Move PlayerTeleportEvent occurrences into World

This commit is contained in:
KingRainbow44
2022-08-01 21:25:29 -04:00
parent 1de402bd6f
commit 89575f587e
7 changed files with 78 additions and 94 deletions

View File

@@ -3,8 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.player.PlayerTeleportEvent;
import emu.grasscutter.utils.Position;
import emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportType;
import java.util.List;
@@ -24,13 +23,7 @@ public final class TeleportAllCommand implements CommandHandler {
if (player.equals(targetPlayer))
continue;
Position pos = targetPlayer.getPosition();
PlayerTeleportEvent event = new PlayerTeleportEvent(targetPlayer, PlayerTeleportEvent.TeleportType.COMMAND,
targetPlayer.getPosition(), pos);
event.call();
if(!event.isCanceled())
player.getWorld().transferPlayerToScene(player, targetPlayer.getSceneId(), event.getDestination());
player.getWorld().transferPlayerToScene(player, targetPlayer.getSceneId(), TeleportType.COMMAND, targetPlayer.getPosition());
}
CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.success"));

View File

@@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.player.PlayerTeleportEvent;
import emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportType;
import emu.grasscutter.utils.Position;
import java.util.List;
@@ -41,29 +41,21 @@ public final class TeleportCommand implements CommandHandler {
} // Fallthrough
case 3:
try {
x = parseRelative(args.get(0), x);
y = parseRelative(args.get(1), y);
z = parseRelative(args.get(2), z);
x = this.parseRelative(args.get(0), x);
y = this.parseRelative(args.get(1), y);
z = this.parseRelative(args.get(2), z);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.invalid_position"));
}
break;
default:
sendUsageMessage(sender);
this.sendUsageMessage(sender);
return;
}
Position target_pos = new Position(x, y, z);
PlayerTeleportEvent event = new PlayerTeleportEvent(targetPlayer, PlayerTeleportEvent.TeleportType.COMMAND,
targetPlayer.getPosition(), target_pos);
event.call();
boolean result = targetPlayer.getWorld().transferPlayerToScene(targetPlayer, sceneId, TeleportType.COMMAND, target_pos);
// Return if event was cancelled.
if(event.isCanceled()) {
return;
}
boolean result = targetPlayer.getWorld().transferPlayerToScene(targetPlayer, sceneId, event.getDestination());
if (!result) {
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.exists_error"));
} else {