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Add embryos for all skill depots for the main characters
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17
proto/AvatarSkillDepotChangeNotify.proto
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17
proto/AvatarSkillDepotChangeNotify.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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// CmdId: 1037
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// EnetChannelId: 0
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// EnetIsReliable: true
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message AvatarSkillDepotChangeNotify {
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uint64 avatar_guid = 2;
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uint32 entity_id = 8;
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uint32 skill_depot_id = 9;
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repeated uint32 talent_id_list = 1;
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repeated uint32 proud_skill_list = 5;
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uint32 core_proud_skill_level = 4;
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map<uint32, uint32> skill_level_map = 10;
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map<uint32, uint32> proud_skill_extra_level_map = 11;
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}
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