Clean script events

This commit is contained in:
Melledy
2022-04-29 00:00:23 -07:00
parent 30886da0ad
commit 8ab2b446cd
7 changed files with 99 additions and 76 deletions

View File

@@ -18,7 +18,7 @@ import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.ScriptEventType;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.constants.ScriptGadgetState;
import emu.grasscutter.scripts.constants.ScriptRegionShape;
import emu.grasscutter.scripts.data.SceneBlock;
@@ -29,6 +29,7 @@ import emu.grasscutter.scripts.data.SceneInitConfig;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.SceneSuite;
import emu.grasscutter.scripts.data.SceneTrigger;
import emu.grasscutter.scripts.data.ScriptArgs;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@@ -120,7 +121,7 @@ public class SceneScriptManager {
bindings = ScriptLoader.getEngine().createBindings();
// Set variables
bindings.put("EventType", new ScriptEventType()); // TODO - make static class to avoid instantiating a new class every scene
bindings.put("EventType", new EventType()); // TODO - make static class to avoid instantiating a new class every scene
bindings.put("GadgetState", new ScriptGadgetState());
bindings.put("RegionShape", new ScriptRegionShape());
bindings.put("ScriptLib", getScriptLib());
@@ -208,76 +209,30 @@ public class SceneScriptManager {
// Events
private LuaValue getFunc(String name) {
return (LuaValue) this.getBindings().get(name);
}
public void onGadgetCreate(EntityGadget gadget) {
LuaTable params = new LuaTable();
params.set("param1", gadget.getConfigId());
for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_GADGET_CREATE)) {
LuaValue condition = getFunc(trigger.condition);
LuaValue ret = condition.call(this.getScriptLibLua(), params);
public void callEvent(int eventType, ScriptArgs params) {
for (SceneTrigger trigger : this.getTriggersByEvent(eventType)) {
LuaValue condition = null;
if (trigger.condition != null && !trigger.condition.isEmpty()) {
condition = (LuaValue) this.getBindings().get(trigger.condition);
}
LuaValue ret = LuaValue.TRUE;
if (condition != null) {
LuaValue args = LuaValue.NIL;
if (params != null) {
args = CoerceJavaToLua.coerce(params);
}
ret = condition.call(this.getScriptLibLua(), args);
}
if (ret.checkboolean() == true) {
LuaValue action = getFunc(trigger.action);
LuaValue action = (LuaValue) this.getBindings().get(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
}
}
}
public void onOptionSelect(int entityId, int optionId) {
GameEntity entity = this.getScene().getEntityById(entityId);
if (entity == null || !(entity instanceof EntityGadget)) {
return;
}
LuaTable params = new LuaTable();
params.set("param1", entity.getConfigId());
params.set("param2", optionId);
for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_SELECT_OPTION)) {
LuaValue condition = getFunc(trigger.condition);
LuaValue ret = condition.call(this.getScriptLibLua(), params);
if (ret.checkboolean() == true) {
LuaValue action = getFunc(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
}
}
}
public void onMonsterSpawn(EntityMonster entity) {
LuaTable params = new LuaTable();
params.set("param1", entity.getConfigId());
for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_ANY_MONSTER_LIVE)) {
LuaValue condition = getFunc(trigger.condition);
LuaValue ret = condition.call(this.getScriptLibLua(), params);
if (ret.checkboolean() == true) {
LuaValue action = getFunc(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
}
}
}
public void onChallengeSuccess() {
for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_CHALLENGE_SUCCESS)) {
LuaValue action = getFunc(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
}
}
public void onChallengeFailure() {
for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_CHALLENGE_FAIL)) {
LuaValue action = getFunc(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
}
}
}