update opcodes, correct op names, and update relative codes

This commit is contained in:
Elapse
2022-05-16 19:10:58 +08:00
committed by Melledy
parent 58df221c6d
commit 7abe30c33b
10 changed files with 181 additions and 195 deletions

View File

@@ -2,7 +2,7 @@ syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message ItemExceedLimitNotify {
message CheckAddItemExceedLimitNotify {
bool isMaterialExceedLimit = 1;
bool isWeaponExceedLimit = 2;
bool isReliquaryExceedLimit = 3;

View File

@@ -4,7 +4,7 @@ option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
message VehicleSpawnReq {
message CreateVehicleReq {
uint32 vehicleId = 1;
uint32 pointId = 2;
Vector pos = 3;

View File

@@ -2,7 +2,7 @@ syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message VehicleSpawnRsp {
message CreateVehicleRsp {
uint32 vehicleId = 2;
uint32 entityId = 3;
}

View File

@@ -4,6 +4,6 @@ option java_package = "emu.grasscutter.net.proto";
import "SceneUnlockInfo.proto";
message SceneUnlockInfoNotify {
message PlayerWorldSceneInfoListNotify {
repeated SceneUnlockInfo unlockInfos = 1;
}