Merge branch 'development' into questing

This commit is contained in:
akatatsu27
2022-07-26 14:17:42 +03:00
committed by GitHub
17 changed files with 244 additions and 60 deletions

View File

@@ -219,6 +219,7 @@ public class EntityGadget extends EntityBaseGadget {
.setConfigId(this.getConfigId())
.setGadgetState(this.getState())
.setIsEnableInteract(true)
.setDraftId(this.metaGadget.draft_id)
.setAuthorityPeerId(this.getScene().getWorld().getHostPeerId());
if (this.getContent() != null) {

View File

@@ -342,13 +342,10 @@ public class GameMainQuest {
ParentQuest.Builder proto = ParentQuest.newBuilder()
.setParentQuestId(getParentQuestId())
.setIsFinished(isFinished());
/**
if ParentQuestState is NONE, official server does not send ParentQuestState nor childQuestList!!!
might need more sniffing...
sending childQuestList without ParentQuestState set causes the game to hang on login
*/
if (getState() != ParentQuestState.PARENT_QUEST_STATE_NONE) {
proto.setParentQuestState(getState().getValue());
.setCutsceneEncryptionKey(QuestManager.getQuestKey(parentQuestId));
for (GameQuest quest : this.getChildQuests().values()) {
if (quest.getState() != QuestState.QUEST_STATE_UNSTARTED) {
ChildQuest childQuest = ChildQuest.newBuilder()
@@ -359,11 +356,12 @@ public class GameMainQuest {
proto.addChildQuestList(childQuest);
}
}
}
for (int i : getQuestVars()) {
proto.addQuestVar(i);
}
return proto.build();
}

View File

@@ -0,0 +1,12 @@
package emu.grasscutter.game.quest;
import lombok.AccessLevel;
import lombok.Data;
import lombok.experimental.FieldDefaults;
@Data
@FieldDefaults(level = AccessLevel.PRIVATE)
public class QuestEncryptionKey {
int mainQuestId;
long encryptionKey;
}

View File

@@ -3,8 +3,6 @@ package emu.grasscutter.game.quest;
import java.beans.Transient;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Collectors;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.MainQuestData;
@@ -25,6 +23,7 @@ import jdk.jshell.spi.ExecutionControl;
import lombok.Getter;
public class QuestManager extends BasePlayerManager {
@Getter private final Player player;
@Getter private Map<Integer,Integer> questGlobalVariables;
@@ -64,7 +63,13 @@ public class QuestManager extends BasePlayerManager {
);
*/
public static long getQuestKey(int mainQuestId){
QuestEncryptionKey questEncryptionKey = GameData.getMainQuestEncryptionMap().get(mainQuestId);
return questEncryptionKey != null ? questEncryptionKey.getEncryptionKey() : 0L;
}
public QuestManager(Player player) {
super(player);
this.player = player;
this.questGlobalVariables = player.getQuestGlobalVariables();