Fix cherry pick issues from drown packets

This commit is contained in:
Melledy
2022-04-26 20:08:16 -07:00
parent 51ab19d418
commit 931894aacf
4 changed files with 11 additions and 1166 deletions

View File

@@ -1,17 +1,15 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.entity.GenshinEntity;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneEntityDrownRspOuterClass.SceneEntityDrownRsp;
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
public class PacketSceneEntityDrownRsp extends GenshinPacket {
public PacketSceneEntityDrownRsp(int entityId) {
super(PacketOpcodes.SceneEntityDrownRsp);
SceneEntityDrownRsp proto = new SceneEntityDrownRsp().toBuilder().setEntityId(entityId).build();
SceneEntityDrownRsp proto = SceneEntityDrownRsp.newBuilder().setEntityId(entityId).build();
this.setData(proto);
}