mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-17 09:25:06 +01:00
Add support for codexQuests (#870)
This commit is contained in:
@@ -1212,6 +1212,7 @@ public class Player {
|
||||
session.send(new PacketAvatarDataNotify(this));
|
||||
session.send(new PacketFinishedParentQuestNotify(this));
|
||||
session.send(new PacketQuestListNotify(this));
|
||||
session.send(new PacketCodexDataFullNotify(this));
|
||||
session.send(new PacketServerCondMeetQuestListUpdateNotify(this));
|
||||
session.send(new PacketAllWidgetDataNotify(this));
|
||||
session.send(new PacketWidgetGadgetAllDataNotify());
|
||||
|
||||
@@ -3,6 +3,7 @@ package emu.grasscutter.game.quest;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
@@ -91,6 +92,7 @@ public class GameMainQuest {
|
||||
this.isFinished = true;
|
||||
this.state = ParentQuestState.PARENT_QUEST_STATE_FINISHED;
|
||||
this.getOwner().getSession().send(new PacketFinishedParentQuestUpdateNotify(this));
|
||||
this.getOwner().getSession().send(new PacketCodexDataUpdateNotify(this));
|
||||
this.save();
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.enums.LogicType;
|
||||
import emu.grasscutter.game.quest.enums.QuestState;
|
||||
import emu.grasscutter.net.proto.QuestOuterClass.Quest;
|
||||
import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketQuestProgressUpdateNotify;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
@@ -66,6 +66,12 @@ public class QuestManager {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void forEachMainQuest(Consumer<GameMainQuest> callback) {
|
||||
for (GameMainQuest mainQuest : getQuests().values()) {
|
||||
callback.accept(mainQuest);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO
|
||||
public void forEachActiveQuest(Consumer<GameQuest> callback) {
|
||||
|
||||
Reference in New Issue
Block a user