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[Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos 1. Support GC in GI 2.7.0; 2. Upload new protos; 3. Fix some bugs cuz by new protos. BREAKING CHANGE: all * fix(database helper): fix player uid issues * fix(ability embryo): uint32 to fixed32 * fix(proto): map mark rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE * fix(game version): change game version to 2.7.0 * perf(proto): remove unused protos 1. Remove unused protos; 2. Temporarily commented out some of the proto fields. * fix(proto): uint32 to fixed32
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@@ -2,31 +2,49 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "Item.proto";
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import "GatherGadgetInfo.proto";
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import "WorktopInfo.proto";
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import "ClientGadgetInfo.proto";
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import "WeatherInfo.proto";
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import "AbilityGadgetInfo.proto";
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import "StatueGadgetInfo.proto";
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import "BossChestInfo.proto";
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import "BlossomChestInfo.proto";
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import "MpPlayRewardInfo.proto";
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import "GadgetGeneralRewardInfo.proto";
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import "OfferingInfo.proto";
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import "FoundationInfo.proto";
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import "VehicleInfo.proto";
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import "EchoShellInfo.proto";
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import "ScreenInfo.proto";
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import "FishPoolInfo.proto";
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import "BossChestInfo.proto";
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import "ClientGadgetInfo.proto";
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import "CustomGadgetTreeInfo.proto";
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import "RoguelikeGadgetInfo.proto";
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import "EchoShellInfo.proto";
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import "FishPoolInfo.proto";
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import "FoundationInfo.proto";
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import "GadgetBornType.proto";
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import "PlatformInfo.proto";
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import "GadgetGeneralRewardInfo.proto";
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import "GadgetPlayInfo.proto";
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import "GatherGadgetInfo.proto";
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import "Item.proto";
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import "MpPlayRewardInfo.proto";
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import "OfferingInfo.proto";
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import "PlatformInfo.proto";
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import "RoguelikeGadgetInfo.proto";
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import "ScreenInfo.proto";
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import "StatueGadgetInfo.proto";
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import "VehicleInfo.proto";
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import "WeatherInfo.proto";
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import "WorktopInfo.proto";
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message SceneGadgetInfo {
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oneof Content {
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uint32 gadget_id = 1;
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uint32 group_id = 2;
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uint32 config_id = 3;
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uint32 owner_entity_id = 4;
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GadgetBornType born_type = 5;
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uint32 gadget_state = 6;
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uint32 gadget_type = 7;
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bool is_show_cutscene = 8;
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uint32 authority_peer_id = 9;
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bool is_enable_interact = 10;
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uint32 interact_id = 11;
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uint32 mark_flag = 21;
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uint32 prop_owner_entity_id = 22;
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PlatformInfo platform = 23;
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repeated uint32 interact_uid_list = 24;
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uint32 draft_id = 25;
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uint32 gadget_talk_state = 26;
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GadgetPlayInfo play_info = 100;
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oneof content {
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Item trifle_item = 12;
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GatherGadgetInfo gather_gadget = 13;
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WorktopInfo worktop = 14;
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@@ -47,22 +65,4 @@ message SceneGadgetInfo {
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CustomGadgetTreeInfo custom_gadget_tree_info = 60;
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RoguelikeGadgetInfo roguelike_gadget_info = 61;
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}
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uint32 gadget_id = 1;
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uint32 group_id = 2;
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uint32 config_id = 3;
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uint32 owner_entity_id = 4;
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GadgetBornType born_type = 5;
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uint32 gadget_state = 6;
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uint32 gadget_type = 7;
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bool is_show_cutscene = 8;
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uint32 authority_peer_id = 9;
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bool is_enable_interact = 10;
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uint32 interact_id = 11;
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uint32 mark_flag = 21;
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uint32 prop_owner_entity_id = 22;
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PlatformInfo platform = 23;
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repeated uint32 interact_uid_list = 24;
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uint32 draft_id = 25;
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uint32 gadget_talk_state = 26;
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GadgetPlayInfo play_info = 100;
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}
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