Initial commit

This commit is contained in:
Melledy
2022-04-17 05:43:07 -07:00
commit 7925d1cda3
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package emu.grasscutter.data;
import java.lang.reflect.Field;
import java.util.HashMap;
import java.util.Map;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.data.custom.OpenConfigEntry;
import emu.grasscutter.data.def.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class GenshinData {
// BinOutputs
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
// ExcelConfigs
private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarData> avatarDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarLevelData> avatarLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarSkillDepotData> avatarSkillDepotDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarSkillData> avatarSkillDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarCurveData> avatarCurveDataMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<AvatarPromoteData> avatarPromoteDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarTalentData> avatarTalentDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ProudSkillData> proudSkillDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ItemData> itemDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ReliquaryLevelData> reliquaryLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ReliquaryAffixData> reliquaryAffixDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ReliquaryMainPropData> reliquaryMainPropDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ReliquarySetData> reliquarySetDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WeaponLevelData> weaponLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WeaponPromoteData> weaponPromoteDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WeaponCurveData> weaponCurveDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<EquipAffixData> equipAffixDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<MonsterData> monsterDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<NpcData> npcDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<GadgetData> gadgetDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<MonsterCurveData> monsterCurveDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<MonsterDescribeData> monsterDescribeDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarFlycloakData> avatarFlycloakDataMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataItemIdMap = new Int2ObjectLinkedOpenHashMap<>();
public static Int2ObjectMap<?> getMapByResourceDef(Class<?> resourceDefinition) {
Int2ObjectMap<?> map = null;
try {
Field field = GenshinData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
field.setAccessible(true);
map = (Int2ObjectMap<?>) field.get(null);
field.setAccessible(false);
} catch (Exception e) {
Grasscutter.getLogger().error("Error fetching resource map for " + resourceDefinition.getSimpleName(), e);
}
return map;
}
public static Int2ObjectMap<String> getAbilityHashes() {
return abilityHashes;
}
public static Map<String, AbilityEmbryoEntry> getAbilityEmbryoInfo() {
return abilityEmbryos;
}
public static Map<String, OpenConfigEntry> getOpenConfigEntries() {
return openConfigEntries;
}
public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
return avatarDataMap;
}
public static Int2ObjectMap<ItemData> getItemDataMap() {
return itemDataMap;
}
public static Int2ObjectMap<AvatarSkillDepotData> getAvatarSkillDepotDataMap() {
return avatarSkillDepotDataMap;
}
public static Int2ObjectMap<AvatarSkillData> getAvatarSkillDataMap() {
return avatarSkillDataMap;
}
public static Int2ObjectMap<PlayerLevelData> getPlayerLevelDataMap() {
return playerLevelDataMap;
}
public static Int2ObjectMap<AvatarLevelData> getAvatarLevelDataMap() {
return avatarLevelDataMap;
}
public static Int2ObjectMap<WeaponLevelData> getWeaponLevelDataMap() {
return weaponLevelDataMap;
}
public static Int2ObjectMap<ReliquaryAffixData> getReliquaryAffixDataMap() {
return reliquaryAffixDataMap;
}
public static Int2ObjectMap<ReliquaryMainPropData> getReliquaryMainPropDataMap() {
return reliquaryMainPropDataMap;
}
public static Int2ObjectMap<WeaponPromoteData> getWeaponPromoteDataMap() {
return weaponPromoteDataMap;
}
public static Int2ObjectMap<WeaponCurveData> getWeaponCurveDataMap() {
return weaponCurveDataMap;
}
public static Int2ObjectMap<AvatarCurveData> getAvatarCurveDataMap() {
return avatarCurveDataMap;
}
public static int getRelicExpRequired(int rankLevel, int level) {
ReliquaryLevelData levelData = reliquaryLevelDataMap.get((rankLevel << 8) + level);
return levelData != null ? levelData.getExp() : 0;
}
public static ReliquaryLevelData getRelicLevelData(int rankLevel, int level) {
return reliquaryLevelDataMap.get((rankLevel << 8) + level);
}
public static WeaponPromoteData getWeaponPromoteData(int promoteId, int promoteLevel) {
return weaponPromoteDataMap.get((promoteId << 8) + promoteLevel);
}
public static int getWeaponExpRequired(int rankLevel, int level) {
WeaponLevelData levelData = weaponLevelDataMap.get(level);
if (levelData == null) {
return 0;
}
try {
return levelData.getRequiredExps()[rankLevel - 1];
} catch (Exception e) {
return 0;
}
}
public static AvatarPromoteData getAvatarPromoteData(int promoteId, int promoteLevel) {
return avatarPromoteDataMap.get((promoteId << 8) + promoteLevel);
}
public static int getAvatarLevelExpRequired(int level) {
AvatarLevelData levelData = avatarLevelDataMap.get(level);
return levelData != null ? levelData.getExp() : 0;
}
public static Int2ObjectMap<ProudSkillData> getProudSkillDataMap() {
return proudSkillDataMap;
}
public static Int2ObjectMap<MonsterData> getMonsterDataMap() {
return monsterDataMap;
}
public static Int2ObjectMap<NpcData> getNpcDataMap() {
return npcDataMap;
}
public static Int2ObjectMap<GadgetData> getGadgetDataMap() {
return gadgetDataMap;
}
public static Int2ObjectMap<ReliquarySetData> getReliquarySetDataMap() {
return reliquarySetDataMap;
}
public static Int2ObjectMap<EquipAffixData> getEquipAffixDataMap() {
return equipAffixDataMap;
}
public static Int2ObjectMap<MonsterCurveData> getMonsterCurveDataMap() {
return monsterCurveDataMap;
}
public static Int2ObjectMap<MonsterDescribeData> getMonsterDescribeDataMap() {
return monsterDescribeDataMap;
}
public static Int2ObjectMap<AvatarTalentData> getAvatarTalentDataMap() {
return avatarTalentDataMap;
}
public static Int2ObjectMap<AvatarFlycloakData> getAvatarFlycloakDataMap() {
return avatarFlycloakDataMap;
}
public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataMap() {
return avatarCostumeDataMap;
}
public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataItemIdMap() {
return avatarCostumeDataItemIdMap;
}
}

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package emu.grasscutter.data;
import java.util.ArrayList;
import java.util.List;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.def.ReliquaryAffixData;
import emu.grasscutter.data.def.ReliquaryMainPropData;
import emu.grasscutter.utils.WeightedList;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class GenshinDepot {
private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
public static void load() {
for (ReliquaryMainPropData data : GenshinData.getReliquaryMainPropDataMap().values()) {
if (data.getWeight() <= 0 || data.getPropDepotId() <= 0) {
continue;
}
WeightedList<ReliquaryMainPropData> list = relicMainPropDepot.computeIfAbsent(data.getPropDepotId(), k -> new WeightedList<>());
list.add(data.getWeight(), data);
}
for (ReliquaryAffixData data : GenshinData.getReliquaryAffixDataMap().values()) {
if (data.getWeight() <= 0 || data.getDepotId() <= 0) {
continue;
}
List<ReliquaryAffixData> list = relicAffixDepot.computeIfAbsent(data.getDepotId(), k -> new ArrayList<>());
list.add(data);
}
// Let the server owner know if theyre missing weights
if (relicMainPropDepot.size() == 0 || relicAffixDepot.size() == 0) {
Grasscutter.getLogger().error("Relic properties are missing weights! Please check your ReliquaryMainPropExcelConfigData or ReliquaryAffixExcelConfigData files in your ExcelBinOutput folder.");
}
}
public static ReliquaryMainPropData getRandomRelicMainProp(int depot) {
WeightedList<ReliquaryMainPropData> depotList = relicMainPropDepot.get(depot);
if (depotList == null) {
return null;
}
return depotList.next();
}
public static List<ReliquaryAffixData> getRandomRelicAffixList(int depot) {
return relicAffixDepot.get(depot);
}
}

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package emu.grasscutter.data;
public abstract class GenshinResource {
public int getId() {
return 0;
}
public void onLoad() {
}
}

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package emu.grasscutter.data;
import java.io.File;
import java.io.FileReader;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.ArrayList;
import java.util.Collection;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.TreeMap;
import java.util.Map.Entry;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Stream;
import org.reflections.Reflections;
import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.data.custom.OpenConfigEntry;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
public class ResourceLoader {
public static List<Class<?>> getResourceDefClasses() {
Reflections reflections = new Reflections(ResourceLoader.class.getPackage().getName());
Set<?> classes = reflections.getSubTypesOf(GenshinResource.class);
List<Class<?>> classList = new ArrayList<>(classes.size());
classes.forEach(o -> {
Class<?> c = (Class<?>) o;
if (c.getAnnotation(ResourceType.class) != null) {
classList.add(c);
}
});
classList.sort((a, b) -> {
return b.getAnnotation(ResourceType.class).loadPriority().value() - a.getAnnotation(ResourceType.class).loadPriority().value();
});
return classList;
}
public static void loadAll() {
// Create resource folder if it doesnt exist
File resFolder = new File(Grasscutter.getConfig().RESOURCE_FOLDER);
if (!resFolder.exists()) {
resFolder.mkdir();
}
// Load ability lists
loadAbilityEmbryos();
loadOpenConfig();
// Load resources
loadResources();
// Process into depots
GenshinDepot.load();
// Custom - TODO move this somewhere else
try {
GenshinData.getAvatarSkillDepotDataMap().get(504).setAbilities(
new AbilityEmbryoEntry(
"",
new String[] {
"Avatar_PlayerBoy_ExtraAttack_Wind",
"Avatar_Player_UziExplode_Mix",
"Avatar_Player_UziExplode",
"Avatar_Player_UziExplode_Strike_01",
"Avatar_Player_UziExplode_Strike_02",
"Avatar_Player_WindBreathe",
"Avatar_Player_WindBreathe_CameraController"
}
));
GenshinData.getAvatarSkillDepotDataMap().get(704).setAbilities(
new AbilityEmbryoEntry(
"",
new String[] {
"Avatar_PlayerGirl_ExtraAttack_Wind",
"Avatar_Player_UziExplode_Mix",
"Avatar_Player_UziExplode",
"Avatar_Player_UziExplode_Strike_01",
"Avatar_Player_UziExplode_Strike_02",
"Avatar_Player_WindBreathe",
"Avatar_Player_WindBreathe_CameraController"
}
));
} catch (Exception e) {
Grasscutter.getLogger().error("Error loading abilities", e);
}
}
public static void loadResources() {
for (Class<?> resourceDefinition : getResourceDefClasses()) {
ResourceType type = resourceDefinition.getAnnotation(ResourceType.class);
if (type == null) {
continue;
}
@SuppressWarnings("rawtypes")
Int2ObjectMap map = GenshinData.getMapByResourceDef(resourceDefinition);
if (map == null) {
continue;
}
try {
loadFromResource(resourceDefinition, type, map);
} catch (Exception e) {
Grasscutter.getLogger().error("Error loading resource file: " + type.name(), e);
}
}
}
@SuppressWarnings("rawtypes")
protected static void loadFromResource(Class<?> c, ResourceType type, Int2ObjectMap map) throws Exception {
for (String name : type.name()) {
loadFromResource(c, name, map);
}
Grasscutter.getLogger().info("Loaded " + map.size() + " " + c.getSimpleName() + "s.");
}
@SuppressWarnings({"rawtypes", "unchecked"})
protected static void loadFromResource(Class<?> c, String fileName, Int2ObjectMap map) throws Exception {
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().RESOURCE_FOLDER + "ExcelBinOutput/" + fileName)) {
List list = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, c).getType());
for (Object o : list) {
GenshinResource res = (GenshinResource) o;
res.onLoad();
map.put(res.getId(), res);
}
}
}
private static void loadAbilityEmbryos() {
// Read from cached file if exists
File embryoCache = new File(Grasscutter.getConfig().DATA_FOLDER + "AbilityEmbryos.json");
List<AbilityEmbryoEntry> embryoList = null;
if (embryoCache.exists()) {
// Load from cache
try (FileReader fileReader = new FileReader(embryoCache)) {
embryoList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, AbilityEmbryoEntry.class).getType());
} catch (Exception e) {
e.printStackTrace();
}
} else {
// Load from BinOutput
Pattern pattern = Pattern.compile("(?<=ConfigAvatar_)(.*?)(?=.json)");
embryoList = new LinkedList<>();
File folder = new File(Grasscutter.getConfig().RESOURCE_FOLDER + "BinOutput\\Avatar\\");
for (File file : folder.listFiles()) {
AvatarConfig config = null;
String avatarName = null;
Matcher matcher = pattern.matcher(file.getName());
if (matcher.find()) {
avatarName = matcher.group(0);
} else {
continue;
}
try (FileReader fileReader = new FileReader(file)) {
config = Grasscutter.getGsonFactory().fromJson(fileReader, AvatarConfig.class);
} catch (Exception e) {
e.printStackTrace();
continue;
}
if (config.abilities == null) {
continue;
}
int s = config.abilities.size();
AbilityEmbryoEntry al = new AbilityEmbryoEntry(avatarName, config.abilities.stream().map(Object::toString).toArray(size -> new String[s]));
embryoList.add(al);
}
}
if (embryoList == null || embryoList.isEmpty()) {
Grasscutter.getLogger().error("No embryos loaded!");
return;
}
for (AbilityEmbryoEntry entry : embryoList) {
GenshinData.getAbilityEmbryoInfo().put(entry.getName(), entry);
}
}
private static void loadOpenConfig() {
// Read from cached file if exists
File openConfigCache = new File(Grasscutter.getConfig().DATA_FOLDER + "OpenConfig.json");
List<OpenConfigEntry> list = null;
if (openConfigCache.exists()) {
try (FileReader fileReader = new FileReader(openConfigCache)) {
list = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, OpenConfigEntry.class).getType());
} catch (Exception e) {
e.printStackTrace();
}
} else {
Map<String, OpenConfigEntry> map = new TreeMap<>();
java.lang.reflect.Type type = new TypeToken<Map<String, OpenConfigData[]>>() {}.getType();
String[] folderNames = {"BinOutput\\Talent\\EquipTalents\\", "BinOutput\\Talent\\AvatarTalents\\"};
for (String name : folderNames) {
File folder = new File(Grasscutter.getConfig().RESOURCE_FOLDER + name);
for (File file : folder.listFiles()) {
if (!file.getName().endsWith(".json")) {
continue;
}
Map<String, OpenConfigData[]> config = null;
try (FileReader fileReader = new FileReader(file)) {
config = Grasscutter.getGsonFactory().fromJson(fileReader, type);
} catch (Exception e) {
e.printStackTrace();
continue;
}
for (Entry<String, OpenConfigData[]> e : config.entrySet()) {
List<String> abilityList = new ArrayList<>();
int extraTalentIndex = 0;
for (OpenConfigData entry : e.getValue()) {
if (entry.$type.contains("AddAbility")) {
abilityList.add(entry.abilityName);
} else if (entry.talentIndex > 0) {
extraTalentIndex = entry.talentIndex;
}
}
OpenConfigEntry entry = new OpenConfigEntry(e.getKey(), abilityList, extraTalentIndex);
map.put(entry.getName(), entry);
}
}
}
list = new ArrayList<>(map.values());
}
if (list == null || list.isEmpty()) {
Grasscutter.getLogger().error("No openconfig entries loaded!");
return;
}
for (OpenConfigEntry entry : list) {
GenshinData.getOpenConfigEntries().put(entry.getName(), entry);
}
}
// BinOutput configs
private static class AvatarConfig {
public ArrayList<AvatarConfigAbility> abilities;
private static class AvatarConfigAbility {
public String abilityName;
public String toString() {
return abilityName;
}
}
}
private static class OpenConfig {
public OpenConfigData[] data;
}
private static class OpenConfigData {
public String $type;
public String abilityName;
public int talentIndex;
}
}

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package emu.grasscutter.data;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
@Retention(RetentionPolicy.RUNTIME)
public @interface ResourceType {
/** Names of the file that this Resource loads from */
String[] name();
/** Load priority - dictates which order to load this resource, with "highest" being loaded first */
LoadPriority loadPriority() default LoadPriority.NORMAL;
public enum LoadPriority {
HIGHEST (4),
HIGH (3),
NORMAL (2),
LOW (1),
LOWEST (0);
private final int value;
LoadPriority(int value) {
this.value = value;
}
public int value() {
return value;
}
}
}

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package emu.grasscutter.data.common;
public class CurveInfo {
private String Type;
private String Arith;
private float Value;
public String getType() {
return Type;
}
public String getArith() {
return Arith;
}
public float getValue() {
return Value;
}
}

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package emu.grasscutter.data.common;
import emu.grasscutter.game.props.FightProperty;
public class FightPropData {
private String PropType;
private FightProperty prop;
private float Value;
public String getPropType() {
return PropType;
}
public float getValue() {
return Value;
}
public FightProperty getProp() {
return prop;
}
public void onLoad() {
this.prop = FightProperty.getPropByName(PropType);
}
}

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package emu.grasscutter.data.common;
public class ItemParamData {
private int Id;
private int Count;
public int getId() {
return Id;
}
public int getCount() {
return Count;
}
}

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package emu.grasscutter.data.common;
public class PropGrowCurve {
private String Type;
private String GrowCurve;
public String getType(){
return this.Type;
}
public String getGrowCurve(){
return this.GrowCurve;
}
}

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package emu.grasscutter.data.custom;
public class AbilityEmbryoEntry {
private String name;
private String[] abilities;
public AbilityEmbryoEntry() {
}
public AbilityEmbryoEntry(String avatarName, String[] array) {
this.name = avatarName;
this.abilities = array;
}
public String getName() {
return name;
}
public String[] getAbilities() {
return abilities;
}
}

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package emu.grasscutter.data.custom;
import java.util.List;
public class OpenConfigEntry {
private String name;
private String[] addAbilities;
private int extraTalentIndex;
public OpenConfigEntry(String name, List<String> abilityList, int extraTalentIndex) {
this.name = name;
this.extraTalentIndex = extraTalentIndex;
if (abilityList.size() > 0) {
this.addAbilities = abilityList.toArray(new String[0]);
}
}
public String getName() {
return name;
}
public String[] getAddAbilities() {
return addAbilities;
}
public int getExtraTalentIndex() {
return extraTalentIndex;
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarCostumeExcelConfigData.json")
public class AvatarCostumeData extends GenshinResource {
private int CostumeId;
private int ItemId;
private int AvatarId;
@Override
public int getId() {
return this.CostumeId;
}
public int getItemId() {
return this.ItemId;
}
public int getAvatarId() {
return AvatarId;
}
@Override
public void onLoad() {
GenshinData.getAvatarCostumeDataItemIdMap().put(this.getItemId(), this);
}
}

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package emu.grasscutter.data.def;
import java.util.HashMap;
import java.util.Map;
import java.util.stream.Stream;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.CurveInfo;
@ResourceType(name = "AvatarCurveExcelConfigData.json")
public class AvatarCurveData extends GenshinResource {
private int Level;
private CurveInfo[] CurveInfos;
private Map<String, Float> curveInfos;
@Override
public int getId() {
return this.Level;
}
public int getLevel() {
return Level;
}
public Map<String, Float> getCurveInfos() {
return curveInfos;
}
@Override
public void onLoad() {
this.curveInfos = new HashMap<>();
Stream.of(this.CurveInfos).forEach(info -> this.curveInfos.put(info.getType(), info.getValue()));
}
}

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package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.common.PropGrowCurve;
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
@ResourceType(name = "AvatarExcelConfigData.json", loadPriority = LoadPriority.LOW)
public class AvatarData extends GenshinResource {
private String name;
private String IconName;
private String BodyType;
private String QualityType;
private int ChargeEfficiency;
private int InitialWeapon;
private String WeaponType;
private String ImageName;
private int AvatarPromoteId;
private String CutsceneShow;
private int SkillDepotId;
private int StaminaRecoverSpeed;
private List<String> CandSkillDepotIds;
private long DescTextMapHash;
private String AvatarIdentityType;
private List<Integer> AvatarPromoteRewardLevelList;
private List<Integer> AvatarPromoteRewardIdList;
private int FeatureTagGroupID;
private long NameTextMapHash;
private long GachaImageNameHashSuffix;
private long InfoDescTextMapHash;
private float HpBase;
private float AttackBase;
private float DefenseBase;
private float Critical;
private float CriticalHurt;
private List<PropGrowCurve> PropGrowCurves;
private int Id;
private Int2ObjectMap<String> growthCurveMap;
private float[] hpGrowthCurve;
private float[] attackGrowthCurve;
private float[] defenseGrowthCurve;
private AvatarSkillDepotData skillDepot;
private IntList abilities;
@Override
public int getId(){
return this.Id;
}
public String getName() {
return name;
}
public String getBodyType(){
return this.BodyType;
}
public String getQualityType(){
return this.QualityType;
}
public int getChargeEfficiency(){
return this.ChargeEfficiency;
}
public int getInitialWeapon(){
return this.InitialWeapon;
}
public String getWeaponType(){
return this.WeaponType;
}
public String getImageName(){
return this.ImageName;
}
public int getAvatarPromoteId(){
return this.AvatarPromoteId;
}
public long getGachaImageNameHashSuffix(){
return this.GachaImageNameHashSuffix;
}
public String getCutsceneShow(){
return this.CutsceneShow;
}
public int getSkillDepotId(){
return this.SkillDepotId;
}
public int getStaminaRecoverSpeed(){
return this.StaminaRecoverSpeed;
}
public List<String> getCandSkillDepotIds(){
return this.CandSkillDepotIds;
}
public long getDescTextMapHash(){
return this.DescTextMapHash;
}
public String getAvatarIdentityType(){
return this.AvatarIdentityType;
}
public List<Integer> getAvatarPromoteRewardLevelList(){
return this.AvatarPromoteRewardLevelList;
}
public List<Integer> getAvatarPromoteRewardIdList(){
return this.AvatarPromoteRewardIdList;
}
public int getFeatureTagGroupID(){
return this.FeatureTagGroupID;
}
public long getInfoDescTextMapHash(){
return this.InfoDescTextMapHash;
}
public float getBaseHp(int level){
try {
return this.HpBase * this.hpGrowthCurve[level - 1];
} catch (Exception e) {
return this.HpBase;
}
}
public float getBaseAttack(int level){
try {
return this.AttackBase * this.attackGrowthCurve[level - 1];
} catch (Exception e) {
return this.AttackBase;
}
}
public float getBaseDefense(int level){
try {
return this.DefenseBase * this.defenseGrowthCurve[level - 1];
} catch (Exception e) {
return this.DefenseBase;
}
}
public float getBaseCritical(){
return this.Critical;
}
public float getBaseCriticalHurt(){
return this.CriticalHurt;
}
public float getGrowthCurveById(int level, FightProperty prop) {
String growCurve = this.growthCurveMap.get(prop.getId());
if (growCurve == null) {
return 1f;
}
AvatarCurveData curveData = GenshinData.getAvatarCurveDataMap().get(level);
if (curveData == null) {
return 1f;
}
return curveData.getCurveInfos().getOrDefault(growCurve, 1f);
}
public long getNameTextMapHash(){
return this.NameTextMapHash;
}
public AvatarSkillDepotData getSkillDepot() {
return skillDepot;
}
public IntList getAbilities() {
return abilities;
}
@Override
public void onLoad() {
this.skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(this.SkillDepotId);
int size = GenshinData.getAvatarCurveDataMap().size();
this.hpGrowthCurve = new float[size];
this.attackGrowthCurve = new float[size];
this.defenseGrowthCurve = new float[size];
for (AvatarCurveData curveData : GenshinData.getAvatarCurveDataMap().values()) {
int level = curveData.getLevel() - 1;
for (PropGrowCurve growCurve : this.PropGrowCurves) {
FightProperty prop = FightProperty.getPropByName(growCurve.getType());
switch (prop) {
case FIGHT_PROP_BASE_HP:
this.hpGrowthCurve[level] = curveData.getCurveInfos().get(growCurve.getGrowCurve());
break;
case FIGHT_PROP_BASE_ATTACK:
this.attackGrowthCurve[level] = curveData.getCurveInfos().get(growCurve.getGrowCurve());
break;
case FIGHT_PROP_BASE_DEFENSE:
this.defenseGrowthCurve[level] = curveData.getCurveInfos().get(growCurve.getGrowCurve());
break;
default:
break;
}
}
}
/*
for (PropGrowCurve growCurve : this.PropGrowCurves) {
FightProperty prop = FightProperty.getPropByName(growCurve.getType());
this.growthCurveMap.put(prop.getId(), growCurve.getGrowCurve());
}
*/
// Cache abilities
String[] split = this.IconName.split("_");
if (split.length > 0) {
this.name = split[split.length - 1];
AbilityEmbryoEntry info = GenshinData.getAbilityEmbryoInfo().get(this.name);
if (info != null) {
this.abilities = new IntArrayList(info.getAbilities().length);
for (String ability : info.getAbilities()) {
this.abilities.add(Utils.abilityHash(ability));
}
}
}
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarFlycloakExcelConfigData.json")
public class AvatarFlycloakData extends GenshinResource {
private int FlycloakId;
private long NameTextMapHash;
@Override
public int getId() {
return this.FlycloakId;
}
public long getNameTextMapHash() {
return NameTextMapHash;
}
@Override
public void onLoad() {
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarLevelExcelConfigData.json")
public class AvatarLevelData extends GenshinResource {
private int Level;
private int Exp;
@Override
public int getId() {
return this.Level;
}
public int getLevel() {
return Level;
}
public int getExp() {
return Exp;
}
}

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package emu.grasscutter.data.def;
import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.common.ItemParamData;
@ResourceType(name = "AvatarPromoteExcelConfigData.json")
public class AvatarPromoteData extends GenshinResource {
private int AvatarPromoteId;
private int PromoteLevel;
private int ScoinCost;
private ItemParamData[] CostItems;
private int UnlockMaxLevel;
private FightPropData[] AddProps;
private int RequiredPlayerLevel;
@Override
public int getId() {
return (AvatarPromoteId << 8) + PromoteLevel;
}
public int getAvatarPromoteId() {
return AvatarPromoteId;
}
public int getPromoteLevel() {
return PromoteLevel;
}
public ItemParamData[] getCostItems() {
return CostItems;
}
public int getCoinCost() {
return ScoinCost;
}
public FightPropData[] getAddProps() {
return AddProps;
}
public int getUnlockMaxLevel() {
return UnlockMaxLevel;
}
public int getRequiredPlayerLevel() {
return RequiredPlayerLevel;
}
@Override
public void onLoad() {
// Trim item params
ArrayList<ItemParamData> trim = new ArrayList<>(getAddProps().length);
for (ItemParamData itemParam : getCostItems()) {
if (itemParam.getId() == 0) {
continue;
}
trim.add(itemParam);
}
this.CostItems = trim.toArray(new ItemParamData[trim.size()]);
// Trim fight prop data (just in case)
ArrayList<FightPropData> parsed = new ArrayList<>(getAddProps().length);
for (FightPropData prop : getAddProps()) {
if (prop.getPropType() != null && prop.getValue() != 0f) {
prop.onLoad();
parsed.add(prop);
}
}
this.AddProps = parsed.toArray(new FightPropData[parsed.size()]);
}
}

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package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
@ResourceType(name = "AvatarSkillExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
public class AvatarSkillData extends GenshinResource {
private int Id;
private float CdTime;
private int CostElemVal;
private int MaxChargeNum;
private int TriggerID;
private boolean IsAttackCameraLock;
private int ProudSkillGroupId;
private String CostElemType;
private List<Float> LockWeightParams;
private long NameTextMapHash;
private String AbilityName;
private String LockShape;
private String GlobalValueKey;
@Override
public int getId(){
return this.Id;
}
public float getCdTime() {
return CdTime;
}
public int getCostElemVal() {
return CostElemVal;
}
public int getMaxChargeNum() {
return MaxChargeNum;
}
public int getTriggerID() {
return TriggerID;
}
public boolean isIsAttackCameraLock() {
return IsAttackCameraLock;
}
public int getProudSkillGroupId() {
return ProudSkillGroupId;
}
public String getCostElemType() {
return CostElemType;
}
public List<Float> getLockWeightParams() {
return LockWeightParams;
}
public long getNameTextMapHash() {
return NameTextMapHash;
}
public String getAbilityName() {
return AbilityName;
}
public String getLockShape() {
return LockShape;
}
public String getGlobalValueKey() {
return GlobalValueKey;
}
@Override
public void onLoad() {
}
}

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package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
@ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH)
public class AvatarSkillDepotData extends GenshinResource {
private int Id;
private int EnergySkill;
private int AttackModeSkill;
private List<Integer> Skills;
private List<Integer> SubSkills;
private List<String> ExtraAbilities;
private List<Integer> Talents;
private List<InherentProudSkillOpens> InherentProudSkillOpens;
private String TalentStarName;
private String SkillDepotAbilityGroup;
private AvatarSkillData energySkillData;
private ElementType elementType;
private IntList abilities;
@Override
public int getId(){
return this.Id;
}
public int getEnergySkill(){
return this.EnergySkill;
}
public List<Integer> getSkills(){
return this.Skills;
}
public List<Integer> getSubSkills(){
return this.SubSkills;
}
public int getAttackModeSkill(){
return this.AttackModeSkill;
}
public List<String> getExtraAbilities(){
return this.ExtraAbilities;
}
public List<Integer> getTalents(){
return this.Talents;
}
public String getTalentStarName(){
return this.TalentStarName;
}
public List<InherentProudSkillOpens> getInherentProudSkillOpens(){
return this.InherentProudSkillOpens;
}
public String getSkillDepotAbilityGroup(){
return this.SkillDepotAbilityGroup;
}
public AvatarSkillData getEnergySkillData() {
return this.energySkillData;
}
public ElementType getElementType() {
return elementType;
}
public IntList getAbilities() {
return abilities;
}
public void setAbilities(AbilityEmbryoEntry info) {
this.abilities = new IntArrayList(info.getAbilities().length);
for (String ability : info.getAbilities()) {
this.abilities.add(Utils.abilityHash(ability));
}
}
@Override
public void onLoad() {
this.energySkillData = GenshinData.getAvatarSkillDataMap().get(this.EnergySkill);
if (getEnergySkillData() != null) {
this.elementType = ElementType.getTypeByName(getEnergySkillData().getCostElemType());
} else {
this.elementType = ElementType.None;
}
}
public static class InherentProudSkillOpens {
private int ProudSkillGroupId;
private int NeedAvatarPromoteLevel;
public void setProudSkillGroupId(int ProudSkillGroupId){
this.ProudSkillGroupId = ProudSkillGroupId;
}
public int getProudSkillGroupId(){
return this.ProudSkillGroupId;
}
public void setNeedAvatarPromoteLevel(int NeedAvatarPromoteLevel){
this.NeedAvatarPromoteLevel = NeedAvatarPromoteLevel;
}
public int getNeedAvatarPromoteLevel(){
return this.NeedAvatarPromoteLevel;
}
}
}

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package emu.grasscutter.data.def;
import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.common.FightPropData;
@ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
public class AvatarTalentData extends GenshinResource {
private int TalentId;
private int PrevTalent;
private long NameTextMapHash;
private String Icon;
private int MainCostItemId;
private int MainCostItemCount;
private String OpenConfig;
private FightPropData[] AddProps;
private float[] ParamList;
@Override
public int getId(){
return this.TalentId;
}
public int PrevTalent() {
return PrevTalent;
}
public long getNameTextMapHash() {
return NameTextMapHash;
}
public String getIcon() {
return Icon;
}
public int getMainCostItemId() {
return MainCostItemId;
}
public int getMainCostItemCount() {
return MainCostItemCount;
}
public String getOpenConfig() {
return OpenConfig;
}
public FightPropData[] getAddProps() {
return AddProps;
}
public float[] getParamList() {
return ParamList;
}
@Override
public void onLoad() {
ArrayList<FightPropData> parsed = new ArrayList<FightPropData>(getAddProps().length);
for (FightPropData prop : getAddProps()) {
if (prop.getPropType() != null || prop.getValue() == 0f) {
prop.onLoad();
parsed.add(prop);
}
}
this.AddProps = parsed.toArray(new FightPropData[parsed.size()]);
}
}

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package emu.grasscutter.data.def;
import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData;
@ResourceType(name = "EquipAffixExcelConfigData.json")
public class EquipAffixData extends GenshinResource {
private int AffixId;
private int Id;
private int Level;
private long NameTextMapHash;
private String OpenConfig;
private FightPropData[] AddProps;
private float[] ParamList;
@Override
public int getId() {
return AffixId;
}
public int getMainId() {
return Id;
}
public int getLevel() {
return Level;
}
public long getNameTextMapHash() {
return NameTextMapHash;
}
public String getOpenConfig() {
return OpenConfig;
}
public FightPropData[] getAddProps() {
return AddProps;
}
public float[] getParamList() {
return ParamList;
}
@Override
public void onLoad() {
ArrayList<FightPropData> parsed = new ArrayList<FightPropData>(getAddProps().length);
for (FightPropData prop : getAddProps()) {
if (prop.getPropType() != null || prop.getValue() == 0f) {
prop.onLoad();
parsed.add(prop);
}
}
this.AddProps = parsed.toArray(new FightPropData[parsed.size()]);
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "GadgetExcelConfigData.json")
public class GadgetData extends GenshinResource {
private int Id;
private String Type;
private String JsonName;
private boolean IsInteractive;
private String[] Tags;
private String ItemJsonName;
private String InteeIconName;
private long NameTextMapHash;
private int CampID;
@Override
public int getId() {
return this.Id;
}
public String getType() {
return Type;
}
public String getJsonName() {
return JsonName;
}
public boolean isInteractive() {
return IsInteractive;
}
public String[] getTags() {
return Tags;
}
public String getItemJsonName() {
return ItemJsonName;
}
public String getInteeIconName() {
return InteeIconName;
}
public long getNameTextMapHash() {
return NameTextMapHash;
}
public int getCampID() {
return CampID;
}
@Override
public void onLoad() {
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.FightProperty;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
@ResourceType(name = {"MaterialExcelConfigData.json", "WeaponExcelConfigData.json", "ReliquaryExcelConfigData.json"})
public class ItemData extends GenshinResource {
private int Id;
private int StackLimit = 1;
private int MaxUseCount;
private int RankLevel;
private String EffectName;
private int[] SatiationParams;
private int Rank;
private int Weight;
private int GadgetId;
private int[] DestroyReturnMaterial;
private int[] DestroyReturnMaterialCount;
// Food
private String FoodQuality;
private String UseTarget;
private String[] UseParam;
// String enums
private String ItemType;
private String MaterialType;
private String EquipType;
private String EffectType;
private String DestroyRule;
// Relic
private int MainPropDepotId;
private int AppendPropDepotId;
private int AppendPropNum;
private int SetId;
private int[] AddPropLevels;
private int BaseConvExp;
private int MaxLevel;
// Weapon
private int WeaponPromoteId;
private int WeaponBaseExp;
private int StoryId;
private int AvatarPromoteId;
private int[] AwakenCosts;
private int[] SkillAffix;
private WeaponProperty[] WeaponProp;
// Hash
private String Icon;
private long NameTextMapHash;
// Post load
private transient emu.grasscutter.game.inventory.MaterialType materialType;
private transient emu.grasscutter.game.inventory.ItemType itemType;
private transient emu.grasscutter.game.inventory.EquipType equipType;
private IntSet addPropLevelSet;
@Override
public int getId(){
return this.Id;
}
public String getMaterialTypeString(){
return this.MaterialType;
}
public int getStackLimit(){
return this.StackLimit;
}
public int getMaxUseCount(){
return this.MaxUseCount;
}
public String getUseTarget(){
return this.UseTarget;
}
public String[] getUseParam(){
return this.UseParam;
}
public int getRankLevel(){
return this.RankLevel;
}
public String getFoodQuality(){
return this.FoodQuality;
}
public String getEffectName(){
return this.EffectName;
}
public int[] getSatiationParams(){
return this.SatiationParams;
}
public int[] getDestroyReturnMaterial(){
return this.DestroyReturnMaterial;
}
public int[] getDestroyReturnMaterialCount(){
return this.DestroyReturnMaterialCount;
}
public long getNameTextMapHash(){
return this.NameTextMapHash;
}
public String getIcon(){
return this.Icon;
}
public String getItemTypeString(){
return this.ItemType;
}
public int getRank(){
return this.Rank;
}
public int getGadgetId() {
return GadgetId;
}
public int getBaseConvExp() {
return BaseConvExp;
}
public int getMainPropDepotId() {
return MainPropDepotId;
}
public int getAppendPropDepotId() {
return AppendPropDepotId;
}
public int getAppendPropNum() {
return AppendPropNum;
}
public int getSetId() {
return SetId;
}
public int getWeaponPromoteId() {
return WeaponPromoteId;
}
public int getWeaponBaseExp() {
return WeaponBaseExp;
}
public int[] getAwakenCosts() {
return AwakenCosts;
}
public IntSet getAddPropLevelSet() {
return addPropLevelSet;
}
public int[] getSkillAffix() {
return SkillAffix;
}
public WeaponProperty[] getWeaponProperties() {
return WeaponProp;
}
public int getMaxLevel() {
return MaxLevel;
}
public emu.grasscutter.game.inventory.ItemType getItemType() {
return this.itemType;
}
public emu.grasscutter.game.inventory.MaterialType getMaterialType() {
return this.materialType;
}
public emu.grasscutter.game.inventory.EquipType getEquipType() {
return this.equipType;
}
public boolean canAddRelicProp(int level) {
return this.addPropLevelSet != null & this.addPropLevelSet.contains(level);
}
public boolean isEquip() {
return this.itemType == emu.grasscutter.game.inventory.ItemType.ITEM_RELIQUARY || this.itemType == emu.grasscutter.game.inventory.ItemType.ITEM_WEAPON;
}
@Override
public void onLoad() {
this.itemType = emu.grasscutter.game.inventory.ItemType.getTypeByName(getItemTypeString());
this.materialType = emu.grasscutter.game.inventory.MaterialType.getTypeByName(getMaterialTypeString());
if (this.itemType == emu.grasscutter.game.inventory.ItemType.ITEM_RELIQUARY) {
this.equipType = emu.grasscutter.game.inventory.EquipType.getTypeByName(this.EquipType);
if (this.AddPropLevels != null && this.AddPropLevels.length > 0) {
this.addPropLevelSet = new IntOpenHashSet(this.AddPropLevels);
}
} else if (this.itemType == emu.grasscutter.game.inventory.ItemType.ITEM_WEAPON) {
this.equipType = emu.grasscutter.game.inventory.EquipType.EQUIP_WEAPON;
} else {
this.equipType = emu.grasscutter.game.inventory.EquipType.EQUIP_NONE;
}
if (this.getWeaponProperties() != null) {
for (WeaponProperty weaponProperty : this.getWeaponProperties()) {
weaponProperty.onLoad();
}
}
}
public static class WeaponProperty {
private FightProperty fightProp;
private String PropType;
private float InitValue;
private String Type;
public String getPropType(){
return this.PropType;
}
public float getInitValue(){
return this.InitValue;
}
public String getType(){
return this.Type;
}
public FightProperty getFightProp() {
return fightProp;
}
public void onLoad() {
this.fightProp = FightProperty.getPropByName(PropType);
}
}
}

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package emu.grasscutter.data.def;
import java.util.HashMap;
import java.util.Map;
import java.util.stream.Stream;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.CurveInfo;
@ResourceType(name = "MonsterCurveExcelConfigData.json")
public class MonsterCurveData extends GenshinResource {
private int Level;
private CurveInfo[] CurveInfos;
private Map<String, Float> curveInfos;
@Override
public int getId() {
return Level;
}
public float getMultByProp(String fightProp) {
return curveInfos.getOrDefault(fightProp, 1f);
}
@Override
public void onLoad() {
this.curveInfos = new HashMap<>();
Stream.of(this.CurveInfos).forEach(info -> this.curveInfos.put(info.getType(), info.getValue()));
}
}

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package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.common.PropGrowCurve;
@ResourceType(name = "MonsterExcelConfigData.json", loadPriority = LoadPriority.LOW)
public class MonsterData extends GenshinResource {
private int Id;
private String MonsterName;
private String Type;
private String ServerScript;
private List<Integer> Affix;
private String Ai;
private int[] Equips;
private List<HpDrops> HpDrops;
private int KillDropId;
private String ExcludeWeathers;
private int FeatureTagGroupID;
private int MpPropID;
private String Skin;
private int DescribeId;
private int CombatBGMLevel;
private int EntityBudgetLevel;
private float HpBase;
private float AttackBase;
private float DefenseBase;
private float FireSubHurt;
private float ElecSubHurt;
private float GrassSubHurt;
private float WaterSubHurt;
private float WindSubHurt;
private float RockSubHurt;
private float IceSubHurt;
private float PhysicalSubHurt;
private List<PropGrowCurve> PropGrowCurves;
private long NameTextMapHash;
private int CampID;
private int weaponId;
private MonsterDescribeData describeData;
@Override
public int getId() {
return this.Id;
}
public String getMonsterName() {
return MonsterName;
}
public String getType() {
return Type;
}
public String getServerScript() {
return ServerScript;
}
public List<Integer> getAffix() {
return Affix;
}
public String getAi() {
return Ai;
}
public int[] getEquips() {
return Equips;
}
public List<HpDrops> getHpDrops() {
return HpDrops;
}
public int getKillDropId() {
return KillDropId;
}
public String getExcludeWeathers() {
return ExcludeWeathers;
}
public int getFeatureTagGroupID() {
return FeatureTagGroupID;
}
public int getMpPropID() {
return MpPropID;
}
public String getSkin() {
return Skin;
}
public int getDescribeId() {
return DescribeId;
}
public int getCombatBGMLevel() {
return CombatBGMLevel;
}
public int getEntityBudgetLevel() {
return EntityBudgetLevel;
}
public float getBaseHp() {
return HpBase;
}
public float getBaseAttack() {
return AttackBase;
}
public float getBaseDefense() {
return DefenseBase;
}
public float getElecSubHurt() {
return ElecSubHurt;
}
public float getGrassSubHurt() {
return GrassSubHurt;
}
public float getWaterSubHurt() {
return WaterSubHurt;
}
public float getWindSubHurt() {
return WindSubHurt;
}
public float getIceSubHurt() {
return IceSubHurt;
}
public float getPhysicalSubHurt() {
return PhysicalSubHurt;
}
public List<PropGrowCurve> getPropGrowCurves() {
return PropGrowCurves;
}
public long getNameTextMapHash() {
return NameTextMapHash;
}
public int getCampID() {
return CampID;
}
public MonsterDescribeData getDescribeData() {
return describeData;
}
public int getWeaponId() {
return weaponId;
}
@Override
public void onLoad() {
this.describeData = GenshinData.getMonsterDescribeDataMap().get(this.getDescribeId());
for (int id : this.Equips) {
if (id == 0) {
continue;
}
GadgetData gadget = GenshinData.getGadgetDataMap().get(id);
if (gadget == null) {
continue;
}
if (gadget.getItemJsonName().equals("Default_MonsterWeapon")) {
this.weaponId = id;
}
}
}
public class HpDrops {
private int DropId;
private int HpPercent;
public int getDropId(){
return this.DropId;
}
public int getHpPercent(){
return this.HpPercent;
}
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
@ResourceType(name = "MonsterDescribeExcelConfigData.json", loadPriority = LoadPriority.HIGH)
public class MonsterDescribeData extends GenshinResource {
private int Id;
private long NameTextMapHash;
private int TitleID;
private int SpecialNameLabID;
private String Icon;
@Override
public int getId() {
return Id;
}
public long getNameTextMapHash() {
return NameTextMapHash;
}
public int getTitleID() {
return TitleID;
}
public int getSpecialNameLabID() {
return SpecialNameLabID;
}
public String getIcon() {
return Icon;
}
@Override
public void onLoad() {
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "NpcExcelConfigData.json")
public class NpcData extends GenshinResource {
private int Id;
private String JsonName;
private String Alias;
private String ScriptDataPath;
private String LuaDataPath;
private boolean IsInteractive;
private boolean HasMove;
private String DyePart;
private String BillboardIcon;
private long NameTextMapHash;
private int CampID;
@Override
public int getId() {
return this.Id;
}
public String getJsonName() {
return JsonName;
}
public String getAlias() {
return Alias;
}
public String getScriptDataPath() {
return ScriptDataPath;
}
public String getLuaDataPath() {
return LuaDataPath;
}
public boolean isIsInteractive() {
return IsInteractive;
}
public boolean isHasMove() {
return HasMove;
}
public String getDyePart() {
return DyePart;
}
public String getBillboardIcon() {
return BillboardIcon;
}
public long getNameTextMapHash() {
return NameTextMapHash;
}
public int getCampID() {
return CampID;
}
@Override
public void onLoad() {
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "PlayerLevelExcelConfigData.json")
public class PlayerLevelData extends GenshinResource {
private int Level;
private int Exp;
private int RewardId;
private int UnlockWorldLevel;
@Override
public int getId() {
return this.Level;
}
public int getLevel() {
return Level;
}
public int getExp() {
return Exp;
}
public int getRewardId() {
return RewardId;
}
public int getUnlockWorldLevel() {
return UnlockWorldLevel;
}
}

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package emu.grasscutter.data.def;
import java.util.ArrayList;
import java.util.List;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.common.ItemParamData;
@ResourceType(name = "ProudSkillExcelConfigData.json")
public class ProudSkillData extends GenshinResource {
private int ProudSkillId;
private int ProudSkillGroupId;
private int Level;
private int CoinCost;
private int BreakLevel;
private int ProudSkillType;
private String OpenConfig;
private List<ItemParamData> CostItems;
private List<String> FilterConds;
private List<String> LifeEffectParams;
private FightPropData[] AddProps;
private float[] ParamList;
private long[] ParamDescList;
private long NameTextMapHash;
@Override
public int getId() {
return ProudSkillId;
}
public int getProudSkillGroupId() {
return ProudSkillGroupId;
}
public int getLevel() {
return Level;
}
public int getCoinCost() {
return CoinCost;
}
public int getBreakLevel() {
return BreakLevel;
}
public int getProudSkillType() {
return ProudSkillType;
}
public String getOpenConfig() {
return OpenConfig;
}
public List<ItemParamData> getCostItems() {
return CostItems;
}
public List<String> getFilterConds() {
return FilterConds;
}
public List<String> getLifeEffectParams() {
return LifeEffectParams;
}
public FightPropData[] getAddProps() {
return AddProps;
}
public float[] getParamList() {
return ParamList;
}
public long[] getParamDescList() {
return ParamDescList;
}
public long getNameTextMapHash() {
return NameTextMapHash;
}
@Override
public void onLoad() {
if (this.getOpenConfig() != null & this.getOpenConfig().length() > 0) {
this.OpenConfig = "Avatar_" + this.getOpenConfig();
}
// Fight props
ArrayList<FightPropData> parsed = new ArrayList<FightPropData>(getAddProps().length);
for (FightPropData prop : getAddProps()) {
if (prop.getPropType() != null && prop.getValue() != 0f) {
prop.onLoad();
parsed.add(prop);
}
}
this.AddProps = parsed.toArray(new FightPropData[parsed.size()]);
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.FightProperty;
@ResourceType(name = "ReliquaryAffixExcelConfigData.json")
public class ReliquaryAffixData extends GenshinResource {
private int Id;
private int DepotId;
private int GroupId;
private String PropType;
private float PropValue;
private int Weight;
private int UpgradeWeight;
private FightProperty fightProp;
@Override
public int getId() {
return Id;
}
public int getDepotId() {
return DepotId;
}
public int getGroupId() {
return GroupId;
}
public float getPropValue() {
return PropValue;
}
public int getWeight() {
return Weight;
}
public int getUpgradeWeight() {
return UpgradeWeight;
}
public FightProperty getFightProp() {
return fightProp;
}
@Override
public void onLoad() {
this.fightProp = FightProperty.getPropByName(this.PropType);
}
}

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package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.FightProperty;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@ResourceType(name = "ReliquaryLevelExcelConfigData.json")
public class ReliquaryLevelData extends GenshinResource {
private int id;
private Int2ObjectMap<Float> propMap;
private int Rank;
private int Level;
private int Exp;
private List<RelicLevelProperty> AddProps;
@Override
public int getId() {
return this.id;
}
public int getRank() {
return Rank;
}
public int getLevel() {
return Level;
}
public int getExp() {
return Exp;
}
public float getPropValue(FightProperty prop) {
return getPropValue(prop.getId());
}
public float getPropValue(int id) {
return propMap.get(id);
}
@Override
public void onLoad() {
this.id = (Rank << 8) + this.getLevel();
this.propMap = new Int2ObjectOpenHashMap<>();
for (RelicLevelProperty p : AddProps) {
this.propMap.put(FightProperty.getPropByName(p.getPropType()).getId(), (Float) p.getValue());
}
}
public class RelicLevelProperty {
private String PropType;
private float Value;
public String getPropType() {
return PropType;
}
public float getValue() {
return Value;
}
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.FightProperty;
@ResourceType(name = "ReliquaryMainPropExcelConfigData.json")
public class ReliquaryMainPropData extends GenshinResource {
private int Id;
private int PropDepotId;
private String PropType;
private String AffixName;
private int Weight;
private FightProperty fightProp;
@Override
public int getId() {
return Id;
}
public int getPropDepotId() {
return PropDepotId;
}
public int getWeight() {
return Weight;
}
public FightProperty getFightProp() {
return fightProp;
}
@Override
public void onLoad() {
this.fightProp = FightProperty.getPropByName(this.PropType);
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "ReliquarySetExcelConfigData.json")
public class ReliquarySetData extends GenshinResource {
private int SetId;
private int[] SetNeedNum;
private int EquipAffixId;
private int DisableFilter;
private int[] ContainsList;
@Override
public int getId() {
return SetId;
}
public int[] getSetNeedNum() {
return SetNeedNum;
}
public int getEquipAffixId() {
return EquipAffixId;
}
public int getDisableFilter() {
return DisableFilter;
}
public int[] getContainsList() {
return ContainsList;
}
@Override
public void onLoad() {
}
}

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package emu.grasscutter.data.def;
import java.util.HashMap;
import java.util.Map;
import java.util.stream.Stream;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.CurveInfo;
@ResourceType(name = "WeaponCurveExcelConfigData.json")
public class WeaponCurveData extends GenshinResource {
private int Level;
private CurveInfo[] CurveInfos;
private Map<String, Float> curveInfos;
@Override
public int getId() {
return Level;
}
public float getMultByProp(String fightProp) {
return curveInfos.getOrDefault(fightProp, 1f);
}
@Override
public void onLoad() {
this.curveInfos = new HashMap<>();
Stream.of(this.CurveInfos).forEach(info -> this.curveInfos.put(info.getType(), info.getValue()));
}
}

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package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "WeaponLevelExcelConfigData.json")
public class WeaponLevelData extends GenshinResource {
private int Level;
private int[] RequiredExps;
@Override
public int getId() {
return this.Level;
}
public int getLevel() {
return Level;
}
public int[] getRequiredExps() {
return RequiredExps;
}
}

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package emu.grasscutter.data.def;
import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.common.ItemParamData;
@ResourceType(name = "WeaponPromoteExcelConfigData.json")
public class WeaponPromoteData extends GenshinResource {
private int WeaponPromoteId;
private int PromoteLevel;
private ItemParamData[] CostItems;
private int CoinCost;
private FightPropData[] AddProps;
private int UnlockMaxLevel;
private int RequiredPlayerLevel;
@Override
public int getId() {
return (WeaponPromoteId << 8) + PromoteLevel;
}
public int getWeaponPromoteId() {
return WeaponPromoteId;
}
public int getPromoteLevel() {
return PromoteLevel;
}
public ItemParamData[] getCostItems() {
return CostItems;
}
public int getCoinCost() {
return CoinCost;
}
public FightPropData[] getAddProps() {
return AddProps;
}
public int getUnlockMaxLevel() {
return UnlockMaxLevel;
}
public int getRequiredPlayerLevel() {
return RequiredPlayerLevel;
}
@Override
public void onLoad() {
// Trim item params
ArrayList<ItemParamData> trim = new ArrayList<>(getAddProps().length);
for (ItemParamData itemParam : getCostItems()) {
if (itemParam.getId() == 0) {
continue;
}
trim.add(itemParam);
}
this.CostItems = trim.toArray(new ItemParamData[trim.size()]);
// Trim fight prop data
ArrayList<FightPropData> parsed = new ArrayList<>(getAddProps().length);
for (FightPropData prop : getAddProps()) {
if (prop.getPropType() != null && prop.getValue() != 0f) {
prop.onLoad();
parsed.add(prop);
}
}
this.AddProps = parsed.toArray(new FightPropData[parsed.size()]);
}
}