refactor the challenge

This commit is contained in:
Akka
2022-05-23 20:55:22 +08:00
committed by Melledy
parent 717c2d1dd7
commit 791b9534b7
30 changed files with 713 additions and 280 deletions

View File

@@ -26,16 +26,13 @@ import java.util.concurrent.ExecutorService;
import java.util.concurrent.LinkedBlockingDeque;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.stream.Collectors;
public class SceneScriptManager {
private final Scene scene;
private final Map<String, Integer> variables;
private SceneMeta meta;
private boolean isInit;
/**
* SceneTrigger Set
*/
private final Map<String, SceneTrigger> triggers;
/**
* current triggers controlled by RefreshGroup
*/
@@ -51,12 +48,11 @@ public class SceneScriptManager {
public static final ExecutorService eventExecutor;
static {
eventExecutor = new ThreadPoolExecutor(4, 4,
60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(100),
60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000),
FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy());
}
public SceneScriptManager(Scene scene) {
this.scene = scene;
this.triggers = new HashMap<>();
this.currentTriggers = new Int2ObjectOpenHashMap<>();
this.regions = new Int2ObjectOpenHashMap<>();
@@ -96,13 +92,16 @@ public class SceneScriptManager {
public Set<SceneTrigger> getTriggersByEvent(int eventId) {
return currentTriggers.computeIfAbsent(eventId, e -> new HashSet<>());
}
public void registerTrigger(List<SceneTrigger> triggers) {
triggers.forEach(this::registerTrigger);
}
public void registerTrigger(SceneTrigger trigger) {
this.triggers.put(trigger.name, trigger);
getTriggersByEvent(trigger.event).add(trigger);
}
public void deregisterTrigger(List<SceneTrigger> triggers) {
triggers.forEach(this::deregisterTrigger);
}
public void deregisterTrigger(SceneTrigger trigger) {
this.triggers.remove(trigger.name);
getTriggersByEvent(trigger.event).remove(trigger);
}
public void resetTriggers(int eventId) {
@@ -205,7 +204,17 @@ public class SceneScriptManager {
}
}
}
public void addGroupSuite(SceneGroup group, SceneSuite suite){
spawnMonstersInGroup(group, suite);
spawnGadgetsInGroup(group, suite);
registerTrigger(suite.sceneTriggers);
}
public void removeGroupSuite(SceneGroup group, SceneSuite suite){
removeMonstersInGroup(group, suite);
removeGadgetsInGroup(group, suite);
deregisterTrigger(suite.sceneTriggers);
}
public void spawnGadgetsInGroup(SceneGroup group, int suiteIndex) {
spawnGadgetsInGroup(group, group.getSuiteByIndex(suiteIndex));
}
@@ -241,7 +250,6 @@ public class SceneScriptManager {
}
this.addEntities(suite.sceneMonsters.stream()
.map(mob -> createMonster(group.id, group.block_id, mob)).toList());
}
public void spawnMonstersInGroup(SceneGroup group) {
@@ -326,7 +334,7 @@ public class SceneScriptManager {
try{
return func.call(ScriptLoader.getScriptLibLua(), args);
}catch (LuaError error){
ScriptLib.logger.error("[LUA] call trigger failed {},{},{}",name,args,error.getMessage());
ScriptLib.logger.error("[LUA] call trigger failed {},{}",name,args,error);
return LuaValue.valueOf(-1);
}
}
@@ -388,6 +396,7 @@ public class SceneScriptManager {
entity.setGroupId(groupId);
entity.setBlockId(blockId);
entity.setConfigId(monster.config_id);
entity.setPoseId(monster.pose_id);
this.getScriptMonsterSpawnService()
.onMonsterCreatedListener.forEach(action -> action.onNotify(entity));
@@ -410,4 +419,28 @@ public class SceneScriptManager {
public PhTree<SceneBlock> getBlocksIndex() {
return meta.sceneBlockIndex;
}
public void removeMonstersInGroup(SceneGroup group, SceneSuite suite) {
var configSet = suite.sceneMonsters.stream()
.map(m -> m.config_id)
.collect(Collectors.toSet());
var toRemove = getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster)
.filter(e -> e.getGroupId() == group.id)
.filter(e -> configSet.contains(e.getConfigId()))
.toList();
getScene().removeEntities(toRemove, VisionTypeOuterClass.VisionType.VISION_MISS);
}
public void removeGadgetsInGroup(SceneGroup group, SceneSuite suite) {
var configSet = suite.sceneGadgets.stream()
.map(m -> m.config_id)
.collect(Collectors.toSet());
var toRemove = getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityGadget)
.filter(e -> e.getGroupId() == group.id)
.filter(e -> configSet.contains(e.getConfigId()))
.toList();
getScene().removeEntities(toRemove, VisionTypeOuterClass.VisionType.VISION_MISS);
}
}

View File

@@ -1,10 +1,11 @@
package emu.grasscutter.scripts;
import emu.grasscutter.game.dungeons.DungeonChallenge;
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.entity.gadget.GadgetWorktop;
import emu.grasscutter.game.dungeons.challenge.factory.ChallengeFactory;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneRegion;
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
@@ -159,48 +160,102 @@ public class ScriptLib {
if (group == null || group.monsters == null) {
return 1;
}
var suiteData = group.getSuiteByIndex(suite);
if(suiteData == null){
return 1;
}
// avoid spawn wrong monster
if(getSceneScriptManager().getScene().getChallenge() != null)
if(!getSceneScriptManager().getScene().getChallenge().inProgress() ||
getSceneScriptManager().getScene().getChallenge().getGroup().id != groupId){
return 0;
}
this.getSceneScriptManager().spawnMonstersInGroup(group, suite);
this.getSceneScriptManager().addGroupSuite(group, suiteData);
return 0;
}
public int GoToGroupSuite(int groupId, int suite) {
logger.debug("[LUA] Call GoToGroupSuite with {},{}",
groupId,suite);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
return 1;
}
var suiteData = group.getSuiteByIndex(suite);
if(suiteData == null){
return 1;
}
for(var suiteItem : group.suites){
if(suiteData == suiteItem){
continue;
}
this.getSceneScriptManager().removeGroupSuite(group, suiteItem);
}
this.getSceneScriptManager().addGroupSuite(group, suiteData);
return 0;
}
public int RemoveExtraGroupSuite(int groupId, int suite) {
logger.debug("[LUA] Call RemoveExtraGroupSuite with {},{}",
groupId,suite);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
return 1;
}
var suiteData = group.getSuiteByIndex(suite);
if(suiteData == null){
return 1;
}
this.getSceneScriptManager().removeGroupSuite(group, suiteData);
return 0;
}
public int KillExtraGroupSuite(int groupId, int suite) {
logger.debug("[LUA] Call KillExtraGroupSuite with {},{}",
groupId,suite);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
return 1;
}
var suiteData = group.getSuiteByIndex(suite);
if(suiteData == null){
return 1;
}
this.getSceneScriptManager().removeGroupSuite(group, suiteData);
return 0;
}
// param3 (probably time limit for timed dungeons)
public int ActiveChallenge(int challengeId, int challengeIndex, int timeLimitOrGroupId, int groupId, int objectiveKills, int param5) {
logger.debug("[LUA] Call ActiveChallenge with {},{},{},{},{},{}",
challengeId,challengeIndex,timeLimitOrGroupId,groupId,objectiveKills,param5);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
var objective = objectiveKills;
var challenge = ChallengeFactory.getChallenge(
challengeId,
challengeIndex,
timeLimitOrGroupId,
groupId,
objectiveKills,
param5,
getSceneScriptManager().getScene(),
getCurrentGroup().get()
);
if(group == null){
group = getSceneScriptManager().getGroupById(timeLimitOrGroupId);
objective = groupId;
}
if (group == null || group.monsters == null) {
if(challenge == null){
return 1;
}
if(getSceneScriptManager().getScene().getChallenge() != null &&
getSceneScriptManager().getScene().getChallenge().inProgress())
{
return 0;
if(challenge instanceof DungeonChallenge dungeonChallenge){
// set if tower first stage (6-1)
dungeonChallenge.setStage(getSceneScriptManager().getVariables().getOrDefault("stage", -1) == 0);
}
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(),
group, challengeId, challengeIndex, objective);
// set if tower first stage (6-1)
challenge.setStage(getSceneScriptManager().getVariables().getOrDefault("stage", -1) == 0);
getSceneScriptManager().getScene().setChallenge(challenge);
challenge.start();
return 0;
}
@@ -257,7 +312,7 @@ public class ScriptLib {
public int GetRegionEntityCount(LuaTable table) {
logger.debug("[LUA] Call GetRegionEntityCount with {}",
table);
printTable(table));
int regionId = table.get("region_eid").toint();
int entityType = table.get("entity_type").toint();
@@ -280,9 +335,8 @@ public class ScriptLib {
// TODO record time
return 0;
}
public int GetGroupMonsterCount(int var1){
logger.debug("[LUA] Call GetGroupMonsterCount with {}",
var1);
public int GetGroupMonsterCount(){
logger.debug("[LUA] Call GetGroupMonsterCount ");
return (int) getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster &&
@@ -328,7 +382,7 @@ public class ScriptLib {
var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId.toint());
if(entity == null){
return 1;
return 0;
}
getSceneScriptManager().getScene().killEntity(entity, 0);
return 0;
@@ -398,8 +452,13 @@ public class ScriptLib {
public int GetGadgetStateByConfigId(int groupId, int configId){
logger.debug("[LUA] Call GetGadgetStateByConfigId with {},{}",
groupId, configId);
if(groupId == 0){
groupId = getCurrentGroup().get().id;
}
final int realGroupId = groupId;
var gadget = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(g -> g instanceof EntityGadget entityGadget && entityGadget.getGroupId() == groupId)
.filter(g -> g instanceof EntityGadget entityGadget && entityGadget.getGroupId() == realGroupId)
.filter(g -> g.getConfigId() == configId)
.findFirst();
if(gadget.isEmpty()){
@@ -409,8 +468,8 @@ public class ScriptLib {
}
public int MarkPlayerAction(int var1, int var2, int var3, int var4){
logger.debug("[LUA] Call MarkPlayerAction with {},{}",
var1, var2);
logger.debug("[LUA] Call MarkPlayerAction with {},{},{},{}",
var1, var2,var3,var4);
return 0;
}

View File

@@ -10,4 +10,5 @@ public class SceneGadget extends SceneObject{
public int state;
public int point_type;
public SceneBossChest boss_chest;
public int interact_id;
}

View File

@@ -73,7 +73,7 @@ public class SceneGroup {
return bindings;
}
public SceneGroup load(int sceneId){
public synchronized SceneGroup load(int sceneId){
if(loaded){
return this;
}
@@ -118,6 +118,7 @@ public class SceneGroup {
garbages = new SceneGarbage();
if (garbagesTable.checktable().get("gadgets") != LuaValue.NIL) {
garbages.gadgets = ScriptLoader.getSerializer().toList(SceneGadget.class, garbagesTable.checktable().get("gadgets").checktable());
garbages.gadgets.forEach(m -> m.group = this);
}
}

View File

@@ -7,4 +7,6 @@ import lombok.ToString;
@Setter
public class SceneMonster extends SceneObject{
public int monster_id;
public int pose_id;
public int drop_id;
}