Merge branch 'development' into java-16

This commit is contained in:
Melledy
2022-04-22 19:23:32 -07:00
70 changed files with 1199 additions and 554 deletions

View File

@@ -220,7 +220,7 @@ public class FriendsList {
friendship.setOwner(getPlayer());
// Check if friend is online
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getId());
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getUid());
if (friend != null) {
// Set friend to online mode
friendship.setFriendProfile(friend);

View File

@@ -88,7 +88,7 @@ public class Friendship {
public FriendBrief toProto() {
FriendBrief proto = FriendBrief.newBuilder()
.setUid(getFriendProfile().getId())
.setUid(getFriendProfile().getUid())
.setNickname(getFriendProfile().getName())
.setLevel(getFriendProfile().getPlayerLevel())
.setAvatar(HeadImage.newBuilder().setAvatarId(getFriendProfile().getAvatarId()))

View File

@@ -8,7 +8,7 @@ import emu.grasscutter.utils.Utils;
public class PlayerProfile {
@Transient private GenshinPlayer player;
private int id;
@AlsoLoad("id") private int uid;
private int nameCard;
private int avatarId;
private String name;
@@ -23,12 +23,12 @@ public class PlayerProfile {
public PlayerProfile() { }
public PlayerProfile(GenshinPlayer player) {
this.id = player.getUid();
this.uid = player.getUid();
this.syncWithCharacter(player);
}
public int getId() {
return id;
public int getUid() {
return uid;
}
public GenshinPlayer getPlayer() {
@@ -88,6 +88,7 @@ public class PlayerProfile {
return;
}
this.uid = player.getUid();
this.name = player.getNickname();
this.avatarId = player.getHeadImage();
this.signature = player.getSignature();