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Initial commit
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package emu.grasscutter.game.entity;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.World;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
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import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
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import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
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import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
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import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
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import emu.grasscutter.net.proto.EvtCreateGadgetNotifyOuterClass.EvtCreateGadgetNotify;
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import emu.grasscutter.net.proto.GadgetClientParamOuterClass.GadgetClientParam;
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import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
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import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
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import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
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import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
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import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
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import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
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import emu.grasscutter.net.proto.VectorOuterClass.Vector;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.ProtoHelper;
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import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
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public class EntityClientGadget extends EntityGadget {
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private final GenshinPlayer owner;
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private final Position pos;
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private final Position rot;
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private int configId;
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private int campId;
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private int campType;
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private int ownerEntityId;
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private int targetEntityId;
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private boolean asyncLoad;
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public EntityClientGadget(World world, GenshinPlayer player, EvtCreateGadgetNotify notify) {
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super(world);
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this.owner = player;
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this.id = notify.getEntityId();
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this.pos = new Position(notify.getInitPos());
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this.rot = new Position(notify.getInitEulerAngles());
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this.configId = notify.getConfigId();
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this.campId = notify.getCampId();
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this.campType = notify.getCampType();
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this.ownerEntityId = notify.getPropOwnerEntityId();
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this.targetEntityId = notify.getTargetEntityId();
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this.asyncLoad = notify.getIsAsyncLoad();
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}
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@Override
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public int getGadgetId() {
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return configId;
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}
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public GenshinPlayer getOwner() {
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return owner;
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}
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public int getCampId() {
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return campId;
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}
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public int getCampType() {
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return campType;
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}
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public int getOwnerEntityId() {
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return ownerEntityId;
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}
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public int getTargetEntityId() {
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return targetEntityId;
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}
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public boolean isAsyncLoad() {
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return this.asyncLoad;
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}
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@Override
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public void onDeath(int killerId) {
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}
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@Override
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public Int2FloatOpenHashMap getFightProperties() {
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// TODO Auto-generated method stub
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return null;
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}
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@Override
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public Position getPosition() {
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// TODO Auto-generated method stub
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return this.pos;
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}
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@Override
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public Position getRotation() {
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// TODO Auto-generated method stub
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return this.rot;
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}
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@Override
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public SceneEntityInfo toProto() {
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EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
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.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
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.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
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.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(Vector.newBuilder()))
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.setBornPos(Vector.newBuilder())
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.build();
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SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
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.setEntityId(getId())
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.setEntityType(ProtEntityType.ProtEntityGadget)
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.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
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.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
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.setEntityClientData(EntityClientData.newBuilder())
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.setEntityAuthorityInfo(authority)
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.setLifeState(1);
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PropPair pair = PropPair.newBuilder()
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.setType(PlayerProperty.PROP_LEVEL.getId())
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.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 1))
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.build();
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entityInfo.addPropList(pair);
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GadgetClientParam clientGadget = GadgetClientParam.newBuilder()
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.setCampId(this.getCampId())
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.setCampType(this.getCampType())
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.setOwnerEntityId(this.getOwnerEntityId())
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.setTargetEntityId(this.getTargetEntityId())
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.setAsyncLoad(this.isAsyncLoad())
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.build();
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SceneGadgetInfo.Builder gadgetInfo = SceneGadgetInfo.newBuilder()
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.setGadgetId(this.getGadgetId())
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.setOwnerEntityId(this.getOwnerEntityId())
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.setIsEnableInteract(true)
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.setClientGadget(clientGadget)
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.setPropOwnerEntityId(this.getOwnerEntityId())
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.setAuthorityPeerId(this.getOwner().getPeerId());
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entityInfo.setGadget(gadgetInfo);
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return entityInfo.build();
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}
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}
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