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Run formatter on new events
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@@ -18,11 +18,10 @@ import emu.grasscutter.server.event.player.PlayerFinishDungeonEvent;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.ints.*;
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import lombok.*;
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import javax.annotation.Nullable;
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import java.util.*;
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import java.util.stream.*;
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import javax.annotation.Nullable;
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import lombok.*;
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/**
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* TODO handle time limits TODO handle respawn points TODO handle team wipes and respawns TODO check
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@@ -282,10 +281,7 @@ public final class DungeonManager {
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this.endDungeon(BaseDungeonResult.DungeonEndReason.COMPLETED);
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// Call PlayerFinishDungeonEvent.
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new PlayerFinishDungeonEvent(
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this.getScene().getPlayers(),
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this.getScene(), this
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).call();
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new PlayerFinishDungeonEvent(this.getScene().getPlayers(), this.getScene(), this).call();
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}
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public void quitDungeon() {
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