Add dispatch to server hook & create instance

This commit is contained in:
KingRainbow44
2022-04-26 20:47:28 -04:00
parent 88bdaf155f
commit 749293350d
2 changed files with 13 additions and 5 deletions

View File

@@ -1,6 +1,7 @@
package emu.grasscutter.plugin.api;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.server.dispatch.DispatchServer;
import emu.grasscutter.server.game.GameServer;
import java.util.LinkedList;
@@ -11,7 +12,8 @@ import java.util.List;
*/
public final class ServerHook {
private static ServerHook instance;
private final GameServer server;
private final GameServer gameServer;
private final DispatchServer dispatchServer;
/**
* Gets the server hook instance.
@@ -23,10 +25,12 @@ public final class ServerHook {
/**
* Hooks into a server.
* @param server The server to hook into.
* @param gameServer The game server to hook into.
* @param dispatchServer The dispatch server to hook into.
*/
public ServerHook(GameServer server) {
this.server = server;
public ServerHook(GameServer gameServer, DispatchServer dispatchServer) {
this.gameServer = gameServer;
this.dispatchServer = dispatchServer;
instance = this;
}
@@ -36,6 +40,6 @@ public final class ServerHook {
* @return Players connected to the server.
*/
public List<GenshinPlayer> getOnlinePlayers() {
return new LinkedList<>(this.server.getPlayers().values());
return new LinkedList<>(this.gameServer.getPlayers().values());
}
}