Separate the dispatch and game servers (pt. 3)

implement handbook across servers!
This commit is contained in:
KingRainbow44
2023-05-15 03:36:40 -04:00
parent 639cbb481d
commit 8ecb890fbe
10 changed files with 391 additions and 187 deletions

View File

@@ -1,20 +1,14 @@
package emu.grasscutter.server.http.documentation;
import static emu.grasscutter.config.Configuration.HANDBOOK;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.Grasscutter.ServerRunMode;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.server.http.Router;
import emu.grasscutter.utils.DispatchUtils;
import emu.grasscutter.utils.FileUtils;
import emu.grasscutter.utils.objects.HandbookBody;
import emu.grasscutter.utils.objects.HandbookBody.Action;
import io.javalin.Javalin;
import io.javalin.http.Context;
import java.util.Objects;
import static emu.grasscutter.config.Configuration.HANDBOOK;
/** Handles requests for the new GM Handbook. */
public final class HandbookHandler implements Router {
@@ -41,13 +35,14 @@ public final class HandbookHandler implements Router {
javalin.post("/handbook/avatar", this::grantAvatar);
javalin.post("/handbook/item", this::giveItem);
javalin.post("/handbook/teleport", this::teleportTo);
javalin.post("/handbook/spawn", this::spawnEntity);
}
/**
* @return True if the server can execute handbook commands.
*/
private boolean controlSupported() {
return HANDBOOK.enable && Grasscutter.getRunMode() == ServerRunMode.HYBRID;
return HANDBOOK.enable;
}
/**
@@ -78,46 +73,12 @@ public final class HandbookHandler implements Router {
// Parse the request body into a class.
var request = ctx.bodyAsClass(HandbookBody.GrantAvatar.class);
// Validate the request.
if (request.getPlayer() == null || request.getAvatar() == null) {
ctx.status(400).result("Invalid request.");
return;
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested avatar.
var avatarId = Integer.parseInt(request.getAvatar());
var avatarData = GameData.getAvatarDataMap().get(avatarId);
// Validate the request.
if (player == null || avatarData == null) {
ctx.status(400).result("Invalid player UID or avatar ID.");
return;
}
// Create the new avatar.
var avatar = new Avatar(avatarData);
avatar.setLevel(request.getLevel());
avatar.setPromoteLevel(Avatar.getMinPromoteLevel(avatar.getLevel()));
Objects.requireNonNull(avatar.getSkillDepot())
.getSkillsAndEnergySkill()
.forEach(id -> avatar.setSkillLevel(id, request.getTalentLevels()));
avatar.forceConstellationLevel(request.getConstellations());
avatar.recalcStats(true);
avatar.save();
player.addAvatar(avatar); // Add the avatar.
ctx.json(HandbookBody.Response.builder().status(200).message("Avatar granted.").build());
} catch (NumberFormatException ignored) {
ctx.status(500).result("Invalid player UID or avatar ID.");
} catch (Exception exception) {
ctx.status(500).result("An error occurred while granting the avatar.");
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
}
// Get the response.
var response = DispatchUtils.performHandbookAction(
Action.GRANT_AVATAR, request);
// Send the response.
ctx.status(response.getStatus() > 100 ?
response.getStatus() : 500).json(response);
}
/**
@@ -134,39 +95,12 @@ public final class HandbookHandler implements Router {
// Parse the request body into a class.
var request = ctx.bodyAsClass(HandbookBody.GiveItem.class);
// Validate the request.
if (request.getPlayer() == null || request.getItem() == null) {
ctx.status(400).result("Invalid request.");
return;
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested item.
var itemId = Integer.parseInt(request.getItem());
var itemData = GameData.getItemDataMap().get(itemId);
// Validate the request.
if (player == null || itemData == null) {
ctx.status(400).result("Invalid player UID or item ID.");
return;
}
// Create the new item stack.
var itemStack = new GameItem(itemData, request.getAmount());
// Add the item to the inventory.
player.getInventory().addItem(itemStack, ActionReason.Gm);
ctx.json(HandbookBody.Response.builder().status(200).message("Item granted.").build());
} catch (NumberFormatException ignored) {
ctx.status(500).result("Invalid player UID or item ID.");
} catch (Exception exception) {
ctx.status(500).result("An error occurred while granting the item.");
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
}
// Get the response.
var response = DispatchUtils.performHandbookAction(
Action.GIVE_ITEM, request);
// Send the response.
ctx.status(response.getStatus() > 100 ?
response.getStatus() : 500).json(response);
}
/**
@@ -183,47 +117,12 @@ public final class HandbookHandler implements Router {
// Parse the request body into a class.
var request = ctx.bodyAsClass(HandbookBody.TeleportTo.class);
// Validate the request.
if (request.getPlayer() == null || request.getScene() == null) {
ctx.status(400).result("Invalid request.");
return;
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested scene.
var sceneId = Integer.parseInt(request.getScene());
// Validate the request.
if (player == null) {
ctx.status(400).result("Invalid player UID.");
return;
}
// Find the scene in the player's world.
var scene = player.getWorld().getSceneById(sceneId);
if (scene == null) {
ctx.status(400).result("Invalid scene ID.");
return;
}
// Resolve the correct teleport position.
var position = scene.getDefaultLocation(player);
var rotation = scene.getDefaultRotation(player);
// Teleport the player.
scene.getWorld().transferPlayerToScene(player, scene.getId(), position);
player.getRotation().set(rotation);
ctx.json(HandbookBody.Response.builder().status(200).message("Player teleported.").build());
} catch (NumberFormatException ignored) {
ctx.status(400).result("Invalid player UID or scene ID.");
} catch (Exception exception) {
ctx.status(500).result("An error occurred while teleporting to the scene.");
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
}
// Get the response.
var response = DispatchUtils.performHandbookAction(
Action.TELEPORT_TO, request);
// Send the response.
ctx.status(response.getStatus() > 100 ?
response.getStatus() : 500).json(response);
}
/**
@@ -239,48 +138,13 @@ public final class HandbookHandler implements Router {
}
// Parse the request body into a class.
var request = ctx.bodyAsClass(HandbookBody.SpawnEntity.class);
// Validate the request.
if (request.getPlayer() == null || request.getEntity() == null) {
ctx.status(400).result("Invalid request.");
return;
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested entity.
var entityId = Integer.parseInt(request.getEntity());
var entityData = GameData.getMonsterDataMap().get(entityId);
// Validate the request.
if (player == null || entityData == null) {
ctx.status(400).result("Invalid player UID or entity ID.");
return;
}
// Validate request properties.
var scene = player.getScene();
var level = request.getLevel();
if (scene == null || level > 200 || level < 1) {
ctx.status(400).result("Invalid scene or level.");
return;
}
// Create the entity.
for (var i = 1; i <= request.getAmount(); i++) {
var entity = new EntityMonster(scene, entityData, player.getPosition(), level);
scene.addEntity(entity);
}
ctx.json(HandbookBody.Response.builder().status(200).message("Entity(s) spawned.").build());
} catch (NumberFormatException ignored) {
ctx.status(400).result("Invalid player UID or entity ID.");
} catch (Exception exception) {
ctx.status(500).result("An error occurred while teleporting to the scene.");
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
}
var request = ctx.bodyAsClass(
HandbookBody.SpawnEntity.class);
// Get the response.
var response = DispatchUtils.performHandbookAction(
Action.SPAWN_ENTITY, request);
// Send the response.
ctx.status(response.getStatus() > 100 ?
response.getStatus() : 500).json(response);
}
}