mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-15 00:15:33 +01:00
Initial commit
This commit is contained in:
759
src/main/java/emu/grasscutter/game/GenshinPlayer.java
Normal file
759
src/main/java/emu/grasscutter/game/GenshinPlayer.java
Normal file
@@ -0,0 +1,759 @@
|
||||
package emu.grasscutter.game;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import dev.morphia.annotations.*;
|
||||
import emu.grasscutter.GenshinConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.PlayerLevelData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.avatar.AvatarProfileData;
|
||||
import emu.grasscutter.game.avatar.AvatarStorage;
|
||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
||||
import emu.grasscutter.game.entity.EntityItem;
|
||||
import emu.grasscutter.game.entity.GenshinEntity;
|
||||
import emu.grasscutter.game.friends.FriendsList;
|
||||
import emu.grasscutter.game.friends.PlayerProfile;
|
||||
import emu.grasscutter.game.gacha.PlayerGachaInfo;
|
||||
import emu.grasscutter.game.inventory.GenshinItem;
|
||||
import emu.grasscutter.game.inventory.Inventory;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.net.packet.GenshinPacket;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
||||
import emu.grasscutter.net.proto.BirthdayOuterClass.Birthday;
|
||||
import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
|
||||
import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
|
||||
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
|
||||
import emu.grasscutter.net.proto.MpSettingTypeOuterClass.MpSettingType;
|
||||
import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
|
||||
import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
|
||||
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
|
||||
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketAbilityInvocationsNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarAddNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarDataNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarGainCostumeNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarGainFlycloakNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketCombatInvocationsNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketOpenStateUpdateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerApplyEnterMpResultNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerDataNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerPropNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerStoreNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketSetNameCardRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketStoreWeightLimitNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketUnlockNameCardNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
@Entity(value = "players", noClassnameStored = true)
|
||||
public class GenshinPlayer {
|
||||
@Id private int id;
|
||||
@Indexed(options = @IndexOptions(unique = true)) private String accountId;
|
||||
|
||||
@Transient private Account account;
|
||||
private String nickname;
|
||||
private String signature;
|
||||
private int headImage;
|
||||
private int nameCardId = 210001;
|
||||
private Position pos;
|
||||
private Position rotation;
|
||||
|
||||
private Map<Integer, Integer> properties;
|
||||
private Set<Integer> nameCardList;
|
||||
private Set<Integer> flyCloakList;
|
||||
private Set<Integer> costumeList;
|
||||
|
||||
@Transient private long nextGuid = 0;
|
||||
@Transient private int peerId;
|
||||
@Transient private World world;
|
||||
@Transient private GameSession session;
|
||||
@Transient private AvatarStorage avatars;
|
||||
@Transient private Inventory inventory;
|
||||
@Transient private FriendsList friendsList;
|
||||
|
||||
private TeamManager teamManager;
|
||||
private PlayerGachaInfo gachaInfo;
|
||||
private PlayerProfile playerProfile;
|
||||
private MpSettingType mpSetting = MpSettingType.MpSettingEnterAfterApply;
|
||||
private boolean showAvatar;
|
||||
private ArrayList<AvatarProfileData> shownAvatars;
|
||||
|
||||
private int sceneId;
|
||||
private int regionId;
|
||||
private int mainCharacterId;
|
||||
private boolean godmode;
|
||||
|
||||
@Transient private boolean paused;
|
||||
@Transient private int enterSceneToken;
|
||||
@Transient private SceneLoadState sceneState;
|
||||
@Transient private boolean hasSentAvatarDataNotify;
|
||||
|
||||
@Transient private final Int2ObjectMap<CoopRequest> coopRequests;
|
||||
@Transient private final InvokeHandler<CombatInvokeEntry> combatInvokeHandler;
|
||||
@Transient private final InvokeHandler<AbilityInvokeEntry> abilityInvokeHandler;
|
||||
|
||||
@Deprecated @SuppressWarnings({ "rawtypes", "unchecked" }) // Morphia only!
|
||||
public GenshinPlayer() {
|
||||
this.inventory = new Inventory(this);
|
||||
this.avatars = new AvatarStorage(this);
|
||||
this.friendsList = new FriendsList(this);
|
||||
this.pos = new Position();
|
||||
this.rotation = new Position();
|
||||
this.properties = new HashMap<>();
|
||||
for (PlayerProperty prop : PlayerProperty.values()) {
|
||||
if (prop.getId() < 10000) {
|
||||
continue;
|
||||
}
|
||||
this.properties.put(prop.getId(), 0);
|
||||
}
|
||||
this.setSceneId(3);
|
||||
this.setRegionId(1);
|
||||
this.sceneState = SceneLoadState.NONE;
|
||||
|
||||
this.coopRequests = new Int2ObjectOpenHashMap<>();
|
||||
this.combatInvokeHandler = new InvokeHandler(PacketCombatInvocationsNotify.class);
|
||||
this.abilityInvokeHandler = new InvokeHandler(PacketAbilityInvocationsNotify.class);
|
||||
}
|
||||
|
||||
// On player creation
|
||||
public GenshinPlayer(GameSession session) {
|
||||
this();
|
||||
this.account = session.getAccount();
|
||||
this.accountId = this.getAccount().getId();
|
||||
this.session = session;
|
||||
this.nickname = "Traveler";
|
||||
this.signature = "";
|
||||
this.teamManager = new TeamManager(this);
|
||||
this.gachaInfo = new PlayerGachaInfo();
|
||||
this.playerProfile = new PlayerProfile(this);
|
||||
this.nameCardList = new HashSet<>();
|
||||
this.flyCloakList = new HashSet<>();
|
||||
this.costumeList = new HashSet<>();
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, 1);
|
||||
this.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1);
|
||||
this.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, 50);
|
||||
this.setProperty(PlayerProperty.PROP_IS_FLYABLE, 1);
|
||||
this.setProperty(PlayerProperty.PROP_IS_TRANSFERABLE, 1);
|
||||
this.setProperty(PlayerProperty.PROP_MAX_STAMINA, 24000);
|
||||
this.setProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA, 24000);
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_RESIN, 160);
|
||||
this.getFlyCloakList().add(140001);
|
||||
this.getNameCardList().add(210001);
|
||||
this.getPos().set(GenshinConstants.START_POSITION);
|
||||
this.getRotation().set(0, 307, 0);
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public void setId(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
public long getNextGuid() {
|
||||
long nextId = ++this.nextGuid;
|
||||
return ((long) this.getId() << 32) + nextId;
|
||||
}
|
||||
|
||||
public Account getAccount() {
|
||||
return account;
|
||||
}
|
||||
|
||||
public void setAccount(Account account) {
|
||||
this.account = account;
|
||||
this.account.setPlayerId(getId());
|
||||
}
|
||||
|
||||
public GameSession getSession() {
|
||||
return session;
|
||||
}
|
||||
|
||||
public void setSession(GameSession session) {
|
||||
this.session = session;
|
||||
}
|
||||
|
||||
public boolean isOnline() {
|
||||
return this.getSession() != null && this.getSession().isActive();
|
||||
}
|
||||
|
||||
public GameServer getServer() {
|
||||
return this.getSession().getServer();
|
||||
}
|
||||
|
||||
public synchronized World getWorld() {
|
||||
return this.world;
|
||||
}
|
||||
|
||||
public synchronized void setWorld(World world) {
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
public int getGmLevel() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
public String getNickname() {
|
||||
return nickname;
|
||||
}
|
||||
|
||||
public void setNickname(String nickName) {
|
||||
this.nickname = nickName;
|
||||
this.updateProfile();
|
||||
}
|
||||
|
||||
public int getHeadImage() {
|
||||
return headImage;
|
||||
}
|
||||
|
||||
public void setHeadImage(int picture) {
|
||||
this.headImage = picture;
|
||||
this.updateProfile();
|
||||
}
|
||||
|
||||
public String getSignature() {
|
||||
return signature;
|
||||
}
|
||||
|
||||
public void setSignature(String signature) {
|
||||
this.signature = signature;
|
||||
this.updateProfile();
|
||||
}
|
||||
|
||||
public Position getPos() {
|
||||
return pos;
|
||||
}
|
||||
|
||||
public Position getRotation() {
|
||||
return rotation;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return this.getProperty(PlayerProperty.PROP_PLAYER_LEVEL);
|
||||
}
|
||||
|
||||
public int getExp() {
|
||||
return this.getProperty(PlayerProperty.PROP_PLAYER_EXP);
|
||||
}
|
||||
|
||||
public int getWorldLevel() {
|
||||
return this.getProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL);
|
||||
}
|
||||
|
||||
public int getPrimogems() {
|
||||
return this.getProperty(PlayerProperty.PROP_PLAYER_HCOIN);
|
||||
}
|
||||
|
||||
public void setPrimogems(int primogem) {
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_HCOIN, primogem);
|
||||
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_HCOIN));
|
||||
}
|
||||
|
||||
public int getMora() {
|
||||
return this.getProperty(PlayerProperty.PROP_PLAYER_SCOIN);
|
||||
}
|
||||
|
||||
public void setMora(int mora) {
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
|
||||
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_SCOIN));
|
||||
}
|
||||
|
||||
private int getExpRequired(int level) {
|
||||
PlayerLevelData levelData = GenshinData.getPlayerLevelDataMap().get(level);
|
||||
return levelData != null ? levelData.getExp() : 0;
|
||||
}
|
||||
|
||||
private float getExpModifier() {
|
||||
return Grasscutter.getConfig().getGameRates().ADVENTURE_EXP_RATE;
|
||||
}
|
||||
|
||||
// Affected by exp rate
|
||||
public void earnExp(int exp) {
|
||||
addExpDirectly((int) (exp * getExpModifier()));
|
||||
}
|
||||
|
||||
// Directly give player exp
|
||||
public void addExpDirectly(int gain) {
|
||||
boolean hasLeveledUp = false;
|
||||
int level = getLevel();
|
||||
int exp = getExp();
|
||||
int reqExp = getExpRequired(level);
|
||||
|
||||
exp += gain;
|
||||
|
||||
while (exp >= reqExp && reqExp > 0) {
|
||||
exp -= reqExp;
|
||||
level += 1;
|
||||
reqExp = getExpRequired(level);
|
||||
hasLeveledUp = true;
|
||||
}
|
||||
|
||||
if (hasLeveledUp) {
|
||||
// Set level property
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
|
||||
// Update social status
|
||||
this.updateProfile();
|
||||
// Update player with packet
|
||||
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
|
||||
}
|
||||
|
||||
// Set exp
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_EXP, exp);
|
||||
|
||||
// Update player with packet
|
||||
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_EXP));
|
||||
}
|
||||
|
||||
private void updateProfile() {
|
||||
getProfile().syncWithCharacter(this);
|
||||
}
|
||||
|
||||
public boolean isFirstLoginEnterScene() {
|
||||
return !this.hasSentAvatarDataNotify;
|
||||
}
|
||||
|
||||
public TeamManager getTeamManager() {
|
||||
return this.teamManager;
|
||||
}
|
||||
|
||||
public PlayerGachaInfo getGachaInfo() {
|
||||
return gachaInfo;
|
||||
}
|
||||
|
||||
public PlayerProfile getProfile() {
|
||||
if (this.playerProfile == null) {
|
||||
this.playerProfile = new PlayerProfile(this);
|
||||
this.save();
|
||||
}
|
||||
return playerProfile;
|
||||
}
|
||||
|
||||
public Map<Integer, Integer> getProperties() {
|
||||
return properties;
|
||||
}
|
||||
|
||||
public void setProperty(PlayerProperty prop, int value) {
|
||||
getProperties().put(prop.getId(), value);
|
||||
}
|
||||
|
||||
public int getProperty(PlayerProperty prop) {
|
||||
return getProperties().get(prop.getId());
|
||||
}
|
||||
|
||||
public Set<Integer> getFlyCloakList() {
|
||||
return flyCloakList;
|
||||
}
|
||||
|
||||
public Set<Integer> getCostumeList() {
|
||||
return costumeList;
|
||||
}
|
||||
|
||||
public Set<Integer> getNameCardList() {
|
||||
return this.nameCardList;
|
||||
}
|
||||
|
||||
public MpSettingType getMpSetting() {
|
||||
return mpSetting;
|
||||
}
|
||||
|
||||
public synchronized Int2ObjectMap<CoopRequest> getCoopRequests() {
|
||||
return coopRequests;
|
||||
}
|
||||
|
||||
public InvokeHandler<CombatInvokeEntry> getCombatInvokeHandler() {
|
||||
return this.combatInvokeHandler;
|
||||
}
|
||||
|
||||
public InvokeHandler<AbilityInvokeEntry> getAbilityInvokeHandler() {
|
||||
return this.abilityInvokeHandler;
|
||||
}
|
||||
|
||||
public void setMpSetting(MpSettingType mpSetting) {
|
||||
this.mpSetting = mpSetting;
|
||||
}
|
||||
|
||||
public AvatarStorage getAvatars() {
|
||||
return avatars;
|
||||
}
|
||||
|
||||
public Inventory getInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
public FriendsList getFriendsList() {
|
||||
return this.friendsList;
|
||||
}
|
||||
|
||||
public int getEnterSceneToken() {
|
||||
return enterSceneToken;
|
||||
}
|
||||
|
||||
public void setEnterSceneToken(int enterSceneToken) {
|
||||
this.enterSceneToken = enterSceneToken;
|
||||
}
|
||||
|
||||
public int getNameCardId() {
|
||||
return nameCardId;
|
||||
}
|
||||
|
||||
public void setNameCardId(int nameCardId) {
|
||||
this.nameCardId = nameCardId;
|
||||
this.updateProfile();
|
||||
}
|
||||
|
||||
public int getMainCharacterId() {
|
||||
return mainCharacterId;
|
||||
}
|
||||
|
||||
public void setMainCharacterId(int mainCharacterId) {
|
||||
this.mainCharacterId = mainCharacterId;
|
||||
}
|
||||
|
||||
public int getPeerId() {
|
||||
return peerId;
|
||||
}
|
||||
|
||||
public void setPeerId(int peerId) {
|
||||
this.peerId = peerId;
|
||||
}
|
||||
|
||||
public int getClientTime() {
|
||||
return session.getClientTime();
|
||||
}
|
||||
|
||||
public long getLastPingTime() {
|
||||
return session.getLastPingTime();
|
||||
}
|
||||
|
||||
public boolean isPaused() {
|
||||
return paused;
|
||||
}
|
||||
|
||||
public void setPaused(boolean newPauseState) {
|
||||
boolean oldPauseState = this.paused;
|
||||
this.paused = newPauseState;
|
||||
|
||||
if (newPauseState && !oldPauseState) {
|
||||
this.onPause();
|
||||
} else if (oldPauseState && !newPauseState) {
|
||||
this.onUnpause();
|
||||
}
|
||||
}
|
||||
|
||||
public SceneLoadState getSceneLoadState() {
|
||||
return sceneState;
|
||||
}
|
||||
|
||||
public void setSceneLoadState(SceneLoadState sceneState) {
|
||||
this.sceneState = sceneState;
|
||||
}
|
||||
|
||||
public boolean isInMultiplayer() {
|
||||
return this.getWorld() != null && this.getWorld().isMultiplayer();
|
||||
}
|
||||
|
||||
public int getSceneId() {
|
||||
return sceneId;
|
||||
}
|
||||
|
||||
public void setSceneId(int sceneId) {
|
||||
this.sceneId = sceneId;
|
||||
}
|
||||
|
||||
public int getRegionId() {
|
||||
return regionId;
|
||||
}
|
||||
|
||||
public void setRegionId(int regionId) {
|
||||
this.regionId = regionId;
|
||||
}
|
||||
|
||||
public boolean hasGodmode() {
|
||||
return godmode;
|
||||
}
|
||||
|
||||
public void setGodmode(boolean godmode) {
|
||||
this.godmode = godmode;
|
||||
}
|
||||
|
||||
public boolean hasSentAvatarDataNotify() {
|
||||
return hasSentAvatarDataNotify;
|
||||
}
|
||||
|
||||
public void setHasSentAvatarDataNotify(boolean hasSentAvatarDataNotify) {
|
||||
this.hasSentAvatarDataNotify = hasSentAvatarDataNotify;
|
||||
}
|
||||
|
||||
public void addAvatar(GenshinAvatar avatar) {
|
||||
boolean result = getAvatars().addAvatar(avatar);
|
||||
|
||||
if (result) {
|
||||
// Add starting weapon
|
||||
getAvatars().addStartingWeapon(avatar);
|
||||
|
||||
// Try adding to team if possible
|
||||
//List<EntityAvatar> currentTeam = this.getTeamManager().getCurrentTeam();
|
||||
boolean addedToTeam = false;
|
||||
|
||||
/*
|
||||
if (currentTeam.size() <= GenshinConstants.MAX_AVATARS_IN_TEAM) {
|
||||
addedToTeam = currentTeam
|
||||
}
|
||||
*/
|
||||
|
||||
// Done
|
||||
if (hasSentAvatarDataNotify()) {
|
||||
// Recalc stats
|
||||
avatar.recalcStats();
|
||||
// Packet
|
||||
sendPacket(new PacketAvatarAddNotify(avatar, addedToTeam));
|
||||
}
|
||||
} else {
|
||||
// Failed adding avatar
|
||||
}
|
||||
}
|
||||
|
||||
public void addFlycloak(int flycloakId) {
|
||||
this.getFlyCloakList().add(flycloakId);
|
||||
this.sendPacket(new PacketAvatarGainFlycloakNotify(flycloakId));
|
||||
}
|
||||
|
||||
public void addCostume(int costumeId) {
|
||||
this.getCostumeList().add(costumeId);
|
||||
this.sendPacket(new PacketAvatarGainCostumeNotify(costumeId));
|
||||
}
|
||||
|
||||
public void addNameCard(int nameCardId) {
|
||||
this.getNameCardList().add(nameCardId);
|
||||
this.sendPacket(new PacketUnlockNameCardNotify(nameCardId));
|
||||
}
|
||||
|
||||
public void setNameCard(int nameCardId) {
|
||||
if (!this.getNameCardList().contains(nameCardId)) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.setNameCardId(nameCardId);
|
||||
|
||||
this.sendPacket(new PacketSetNameCardRsp(nameCardId));
|
||||
}
|
||||
|
||||
public void dropMessage(Object message) {
|
||||
this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getId(), message.toString()));
|
||||
}
|
||||
|
||||
public void interactWith(int gadgetEntityId) {
|
||||
GenshinEntity entity = getWorld().getEntityById(gadgetEntityId);
|
||||
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Delete
|
||||
entity.getWorld().removeEntity(entity);
|
||||
|
||||
// Handle
|
||||
if (entity instanceof EntityItem) {
|
||||
// Pick item
|
||||
EntityItem drop = (EntityItem) entity;
|
||||
GenshinItem item = new GenshinItem(drop.getItemData(), drop.getCount());
|
||||
// Add to inventory
|
||||
boolean success = getInventory().addItem(item);
|
||||
if (success) {
|
||||
this.sendPacket(new PacketGadgetInteractRsp(drop, InteractType.InteractPickItem));
|
||||
this.sendPacket(new PacketItemAddHintNotify(item, ActionReason.SubfieldDrop));
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
public void onPause() {
|
||||
|
||||
}
|
||||
|
||||
public void onUnpause() {
|
||||
|
||||
}
|
||||
|
||||
public void sendPacket(GenshinPacket packet) {
|
||||
if (this.hasSentAvatarDataNotify) {
|
||||
this.getSession().send(packet);
|
||||
}
|
||||
}
|
||||
|
||||
public OnlinePlayerInfo getOnlinePlayerInfo() {
|
||||
OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
|
||||
.setUid(this.getId())
|
||||
.setNickname(this.getNickname())
|
||||
.setPlayerLevel(this.getLevel())
|
||||
.setMpSettingType(this.getMpSetting())
|
||||
.setNameCardId(this.getNameCardId())
|
||||
.setSignature(this.getSignature())
|
||||
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()));
|
||||
|
||||
if (this.getWorld() != null) {
|
||||
onlineInfo.setCurPlayerNumInWorld(this.getWorld().getPlayers().indexOf(this) + 1);
|
||||
} else {
|
||||
onlineInfo.setCurPlayerNumInWorld(1);
|
||||
}
|
||||
|
||||
return onlineInfo.build();
|
||||
}
|
||||
|
||||
public SocialDetail.Builder getSocialDetail() {
|
||||
SocialDetail.Builder social = SocialDetail.newBuilder()
|
||||
.setUid(this.getId())
|
||||
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()))
|
||||
.setNickname(this.getNickname())
|
||||
.setSignature(this.getSignature())
|
||||
.setLevel(this.getLevel())
|
||||
.setBirthday(Birthday.newBuilder())
|
||||
.setWorldLevel(this.getWorldLevel())
|
||||
.setUnk1(1)
|
||||
.setUnk3(1)
|
||||
.setNameCardId(this.getNameCardId())
|
||||
.setFinishAchievementNum(0);
|
||||
return social;
|
||||
}
|
||||
|
||||
public PlayerLocationInfo getPlayerLocationInfo() {
|
||||
return PlayerLocationInfo.newBuilder()
|
||||
.setUid(this.getId())
|
||||
.setPos(this.getPos().toProto())
|
||||
.setRot(this.getRotation().toProto())
|
||||
.build();
|
||||
}
|
||||
|
||||
public synchronized void onTick() {
|
||||
// Check ping
|
||||
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {
|
||||
this.getSession().close();
|
||||
return;
|
||||
}
|
||||
// Check co-op requests
|
||||
Iterator<CoopRequest> it = this.getCoopRequests().values().iterator();
|
||||
while (it.hasNext()) {
|
||||
CoopRequest req = it.next();
|
||||
if (req.isExpired()) {
|
||||
req.getRequester().sendPacket(new PacketPlayerApplyEnterMpResultNotify(this, false, PlayerApplyEnterMpReason.SystemJudge));
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
// Ping
|
||||
if (this.getWorld() != null) {
|
||||
this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld())); // Player ping
|
||||
}
|
||||
}
|
||||
|
||||
@PostLoad
|
||||
private void onLoad() {
|
||||
this.getTeamManager().setPlayer(this);
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.savePlayer(this);
|
||||
}
|
||||
|
||||
public void onLogin() {
|
||||
// Make sure these exist
|
||||
if (this.getTeamManager() == null) {
|
||||
this.teamManager = new TeamManager(this);
|
||||
} if (this.getGachaInfo() == null) {
|
||||
this.gachaInfo = new PlayerGachaInfo();
|
||||
} if (this.nameCardList == null) {
|
||||
this.nameCardList = new HashSet<>();
|
||||
} if (this.costumeList == null) {
|
||||
this.costumeList = new HashSet<>();
|
||||
}
|
||||
|
||||
// Check if player object exists in server
|
||||
// TODO - optimize
|
||||
GenshinPlayer exists = this.getServer().getPlayerById(getId());
|
||||
if (exists != null) {
|
||||
exists.getSession().close();
|
||||
}
|
||||
|
||||
// Load from db
|
||||
this.getAvatars().loadFromDatabase();
|
||||
this.getInventory().loadFromDatabase();
|
||||
this.getAvatars().postLoad();
|
||||
|
||||
this.getFriendsList().loadFromDatabase();
|
||||
|
||||
// Create world
|
||||
World world = new World(this);
|
||||
world.addPlayer(this);
|
||||
|
||||
// Add to gameserver
|
||||
if (getSession().isActive()) {
|
||||
getServer().registerPlayer(this);
|
||||
getProfile().setPlayer(this); // Set online
|
||||
}
|
||||
|
||||
// Multiplayer setting
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE, this.getMpSetting().getNumber());
|
||||
this.setProperty(PlayerProperty.PROP_IS_MP_MODE_AVAILABLE, 1);
|
||||
|
||||
// Packets
|
||||
session.send(new PacketPlayerDataNotify(this)); // Player data
|
||||
session.send(new PacketStoreWeightLimitNotify());
|
||||
session.send(new PacketPlayerStoreNotify(this));
|
||||
session.send(new PacketAvatarDataNotify(this));
|
||||
|
||||
session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
|
||||
session.send(new PacketOpenStateUpdateNotify());
|
||||
|
||||
// First notify packets sent
|
||||
this.setHasSentAvatarDataNotify(true);
|
||||
}
|
||||
|
||||
public void onLogout() {
|
||||
// Leave world
|
||||
if (this.getWorld() != null) {
|
||||
this.getWorld().removePlayer(this);
|
||||
}
|
||||
|
||||
// Status stuff
|
||||
this.getProfile().syncWithCharacter(this);
|
||||
this.getProfile().setPlayer(null); // Set offline
|
||||
|
||||
this.getCoopRequests().clear();
|
||||
|
||||
// Save to db
|
||||
this.save();
|
||||
this.getTeamManager().saveAvatars();
|
||||
this.getFriendsList().save();
|
||||
}
|
||||
|
||||
public enum SceneLoadState {
|
||||
NONE (0), LOADING (1), INIT (2), LOADED (3);
|
||||
|
||||
private final int value;
|
||||
|
||||
private SceneLoadState(int value) {
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
public int getValue() {
|
||||
return this.value;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user