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add region entity
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@@ -34,10 +34,10 @@ public class SceneGroup {
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public Map<Integer, SceneGadget> gadgets; // <ConfigId, Gadgets>
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public Map<String, SceneTrigger> triggers;
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public Map<Integer, SceneNPC> npc; // <NpcId, NPC>
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public List<SceneRegion> regions;
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public Map<Integer, SceneRegion> regions;
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public List<SceneSuite> suites;
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public List<SceneVar> variables;
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public SceneBusiness business;
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public SceneGarbage garbages;
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public SceneInitConfig init_config;
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@@ -115,9 +115,12 @@ public class SceneGroup {
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triggers.values().forEach(t -> t.currentGroup = this);
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suites = ScriptLoader.getSerializer().toList(SceneSuite.class, bindings.get("suites"));
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regions = ScriptLoader.getSerializer().toList(SceneRegion.class, bindings.get("regions"));
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regions = ScriptLoader.getSerializer().toList(SceneRegion.class, bindings.get("regions")).stream()
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.collect(Collectors.toMap(x -> x.config_id, y -> y));
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regions.values().forEach(m -> m.group = this);
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init_config = ScriptLoader.getSerializer().toObject(SceneInitConfig.class, bindings.get("init_config"));
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// Garbages TODO fix properly later
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Object garbagesValue = bindings.get("garbages");
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if (garbagesValue != null && garbagesValue instanceof LuaValue garbagesTable) {
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@@ -157,12 +160,19 @@ public class SceneGroup {
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.map(triggers::get)
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.toList()
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);
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suite.sceneRegions = new ArrayList<>(
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suite.regions.stream()
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.filter(regions::containsKey)
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.map(regions::get)
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.toList()
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);
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}
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} catch (ScriptException e) {
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Grasscutter.getLogger().error("Error loading group " + id + " in scene " + sceneId, e);
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}
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Grasscutter.getLogger().info("group {} in scene {} is loaded successfully.", id, sceneId);
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return this;
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}
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