Format code [skip actions]

This commit is contained in:
github-actions
2023-09-02 00:33:12 +00:00
parent 0db69882a3
commit 717a358636
584 changed files with 1252 additions and 1507 deletions

View File

@@ -20,10 +20,9 @@ import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalar
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import emu.grasscutter.server.event.player.PlayerUseSkillEvent;
import io.netty.util.concurrent.FastThreadLocalThread;
import lombok.Getter;
import java.util.HashMap;
import java.util.concurrent.*;
import lombok.Getter;
public final class AbilityManager extends BasePlayerManager {
private static final HashMap<AbilityModifierAction.Type, AbilityActionHandler> actionHandlers =
@@ -54,8 +53,7 @@ public final class AbilityManager extends BasePlayerManager {
}
public static void registerHandlers() {
var handlerClassesAction = Grasscutter.reflector
.getSubTypesOf(AbilityActionHandler.class);
var handlerClassesAction = Grasscutter.reflector.getSubTypesOf(AbilityActionHandler.class);
for (var obj : handlerClassesAction) {
try {
@@ -70,8 +68,7 @@ public final class AbilityManager extends BasePlayerManager {
}
}
var handlerClassesMixin = Grasscutter.reflector
.getSubTypesOf(AbilityMixinHandler.class);
var handlerClassesMixin = Grasscutter.reflector.getSubTypesOf(AbilityMixinHandler.class);
for (var obj : handlerClassesMixin) {
try {
if (obj.isAnnotationPresent(AbilityAction.class)) {