mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-16 08:56:04 +01:00
Add drowning. Better movement ticking.
This commit is contained in:
@@ -21,7 +21,7 @@ import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.inventory.Inventory;
|
||||
import emu.grasscutter.game.mail.Mail;
|
||||
import emu.grasscutter.game.mail.MailHandler;
|
||||
import emu.grasscutter.game.managers.MotionManager.MotionManager;
|
||||
import emu.grasscutter.game.managers.MovementManager.MovementManager;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
@@ -122,7 +122,7 @@ public class Player {
|
||||
@Transient private final InvokeHandler<AbilityInvokeEntry> clientAbilityInitFinishHandler;
|
||||
|
||||
private MapMarksManager mapMarksManager;
|
||||
@Transient private MotionManager motionManager;
|
||||
@Transient private MovementManager movementManager;
|
||||
|
||||
|
||||
@Deprecated
|
||||
@@ -164,7 +164,7 @@ public class Player {
|
||||
this.shopLimit = new ArrayList<>();
|
||||
this.messageHandler = null;
|
||||
this.mapMarksManager = new MapMarksManager();
|
||||
this.motionManager = new MotionManager(this);
|
||||
this.movementManager = new MovementManager(this);
|
||||
}
|
||||
|
||||
// On player creation
|
||||
@@ -191,7 +191,7 @@ public class Player {
|
||||
this.getRotation().set(0, 307, 0);
|
||||
this.messageHandler = null;
|
||||
this.mapMarksManager = new MapMarksManager();
|
||||
this.motionManager = new MotionManager(this);
|
||||
this.movementManager = new MovementManager(this);
|
||||
}
|
||||
|
||||
public int getUid() {
|
||||
@@ -974,7 +974,7 @@ public class Player {
|
||||
return mapMarksManager;
|
||||
}
|
||||
|
||||
public MotionManager getMotionManager() { return motionManager; }
|
||||
public MovementManager getMovementManager() { return movementManager; }
|
||||
|
||||
public synchronized void onTick() {
|
||||
// Check ping
|
||||
@@ -1004,33 +1004,9 @@ public class Player {
|
||||
this.resetSendPlayerLocTime();
|
||||
}
|
||||
}
|
||||
|
||||
scheduleStaminaNotify();
|
||||
}
|
||||
|
||||
private void scheduleStaminaNotify() {
|
||||
// stamina tick
|
||||
EntityMoveInfoOuterClass.EntityMoveInfo moveInfo = getMotionManager().getMoveInfo();
|
||||
if (moveInfo == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (getMotionManager().getMoveInfo().getMotionInfo().getState() == MotionStateOuterClass.MotionState.MOTION_STANDBY) {
|
||||
if (getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA) == getProperty(PlayerProperty.PROP_MAX_STAMINA) ) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i <= 1000; i+=200) {
|
||||
Timer timer = new Timer();
|
||||
timer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
getMotionManager().tick();
|
||||
}
|
||||
}, i);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void resetSendPlayerLocTime() {
|
||||
|
||||
Reference in New Issue
Block a user