Implement SET_KILLED_STATE

This commit is contained in:
KingRainbow44
2023-06-05 23:26:30 -04:00
parent ddb76a0c2a
commit 8472c36490
4 changed files with 579 additions and 23 deletions

View File

@@ -9,19 +9,22 @@ import emu.grasscutter.game.ability.actions.*;
import emu.grasscutter.game.ability.mixins.*;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.*;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.AbilityMetaAddAbilityOuterClass.AbilityMetaAddAbility;
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
import emu.grasscutter.net.proto.AbilityMetaSetKilledStateOuterClass.AbilityMetaSetKilledState;
import emu.grasscutter.net.proto.AbilityScalarTypeOuterClass.AbilityScalarType;
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import io.netty.util.concurrent.FastThreadLocalThread;
import java.util.HashMap;
import java.util.concurrent.*;
import lombok.Getter;
import org.reflections.Reflections;
import java.util.HashMap;
import java.util.concurrent.*;
public final class AbilityManager extends BasePlayerManager {
private static final HashMap<AbilityModifierAction.Type, AbilityActionHandler> actionHandlers =
@@ -174,6 +177,7 @@ public final class AbilityManager extends BasePlayerManager {
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE -> this
.handleModifierDurabilityChange(invoke);
case ABILITY_INVOKE_ARGUMENT_META_ADD_NEW_ABILITY -> this.handleAddNewAbility(invoke);
case ABILITY_INVOKE_ARGUMENT_META_SET_KILLED_SETATE -> this.handleKillState(invoke);
default -> {}
}
}
@@ -535,6 +539,24 @@ public final class AbilityManager extends BasePlayerManager {
entity.getInstancedAbilities().size());
}
private void handleKillState(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
var scene = this.getPlayer().getScene();
var entity = scene.getEntityById(invoke.getEntityId());
if (entity == null) {
Grasscutter.getLogger().trace("Entity of ID {} was not found in the scene.",
invoke.getEntityId());
return;
}
var killState = AbilityMetaSetKilledState.parseFrom(invoke.getAbilityData());
if (killState.getKilled()) {
scene.killEntity(entity);
} else if (!entity.isAlive()) {
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP,
entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP));
}
}
public void addAbilityToEntity(GameEntity entity, String name) {
AbilityData data = GameData.getAbilityData(name);
if (data != null) addAbilityToEntity(entity, data);