Enable script in big world (#884)

* add docs for tower

* fix: LEAK: ByteBuf.release() was not called

* enableScriptInBigWorld

* not print log when loaded scripts from cache

* revert the change of server tick

* revert the change of server tick

* fix

* optimize the performance: lazy load & cache

* fix the refresh group

* fix NPE

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
This commit is contained in:
Akka
2022-05-15 19:19:24 +08:00
committed by GitHub
parent 82775b4ff9
commit 8a7077dc04
21 changed files with 643 additions and 321 deletions

View File

@@ -1,17 +1,69 @@
package emu.grasscutter.scripts.data;
import ch.ethz.globis.phtree.PhTree;
import ch.ethz.globis.phtree.v16.PhTree16;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.scripts.SceneIndexManager;
import emu.grasscutter.scripts.ScriptLoader;
import emu.grasscutter.utils.Position;
import javax.script.Bindings;
import javax.script.CompiledScript;
import javax.script.ScriptException;
import java.util.List;
import emu.grasscutter.utils.Position;
import static emu.grasscutter.Configuration.SCRIPT;
public class SceneBlock {
public int id;
public Position max;
public Position min;
public int sceneId;
public List<SceneGroup> groups;
public PhTree<SceneGroup> sceneGroupIndex = new PhTree16<>(3);
private transient boolean loaded; // Not an actual variable in the scripts either
public boolean isLoaded() {
return loaded;
}
public void setLoaded(boolean loaded) {
this.loaded = loaded;
}
public boolean contains(Position pos) {
return pos.getX() <= max.getX() && pos.getX() >= min.getX() &&
pos.getZ() <= max.getZ() && pos.getZ() >= min.getZ();
}
}
public SceneBlock load(int sceneId, Bindings bindings){
if(loaded){
return this;
}
this.sceneId = sceneId;
setLoaded(true);
CompiledScript cs = ScriptLoader.getScriptByPath(
SCRIPT("Scene/" + sceneId + "/scene" + sceneId + "_block" + id + "." + ScriptLoader.getScriptType()));
if (cs == null) {
return null;
}
// Eval script
try {
cs.eval(bindings);
// Set groups
groups = ScriptLoader.getSerializer().toList(SceneGroup.class, bindings.get("groups"));
groups.forEach(g -> g.block_id = id);
SceneIndexManager.buildIndex(this.sceneGroupIndex, groups, g -> g.pos.toLongArray());
} catch (ScriptException e) {
Grasscutter.getLogger().error("Error loading block " + id + " in scene " + sceneId, e);
}
Grasscutter.getLogger().info("scene {} block {} is loaded successfully.", sceneId, id);
return this;
}
}

View File

@@ -1,12 +1,6 @@
package emu.grasscutter.scripts.data;
import emu.grasscutter.utils.Position;
public class SceneGadget {
public int level;
public int config_id;
public class SceneGadget extends SceneObject{
public int gadget_id;
public int state;
public Position pos;
public Position rot;
}

View File

@@ -1,9 +1,20 @@
package emu.grasscutter.scripts.data;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.scripts.ScriptLoader;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import javax.script.Bindings;
import javax.script.CompiledScript;
import javax.script.ScriptException;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
import static emu.grasscutter.Configuration.SCRIPTS_FOLDER;
public class SceneGroup {
public transient int block_id; // Not an actual variable in the scripts but we will keep it here for reference
@@ -21,18 +32,94 @@ public class SceneGroup {
public List<SceneRegion> regions;
public List<SceneSuite> suites;
public SceneInitConfig init_config;
private transient boolean isLoaded; // Not an actual variable in the scripts either
public List<SceneVar> variables;
private transient boolean loaded; // Not an actual variable in the scripts either
public boolean isLoaded() {
return isLoaded;
}
public boolean setLoaded(boolean loaded) {
return loaded;
}
public void setLoaded(boolean loaded) {
this.loaded = loaded;
}
private transient CompiledScript script; // Not an actual variable in the scripts either
public CompiledScript getScript() {
return script;
}
public SceneSuite getSuiteByIndex(int index) {
return suites.get(index - 1);
}
public SceneGroup load(int sceneId, Bindings bindings){
if(loaded){
return this;
}
// Set flag here so if there is no script, we dont call this function over and over again.
setLoaded(true);
CompiledScript cs = ScriptLoader.getScriptByPath(
SCRIPTS_FOLDER + "Scene/" + sceneId + "/scene" + sceneId + "_group" + id + "." + ScriptLoader.getScriptType());
if (cs == null) {
return this;
}
this.script = cs;
// Eval script
try {
cs.eval(bindings);
// Set
monsters = ScriptLoader.getSerializer().toList(SceneMonster.class, bindings.get("monsters")).stream()
.collect(Collectors.toMap(x -> x.config_id, y -> y));
gadgets = ScriptLoader.getSerializer().toList(SceneGadget.class, bindings.get("gadgets"));
triggers = ScriptLoader.getSerializer().toList(SceneTrigger.class, bindings.get("triggers"));
suites = ScriptLoader.getSerializer().toList(SceneSuite.class, bindings.get("suites"));
regions = ScriptLoader.getSerializer().toList(SceneRegion.class, bindings.get("regions"));
init_config = ScriptLoader.getSerializer().toObject(SceneInitConfig.class, bindings.get("init_config"));
// Add variables to suite
variables = ScriptLoader.getSerializer().toList(SceneVar.class, bindings.get("variables"));
// Add monsters to suite TODO optimize
Int2ObjectMap<Object> map = new Int2ObjectOpenHashMap<>();
monsters.entrySet().forEach(m -> map.put(m.getValue().config_id, m));
monsters.values().forEach(m -> m.groupId = id);
gadgets.forEach(m -> map.put(m.config_id, m));
gadgets.forEach(m -> m.groupId = id);
for (SceneSuite suite : suites) {
suite.sceneMonsters = new ArrayList<>(suite.monsters.size());
suite.monsters.forEach(id -> {
Object objEntry = map.get(id.intValue());
if (objEntry instanceof Map.Entry<?,?> monsterEntry) {
Object monster = monsterEntry.getValue();
if(monster instanceof SceneMonster sceneMonster){
suite.sceneMonsters.add(sceneMonster);
}
}
});
suite.sceneGadgets = new ArrayList<>(suite.gadgets.size());
for (int id : suite.gadgets) {
try {
SceneGadget gadget = (SceneGadget) map.get(id);
if (gadget != null) {
suite.sceneGadgets.add(gadget);
}
} catch (Exception ignored) { }
}
}
} catch (ScriptException e) {
Grasscutter.getLogger().error("Error loading group " + id + " in scene " + sceneId, e);
}
Grasscutter.getLogger().info("group {} in scene {} is loaded successfully.", id, sceneId);
return this;
}
}

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@@ -0,0 +1,71 @@
package emu.grasscutter.scripts.data;
import ch.ethz.globis.phtree.PhTree;
import ch.ethz.globis.phtree.v16.PhTree16;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.scripts.SceneIndexManager;
import emu.grasscutter.scripts.ScriptLoader;
import javax.script.Bindings;
import javax.script.CompiledScript;
import javax.script.ScriptException;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
import static emu.grasscutter.Configuration.SCRIPT;
public class SceneMeta {
public SceneConfig config;
public Map<Integer, SceneBlock> blocks;
public Bindings context;
public PhTree<SceneBlock> sceneBlockIndex = new PhTree16<>(2);
public static SceneMeta of(int sceneId) {
return new SceneMeta().load(sceneId);
}
public SceneMeta load(int sceneId){
// Get compiled script if cached
CompiledScript cs = ScriptLoader.getScriptByPath(
SCRIPT("Scene/" + sceneId + "/scene" + sceneId + "." + ScriptLoader.getScriptType()));
if (cs == null) {
Grasscutter.getLogger().warn("No script found for scene " + sceneId);
return null;
}
// Create bindings
context = ScriptLoader.getEngine().createBindings();
// Eval script
try {
cs.eval(context);
this.config = ScriptLoader.getSerializer().toObject(SceneConfig.class, context.get("scene_config"));
// TODO optimize later
// Create blocks
List<Integer> blockIds = ScriptLoader.getSerializer().toList(Integer.class, context.get("blocks"));
List<SceneBlock> blocks = ScriptLoader.getSerializer().toList(SceneBlock.class, context.get("block_rects"));
for (int i = 0; i < blocks.size(); i++) {
SceneBlock block = blocks.get(i);
block.id = blockIds.get(i);
}
this.blocks = blocks.stream().collect(Collectors.toMap(b -> b.id, b -> b));
SceneIndexManager.buildIndex(this.sceneBlockIndex, blocks, g -> g.min.toXZLongArray());
SceneIndexManager.buildIndex(this.sceneBlockIndex, blocks, g -> g.max.toXZLongArray());
} catch (ScriptException e) {
Grasscutter.getLogger().error("Error running script", e);
return null;
}
Grasscutter.getLogger().info("scene {} metadata is loaded successfully.", sceneId);
return this;
}
}

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@@ -1,11 +1,5 @@
package emu.grasscutter.scripts.data;
import emu.grasscutter.utils.Position;
public class SceneMonster {
public int level;
public int config_id;
public class SceneMonster extends SceneObject{
public int monster_id;
public Position pos;
public Position rot;
}
}

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@@ -0,0 +1,15 @@
package emu.grasscutter.scripts.data;
import emu.grasscutter.utils.Position;
public class SceneObject {
public int level;
public int config_id;
public Position pos;
public Position rot;
/**
* not set by lua
*/
public int groupId;
}