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@@ -225,6 +225,7 @@ public class Player {
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this.unlockedFurnitureSuite = new HashSet<>();
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this.activeForges = new ArrayList<>();
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this.unlockedRecipies = new HashMap<>();
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this.questGlobalVariables = new HashMap<>();
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this.openStates = new HashMap<>();
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this.unlockedSceneAreas = new HashMap<>();
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this.unlockedScenePoints = new HashMap<>();
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@@ -1197,7 +1198,7 @@ public class Player {
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session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
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// First notify packets sent
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this.hasSentLoginPackets = true;
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this.hasSentLoginPackets = true;
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// Set session state
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session.setState(SessionState.ACTIVE);
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