mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-17 09:25:06 +01:00
Fix a few null pointer issues.
This commit is contained in:
@@ -5,13 +5,15 @@ import java.util.List;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
@ResourceType(name = "ReliquaryLevelExcelConfigData.json")
|
||||
public class ReliquaryLevelData extends GameResource {
|
||||
private int id;
|
||||
private Int2ObjectMap<Float> propMap;
|
||||
private Int2FloatMap propMap;
|
||||
|
||||
private int rank;
|
||||
private int level;
|
||||
@@ -40,15 +42,15 @@ public class ReliquaryLevelData extends GameResource {
|
||||
}
|
||||
|
||||
public float getPropValue(int id) {
|
||||
return propMap.get(id);
|
||||
return propMap.getOrDefault(id, 0f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.id = (rank << 8) + this.getLevel();
|
||||
this.propMap = new Int2ObjectOpenHashMap<>();
|
||||
this.propMap = new Int2FloatOpenHashMap();
|
||||
for (RelicLevelProperty p : addProps) {
|
||||
this.propMap.put(FightProperty.getPropByName(p.getPropType()).getId(), (Float) p.getValue());
|
||||
this.propMap.put(FightProperty.getPropByName(p.getPropType()).getId(), p.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user