Add a start and finish message to resource loading

This commit is contained in:
KingRainbow44
2022-06-26 12:31:09 -04:00
parent 2dcdb839c4
commit 71b118dd9f
7 changed files with 37 additions and 9 deletions

View File

@@ -29,6 +29,7 @@ import emu.grasscutter.game.world.SpawnDataEntry.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import static emu.grasscutter.Configuration.*;
import static emu.grasscutter.utils.Language.translate;
public class ResourceLoader {
@@ -52,6 +53,8 @@ public class ResourceLoader {
}
public static void loadAll() {
Grasscutter.getLogger().info(translate("messages.status.resources.loading"));
// Load ability lists
loadAbilityEmbryos();
loadOpenConfig();
@@ -68,6 +71,8 @@ public class ResourceLoader {
// Load default home layout
loadHomeworldDefaultSaveData();
loadNpcBornData();
Grasscutter.getLogger().info(translate("messages.status.resources.finish"));
}
public static void loadResources() {