig(), true);
|
||||
}
|
||||
|
||||
// Constellations
|
||||
@@ -550,7 +577,7 @@ public class GenshinAvatar {
|
||||
}
|
||||
|
||||
// Add any skill strings from this constellation
|
||||
this.addToAbilityList(avatarTalentData.getOpenConfig(), false);
|
||||
this.addToExtraAbilityEmbryos(avatarTalentData.getOpenConfig(), false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -573,11 +600,17 @@ public class GenshinAvatar {
|
||||
|
||||
// Packet
|
||||
if (getPlayer() != null && getPlayer().hasSentAvatarDataNotify()) {
|
||||
// Update stats for client
|
||||
getPlayer().sendPacket(new PacketAvatarFightPropNotify(this));
|
||||
// Update client abilities
|
||||
EntityAvatar entity = this.getAsEntity();
|
||||
if (entity != null && (!this.getExtraAbilityEmbryos().equals(prevExtraAbilityEmbryos) || forceSendAbilityChange)) {
|
||||
getPlayer().sendPacket(new PacketAbilityChangeNotify(entity));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void addToAbilityList(String openConfig, boolean forceAdd) {
|
||||
public void addToExtraAbilityEmbryos(String openConfig, boolean forceAdd) {
|
||||
if (openConfig == null || openConfig.length() == 0) {
|
||||
return;
|
||||
}
|
||||
@@ -586,14 +619,14 @@ public class GenshinAvatar {
|
||||
if (entry == null) {
|
||||
if (forceAdd) {
|
||||
// Add config string to ability skill list anyways
|
||||
this.getBonusAbilityList().add(openConfig);
|
||||
this.getExtraAbilityEmbryos().add(openConfig);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (entry.getAddAbilities() != null) {
|
||||
for (String ability : entry.getAddAbilities()) {
|
||||
this.getBonusAbilityList().add(ability);
|
||||
this.getExtraAbilityEmbryos().add(ability);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -668,6 +701,20 @@ public class GenshinAvatar {
|
||||
}
|
||||
|
||||
public AvatarInfo toProto() {
|
||||
AvatarFetterInfo.Builder avatarFetter = AvatarFetterInfo.newBuilder()
|
||||
.setExpLevel(10)
|
||||
.setExpNumber(6325); // Highest Level
|
||||
|
||||
if (this.getFetterList() != null) {
|
||||
for (int i = 0; i < this.getFetterList().size(); i++) {
|
||||
avatarFetter.addFetterList(
|
||||
FetterData.newBuilder()
|
||||
.setFetterId(this.getFetterList().get(i))
|
||||
.setFetterState(FetterState.FINISH.getValue())
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
AvatarInfo.Builder avatarInfo = AvatarInfo.newBuilder()
|
||||
.setAvatarId(this.getAvatarId())
|
||||
.setGuid(this.getGuid())
|
||||
@@ -681,7 +728,7 @@ public class GenshinAvatar {
|
||||
.putAllProudSkillExtraLevel(getProudSkillBonusMap())
|
||||
.setAvatarType(1)
|
||||
.setBornTime(this.getBornTime())
|
||||
.setFetterInfo(AvatarFetterInfo.newBuilder().setExpLevel(1))
|
||||
.setFetterInfo(avatarFetter)
|
||||
.setWearingFlycloakId(this.getFlyCloak())
|
||||
.setCostumeId(this.getCostume());
|
||||
|
||||
|
||||
@@ -223,8 +223,8 @@ public class EntityAvatar extends GenshinEntity {
|
||||
}
|
||||
}
|
||||
// Add equip abilities
|
||||
if (this.getAvatar().getBonusAbilityList().size() > 0) {
|
||||
for (String skill : this.getAvatar().getBonusAbilityList()) {
|
||||
if (this.getAvatar().getExtraAbilityEmbryos().size() > 0) {
|
||||
for (String skill : this.getAvatar().getExtraAbilityEmbryos()) {
|
||||
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
||||
.setAbilityId(++embryoId)
|
||||
.setAbilityNameHash(Utils.abilityHash(skill))
|
||||
|
||||
@@ -220,7 +220,7 @@ public class FriendsList {
|
||||
friendship.setOwner(getPlayer());
|
||||
|
||||
// Check if friend is online
|
||||
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getId());
|
||||
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getUid());
|
||||
if (friend != null) {
|
||||
// Set friend to online mode
|
||||
friendship.setFriendProfile(friend);
|
||||
|
||||
@@ -88,7 +88,7 @@ public class Friendship {
|
||||
|
||||
public FriendBrief toProto() {
|
||||
FriendBrief proto = FriendBrief.newBuilder()
|
||||
.setUid(getFriendProfile().getId())
|
||||
.setUid(getFriendProfile().getUid())
|
||||
.setNickname(getFriendProfile().getName())
|
||||
.setLevel(getFriendProfile().getPlayerLevel())
|
||||
.setAvatar(HeadImage.newBuilder().setAvatarId(getFriendProfile().getAvatarId()))
|
||||
|
||||
@@ -8,7 +8,7 @@ import emu.grasscutter.utils.Utils;
|
||||
public class PlayerProfile {
|
||||
@Transient private GenshinPlayer player;
|
||||
|
||||
private int id;
|
||||
@AlsoLoad("id") private int uid;
|
||||
private int nameCard;
|
||||
private int avatarId;
|
||||
private String name;
|
||||
@@ -23,12 +23,12 @@ public class PlayerProfile {
|
||||
public PlayerProfile() { }
|
||||
|
||||
public PlayerProfile(GenshinPlayer player) {
|
||||
this.id = player.getUid();
|
||||
this.uid = player.getUid();
|
||||
this.syncWithCharacter(player);
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return id;
|
||||
public int getUid() {
|
||||
return uid;
|
||||
}
|
||||
|
||||
public GenshinPlayer getPlayer() {
|
||||
@@ -88,6 +88,7 @@ public class PlayerProfile {
|
||||
return;
|
||||
}
|
||||
|
||||
this.uid = player.getUid();
|
||||
this.name = player.getNickname();
|
||||
this.avatarId = player.getHeadImage();
|
||||
this.signature = player.getSignature();
|
||||
|
||||
@@ -92,7 +92,7 @@ public class GachaBanner {
|
||||
}
|
||||
|
||||
public GachaInfo toProto() {
|
||||
String record = "http://" + (Grasscutter.getConfig().DispatchServerPublicIp.isEmpty() ? Grasscutter.getConfig().DispatchServerIp : Grasscutter.getConfig().DispatchServerPublicIp) + "/gacha";
|
||||
String record = "http://" + (Grasscutter.getConfig().getDispatchOptions().PublicIp.isEmpty() ? Grasscutter.getConfig().getDispatchOptions().Ip : Grasscutter.getConfig().getDispatchOptions().PublicIp) + "/gacha";
|
||||
|
||||
GachaInfo.Builder info = GachaInfo.newBuilder()
|
||||
.setGachaType(this.getGachaType())
|
||||
|
||||
@@ -218,7 +218,6 @@ public class GachaManager {
|
||||
addStarglitter = 2;
|
||||
// Add 1 const
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null));
|
||||
gachaItem.addTokenItemList(ItemParam.newBuilder().setItemId(constItemId).setCount(1));
|
||||
player.getInventory().addItem(constItemId, 1);
|
||||
} else {
|
||||
// Is max const
|
||||
@@ -300,7 +299,7 @@ public class GachaManager {
|
||||
|
||||
@Subscribe
|
||||
public synchronized void watchBannerJson(GameServerTickEvent tickEvent) {
|
||||
if(Grasscutter.getConfig().getServerOptions().WatchGacha) {
|
||||
if(Grasscutter.getConfig().getGameServerOptions().WatchGacha) {
|
||||
try {
|
||||
WatchKey watchKey = watchService.take();
|
||||
|
||||
|
||||
@@ -37,10 +37,10 @@ public class Inventory implements Iterable<GenshinItem> {
|
||||
this.store = new Long2ObjectOpenHashMap<>();
|
||||
this.inventoryTypes = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
this.createInventoryTab(ItemType.ITEM_WEAPON, new EquipInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitWeapon));
|
||||
this.createInventoryTab(ItemType.ITEM_RELIQUARY, new EquipInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitRelic));
|
||||
this.createInventoryTab(ItemType.ITEM_MATERIAL, new MaterialInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitMaterial));
|
||||
this.createInventoryTab(ItemType.ITEM_FURNITURE, new MaterialInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitFurniture));
|
||||
this.createInventoryTab(ItemType.ITEM_WEAPON, new EquipInventoryTab(Grasscutter.getConfig().getGameServerOptions().InventoryLimitWeapon));
|
||||
this.createInventoryTab(ItemType.ITEM_RELIQUARY, new EquipInventoryTab(Grasscutter.getConfig().getGameServerOptions().InventoryLimitRelic));
|
||||
this.createInventoryTab(ItemType.ITEM_MATERIAL, new MaterialInventoryTab(Grasscutter.getConfig().getGameServerOptions().InventoryLimitMaterial));
|
||||
this.createInventoryTab(ItemType.ITEM_FURNITURE, new MaterialInventoryTab(Grasscutter.getConfig().getGameServerOptions().InventoryLimitFurniture));
|
||||
}
|
||||
|
||||
public GenshinPlayer getPlayer() {
|
||||
|
||||
@@ -589,7 +589,6 @@ public class InventoryManager {
|
||||
|
||||
// Update proud skills
|
||||
AvatarSkillDepotData skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
|
||||
boolean hasAddedProudSkill = false;
|
||||
|
||||
if (skillDepot != null && skillDepot.getInherentProudSkillOpens() != null) {
|
||||
for (InherentProudSkillOpens openData : skillDepot.getInherentProudSkillOpens()) {
|
||||
@@ -599,7 +598,6 @@ public class InventoryManager {
|
||||
if (openData.getNeedAvatarPromoteLevel() == avatar.getPromoteLevel()) {
|
||||
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
|
||||
if (GenshinData.getProudSkillDataMap().containsKey(proudSkillId)) {
|
||||
hasAddedProudSkill = true;
|
||||
avatar.getProudSkillList().add(proudSkillId);
|
||||
player.sendPacket(new PacketProudSkillChangeNotify(avatar));
|
||||
}
|
||||
@@ -607,20 +605,13 @@ public class InventoryManager {
|
||||
}
|
||||
}
|
||||
|
||||
// Racalc stats and save avatar
|
||||
avatar.recalcStats();
|
||||
avatar.save();
|
||||
|
||||
// Resend ability embryos if proud skill has been added
|
||||
if (hasAddedProudSkill && avatar.getAsEntity() != null) {
|
||||
player.sendPacket(new PacketAbilityChangeNotify(avatar.getAsEntity()));
|
||||
}
|
||||
|
||||
// TODO Send entity prop update packet to world
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketAvatarPropNotify(avatar));
|
||||
player.sendPacket(new PacketAvatarPromoteRsp(avatar));
|
||||
|
||||
// TODO Send entity prop update packet to world
|
||||
avatar.recalcStats(true);
|
||||
avatar.save();
|
||||
}
|
||||
|
||||
public void upgradeAvatar(GenshinPlayer player, long guid, int itemId, int count) {
|
||||
@@ -827,25 +818,20 @@ public class InventoryManager {
|
||||
// Apply + recalc
|
||||
avatar.getTalentIdList().add(talentData.getId());
|
||||
avatar.setCoreProudSkillLevel(currentTalentLevel + 1);
|
||||
avatar.recalcStats();
|
||||
|
||||
// Packet
|
||||
player.sendPacket(new PacketAvatarUnlockTalentNotify(avatar, nextTalentId));
|
||||
player.sendPacket(new PacketUnlockAvatarTalentRsp(avatar, nextTalentId));
|
||||
|
||||
// Proud skill bonus map
|
||||
// Proud skill bonus map (Extra skills)
|
||||
OpenConfigEntry entry = GenshinData.getOpenConfigEntries().get(talentData.getOpenConfig());
|
||||
if (entry != null && entry.getExtraTalentIndex() > 0) {
|
||||
avatar.recalcProudSkillBonusMap();
|
||||
player.sendPacket(new PacketProudSkillExtraLevelNotify(avatar, entry.getExtraTalentIndex()));
|
||||
}
|
||||
|
||||
// Resend ability embryos
|
||||
if (avatar.getAsEntity() != null) {
|
||||
player.sendPacket(new PacketAbilityChangeNotify(avatar.getAsEntity()));
|
||||
}
|
||||
|
||||
// Save avatar
|
||||
// Recalc + save avatar
|
||||
avatar.recalcStats(true);
|
||||
avatar.save();
|
||||
}
|
||||
|
||||
|
||||
42
src/main/java/emu/grasscutter/game/props/FetterState.java
Normal file
42
src/main/java/emu/grasscutter/game/props/FetterState.java
Normal file
@@ -0,0 +1,42 @@
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
public enum FetterState {
|
||||
NONE(0),
|
||||
NOT_OPEN(1),
|
||||
OPEN(1),
|
||||
FINISH(3);
|
||||
|
||||
private final int value;
|
||||
private static final Int2ObjectMap<FetterState> map = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, FetterState> stringMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
Stream.of(values()).forEach(e -> {
|
||||
map.put(e.getValue(), e);
|
||||
stringMap.put(e.name(), e);
|
||||
});
|
||||
}
|
||||
|
||||
private FetterState(int value) {
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
public int getValue() {
|
||||
return value;
|
||||
}
|
||||
|
||||
public static FetterState getTypeByValue(int value) {
|
||||
return map.getOrDefault(value, NONE);
|
||||
}
|
||||
|
||||
public static FetterState getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, NONE);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user