mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-17 09:25:06 +01:00
Implement AbilityManager
This commit is contained in:
185
src/main/java/emu/grasscutter/game/ability/AbilityManager.java
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185
src/main/java/emu/grasscutter/game/ability/AbilityManager.java
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@@ -0,0 +1,185 @@
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package emu.grasscutter.game.ability;
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import com.google.protobuf.InvalidProtocolBufferException;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.custom.AbilityModifier;
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import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction;
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import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierActionType;
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import emu.grasscutter.data.custom.AbilityModifierEntry;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.proto.AbilityInvokeArgumentOuterClass.AbilityInvokeArgument;
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import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
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import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
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import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
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import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
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import emu.grasscutter.net.proto.AbilityScalarTypeOuterClass.AbilityScalarType;
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import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
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import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
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import emu.grasscutter.utils.Utils;
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public class AbilityManager {
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private Player player;
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public AbilityManager(Player player) {
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this.player = player;
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}
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public Player getPlayer() {
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return this.player;
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}
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public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
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//System.out.println(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + Utils.bytesToHex(invoke.toByteArray()));
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switch (invoke.getArgumentType()) {
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case ABILITY_META_OVERRIDE_PARAM:
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handleOverrideParam(invoke);
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break;
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case ABILITY_META_REINIT_OVERRIDEMAP:
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handleReinitOverrideMap(invoke);
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break;
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case ABILITY_META_MODIFIER_CHANGE:
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handleModifierChange(invoke);
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break;
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case ABILITY_MIXIN_COST_STAMINA:
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handleMixinCostStamina(invoke);
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break;
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case ABILITY_ACTION_GENERATE_ELEM_BALL:
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handleGenerateElemBall(invoke);
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break;
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default:
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break;
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}
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}
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private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
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GameEntity entity = player.getScene().getEntityById(invoke.getEntityId());
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if (entity == null) {
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return;
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}
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AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
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entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
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}
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private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
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GameEntity entity = player.getScene().getEntityById(invoke.getEntityId());
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if (entity == null) {
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return;
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}
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AbilityMetaReInitOverrideMap map = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
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for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
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entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
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}
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}
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private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
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GameEntity target = player.getScene().getEntityById(invoke.getEntityId());
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if (target == null) {
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return;
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}
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AbilityInvokeEntryHead head = invoke.getHead();
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if (head == null) {
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return;
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}
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AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
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if (data == null) {
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return;
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}
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GameEntity sourceEntity = player.getScene().getEntityById(data.getApplyEntityId());
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if (sourceEntity == null) {
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return;
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}
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// This is not how it works but we will keep it for now since healing abilities dont work properly anyways
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if (data.getAction() == ModifierAction.ADDED && data.getParentAbilityName() != null) {
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// Handle add modifier here
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String modifierString = data.getParentAbilityName().getStr();
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AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
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if (modifier != null && modifier.getOnAdded().size() > 0) {
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for (AbilityModifierAction action : modifier.getOnAdded()) {
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invokeAction(action, target, sourceEntity);
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}
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}
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// Add to meta modifier list
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target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
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} else if (data.getAction() == ModifierAction.REMOVED) {
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String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
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if (modifierString != null) {
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// Get modifier and call on remove event
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AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
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if (modifier != null && modifier.getOnRemoved().size() > 0) {
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for (AbilityModifierAction action : modifier.getOnRemoved()) {
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invokeAction(action, target, sourceEntity);
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}
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}
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// Remove from meta modifiers
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target.getMetaModifiers().remove(head.getInstancedModifierId());
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}
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}
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}
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private void handleMixinCostStamina(AbilityInvokeEntry invoke) {
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// Not the right way of doing this
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if (Grasscutter.getConfig().OpenStamina) {
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// getPlayer().getStaminaManager().updateStamina(getPlayer().getSession(), -450);
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// TODO
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// set flag in stamina/movement manager that specifies the player is currently using an alternate sprint
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}
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}
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private void handleGenerateElemBall(AbilityInvokeEntry invoke) {
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// TODO create elemental energy orbs
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}
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private void invokeAction(AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
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switch (action.type) {
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case HealHP -> {
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if (action.amount == null) {
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return;
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}
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float healAmount = 0;
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if (action.amount.isDynamic && action.amount.dynamicKey != null) {
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healAmount = sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
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}
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if (healAmount > 0) {
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target.heal(healAmount);
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}
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}
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case LoseHP -> {
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if (action.amountByTargetCurrentHPRatio == null) {
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return;
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}
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float damageAmount = 0;
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if (action.amount.isDynamic && action.amount.dynamicKey != null) {
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damageAmount = sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
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}
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if (damageAmount > 0) {
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target.damage(damageAmount);
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}
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}
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}
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}
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}
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@@ -17,17 +17,21 @@ import emu.grasscutter.net.proto.AbilityControlBlockOuterClass.AbilityControlBlo
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import emu.grasscutter.net.proto.AbilityEmbryoOuterClass.AbilityEmbryo;
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import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
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import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
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import emu.grasscutter.net.proto.ChangeHpReasonOuterClass.ChangeHpReason;
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import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
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import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
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import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
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import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
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import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
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import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
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import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
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import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
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import emu.grasscutter.net.proto.SceneAvatarInfoOuterClass.SceneAvatarInfo;
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import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
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import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
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import emu.grasscutter.net.proto.VectorOuterClass.Vector;
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import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify;
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import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.ProtoHelper;
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import emu.grasscutter.utils.Utils;
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@@ -110,6 +114,19 @@ public class EntityAvatar extends GameEntity {
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this.killedBy = killerId;
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}
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@Override
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public float heal(float amount) {
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float healed = super.heal(amount);
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if (healed > 0f) {
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getScene().broadcastPacket(
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new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_ABILITY, ChangeHpReason.ChangeHpAddAbility)
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);
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}
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return healed;
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}
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public SceneAvatarInfo getSceneAvatarInfo() {
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SceneAvatarInfo.Builder avatarInfo = SceneAvatarInfo.newBuilder()
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.setUid(this.getPlayer().getUid())
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@@ -1,5 +1,8 @@
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package emu.grasscutter.game.entity;
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import java.util.HashMap;
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import java.util.Map;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.LifeState;
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import emu.grasscutter.game.world.Scene;
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@@ -9,8 +12,11 @@ import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
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import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
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import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
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import emu.grasscutter.net.proto.VectorOuterClass.Vector;
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import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
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import emu.grasscutter.utils.Position;
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import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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public abstract class GameEntity {
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protected int id;
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@@ -25,6 +31,10 @@ public abstract class GameEntity {
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private int lastMoveSceneTimeMs;
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private int lastMoveReliableSeq;
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// Abilities
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private Map<String, Float> metaOverrideMap;
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private Int2ObjectMap<String> metaModifiers;
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public GameEntity(Scene scene) {
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this.scene = scene;
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this.moveState = MotionState.MOTION_NONE;
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@@ -54,6 +64,20 @@ public abstract class GameEntity {
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return isAlive() ? LifeState.LIFE_ALIVE : LifeState.LIFE_DEAD;
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}
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public Map<String, Float> getMetaOverrideMap() {
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if (this.metaOverrideMap == null) {
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this.metaOverrideMap = new HashMap<>();
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}
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return this.metaOverrideMap;
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}
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public Int2ObjectMap<String> getMetaModifiers() {
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if (this.metaModifiers == null) {
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this.metaModifiers = new Int2ObjectOpenHashMap<>();
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}
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return this.metaModifiers;
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}
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public abstract Int2FloatOpenHashMap getFightProperties();
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public abstract Position getPosition();
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@@ -146,4 +170,53 @@ public abstract class GameEntity {
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public void setSpawnEntry(SpawnDataEntry spawnEntry) {
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this.spawnEntry = spawnEntry;
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}
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public float heal(float amount) {
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if (this.getFightProperties() == null) {
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return 0f;
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}
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float curHp = getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
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float maxHp = getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
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if (curHp >= maxHp) {
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return 0f;
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}
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float healed = Math.min(maxHp - curHp, amount);
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this.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, healed);
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getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(this, FightProperty.FIGHT_PROP_CUR_HP));
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return healed;
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}
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public void damage(float amount) {
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damage(amount, 0);
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}
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public void damage(float amount, int killerId) {
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// Sanity check
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if (getFightProperties() == null) {
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return;
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}
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// Lose hp
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addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -amount);
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// Check if dead
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boolean isDead = false;
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if (getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) <= 0f) {
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setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
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isDead = true;
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}
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// Packets
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this.getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(this, FightProperty.FIGHT_PROP_CUR_HP));
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// Check if dead
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if (isDead) {
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getScene().killEntity(this, 0);
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}
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}
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}
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@@ -8,6 +8,7 @@ import emu.grasscutter.data.def.PlayerLevelData;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.CoopRequest;
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import emu.grasscutter.game.ability.AbilityManager;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.avatar.AvatarProfileData;
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import emu.grasscutter.game.avatar.AvatarStorage;
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@@ -89,7 +90,8 @@ public class Player {
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@Transient private FriendsList friendsList;
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@Transient private MailHandler mailHandler;
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@Transient private MessageHandler messageHandler;
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@Transient private AbilityManager abilityManager;
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@Transient private SotSManager sotsManager;
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private TeamManager teamManager;
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@@ -142,6 +144,7 @@ public class Player {
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this.friendsList = new FriendsList(this);
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this.mailHandler = new MailHandler(this);
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this.towerManager = new TowerManager(this);
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this.abilityManager = new AbilityManager(this);
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this.pos = new Position();
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this.rotation = new Position();
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this.properties = new HashMap<>();
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@@ -1025,6 +1028,10 @@ public class Player {
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public SotSManager getSotSManager() { return sotsManager; }
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public AbilityManager getAbilityManager() {
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return abilityManager;
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}
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public synchronized void onTick() {
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// Check ping
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if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {
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@@ -385,27 +385,7 @@ public class Scene {
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}
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// Sanity check
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if (target.getFightProperties() == null) {
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return;
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}
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// Lose hp
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target.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -result.getDamage());
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// Check if dead
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boolean isDead = false;
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if (target.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) <= 0f) {
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target.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
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isDead = true;
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}
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// Packets
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this.broadcastPacket(new PacketEntityFightPropUpdateNotify(target, FightProperty.FIGHT_PROP_CUR_HP));
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// Check if dead
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if (isDead) {
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this.killEntity(target, result.getAttackerId());
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}
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target.damage(result.getDamage(), result.getAttackerId());
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}
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public void killEntity(GameEntity target, int attackerId) {
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